internal void BeginGroup(string Title, float CursorX) { var LayoutContext = LGuiLayout.GetCurrentLayoutContext(); GroupStack.Push(new LGuiGroupContext(Title, LayoutContext.CursorPos.X, LayoutContext.BeginCursorPos.X)); LGuiContext.PushID(LGuiHash.CalculateID(Title)); LayoutContext.BeginCursorPos.X = CursorX; LayoutContext.CursorPos.X = CursorX; }
public static void PushID(int ID) { LGuiContext.PushID(ID); }