public static void LoadWave(uint Wave) { CurrentWave_ = new BaseWave(Wave); EventManager.Send <WaveChangeEvent>(); EventManager.Send <NewWaveEvent>(); }
public static void Tick(float DeltaTime) { if (CurrentWave_ != null) { CurrentWave_.Tick(DeltaTime); if (!CurrentWave_.IsAlive) { CurrentWave_.Dispose(); CurrentWave_ = null; } } }