public static void RemoveSkill(BaseSkill Skill) { if (Skill == null) { return; } Skill.Dispose(); SkillList_.Remove(Skill); }
private static void AddSkill(BaseSkill Skill) { SkillList_.Add(Skill); }
public SkillArgs(BaseSkill Skill) { this.Skill = Skill; this.Master = Skill.Master; }