コード例 #1
0
        /// <summary>
        /// Rounds height upto value divisible by 16,
        /// or 32 in the case where picstruct is MFX_PICSTRUCT_PROGRESSIVE
        /// </summary>
        /// <param name="height"></param>
        /// <param name="picstruct">Used to decide 16 or 32 for rounding up</param>
        /// <returns></returns>
        public static ushort AlignHeightTo32or16(int height, PicStruct picstruct)
        {
            ushort v =
                (PicStruct.MFX_PICSTRUCT_PROGRESSIVE == picstruct) ?
                (ushort)QuickSyncStatic.ALIGN16(height) :
                (ushort)QuickSyncStatic.ALIGN32(height);

            return(v);
        }
コード例 #2
0
        /// <summary>Initializes a new instance of the <see cref="LowLevelEncoderCSharp"/> class.</summary>
        /// <param name="mfxEncParams">The encoder parameters.</param>
        /// <param name="impl">The implementation.</param>
        public LowLevelEncoderCSharp(mfxVideoParam mfxEncParams, mfxIMPL impl = mfxIMPL.MFX_IMPL_AUTO)
        {
            mfxStatus sts;

            session = new mfxSession();
            var ver = new mfxVersion()
            {
                Major = 1, Minor = 3
            };

            fixed(mfxSession *s = &session)
            sts = UnsafeNativeMethods.MFXInit(impl, &ver, s);

            QuickSyncStatic.ThrowOnBadStatus(sts, "MFXInit");
            //deviceSetup = new DeviceSetup(session, false);



            sts = UnsafeNativeMethods.MFXVideoENCODE_Query(session, &mfxEncParams, &mfxEncParams);
            if (sts > 0)
            {
                warnings.Add(nameof(UnsafeNativeMethods.MFXVideoENCODE_Query), sts);
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, "encodequery");


            mfxFrameAllocRequest EncRequest;

            sts = UnsafeNativeMethods.MFXVideoENCODE_QueryIOSurf(session, &mfxEncParams, &EncRequest);
            QuickSyncStatic.ThrowOnBadStatus(sts, "queryiosurf");

            EncRequest.NumFrameSuggested = (ushort)(EncRequest.NumFrameSuggested + mfxEncParams.AsyncDepth);

            EncRequest.Type |= (FrameMemoryType)0x2000; // WILL_WRITE; // This line is only required for Windows DirectX11 to ensure that surfaces can be written to by the application

            UInt16 numSurfaces = EncRequest.NumFrameSuggested;

            // - Width and height of buffer must be aligned, a multiple of 32
            // - Frame surface array keeps pointers all surface planes and general frame info

            UInt16 width        = (UInt16)QuickSyncStatic.ALIGN32(mfxEncParams.mfx.FrameInfo.Width);
            UInt16 height       = (UInt16)QuickSyncStatic.ALIGN32(mfxEncParams.mfx.FrameInfo.Height);
            int    bitsPerPixel = VideoUtility.GetBitsPerPixel(mfxEncParams.mfx.FrameInfo.FourCC);
            int    surfaceSize  = width * height * bitsPerPixel / 8;
            //byte[] surftaceBuffers = new byte[surfaceSize * numSurfaces]; //XXX
            IntPtr surfaceBuffers    = Marshal.AllocHGlobal(surfaceSize * numSurfaces);
            byte * surfaceBuffersPtr = (byte *)surfaceBuffers;


            //         // Allocate surface headers (mfxFrameSurface1) for decoder
            Frames = new mfxFrameSurface1[numSurfaces];
            //MSDK_CHECK_POINTER(pmfxSurfaces, MFX_ERR_MEMORY_ALLOC);
            for (int i = 0; i < numSurfaces; i++)
            {
                Frames[i]      = new mfxFrameSurface1();
                Frames[i].Info = mfxEncParams.mfx.FrameInfo;

                switch (mfxEncParams.mfx.FrameInfo.FourCC)
                {
                case FourCC.NV12:
                    Frames[i].Data.Y_ptr = (byte *)surfaceBuffers + i * surfaceSize;
                    Frames[i].Data.U_ptr = Frames[i].Data.Y_ptr + width * height;
                    Frames[i].Data.V_ptr = Frames[i].Data.U_ptr + 1;
                    Frames[i].Data.Pitch = width;
                    break;

                case FourCC.YUY2:
                    Frames[i].Data.Y_ptr = (byte *)surfaceBuffers + i * surfaceSize;
                    Frames[i].Data.U_ptr = Frames[i].Data.Y_ptr + 1;
                    Frames[i].Data.V_ptr = Frames[i].Data.U_ptr + 3;
                    Frames[i].Data.Pitch = (ushort)(width * 2);
                    break;

                default:      //find sysmem_allocator.cpp for more help
                    throw new NotImplementedException();
                }
            }

            frameIntPtrs = new IntPtr[Frames.Length];
            for (int i = 0; i < Frames.Length; i++)
            {
                fixed(mfxFrameSurface1 *a = &Frames[i])
                frameIntPtrs[i] = (IntPtr)a;
            }


            sts = UnsafeNativeMethods.MFXVideoENCODE_Init(session, &mfxEncParams);
            if (sts > 0)
            {
                warnings.Add(nameof(UnsafeNativeMethods.MFXVideoENCODE_Init), sts);
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, "encodeinit");

            mfxVideoParam par;

            UnsafeNativeMethods.MFXVideoENCODE_GetVideoParam(session, &par);
            QuickSyncStatic.ThrowOnBadStatus(sts, "encodegetvideoparam");


            // from mediasdkjpeg-man.pdf
            // BufferSizeInKB = 4 + (Width * Height * BytesPerPx + 1023) / 1024;
            //where Width and Height are weight and height of the picture in pixel, BytesPerPx is number of
            //byte for one pixel.It equals to 1 for monochrome picture, 1.5 for NV12 and YV12 color formats,
            //	2 for YUY2 color format, and 3 for RGB32 color format(alpha channel is not encoded).

            if (par.mfx.BufferSizeInKB == 0 && mfxEncParams.mfx.CodecId == CodecId.MFX_CODEC_JPEG)
            {
                par.mfx.BufferSizeInKB = (ushort)((4 + (mfxEncParams.mfx.FrameInfo.CropW * mfxEncParams.mfx.FrameInfo.CropH * 3 + 1023)) / 1000);
            }
            //printf("bufsize %d\n", par.mfx.BufferSizeInKB);



            // Create task pool to improve asynchronous performance (greater GPU utilization)
            int taskPoolSize = mfxEncParams.AsyncDepth;  // number of tasks that can be submitted, before synchronizing is required


            //Task* pTasks             = stackalloc Task[taskPoolSize];
            // GCHandle gch3 = GCHandle.Alloc(pTasks, GCHandleType.Pinned);
            pTasks = new Task[taskPoolSize];

            for (int i = 0; i < taskPoolSize; i++)
            {
                // Prepare Media SDK bit stream buffer
                pTasks[i].mfxBS.MaxLength = (uint)(par.mfx.BufferSizeInKB * 1000);
                pTasks[i].mfxBS.Data      = Marshal.AllocHGlobal((int)pTasks[i].mfxBS.MaxLength);
                Trace.Assert(pTasks[i].mfxBS.Data != IntPtr.Zero);
            }

            pinningHandles.Add(GCHandle.Alloc(pTasks, GCHandleType.Pinned));
            pinningHandles.Add(GCHandle.Alloc(Frames, GCHandleType.Pinned));
        }
コード例 #3
0
        /// <summary>
        /// Constructor
        /// </summary>
        public LowLevelDecoderCSharp(mfxVideoParam mfxDecParamsX,
                                     mfxVideoParam?VPPParamsX = null,
                                     mfxIMPL impl             = mfxIMPL.MFX_IMPL_AUTO)
        {
            mfxStatus sts;
            bool      enableVPP = VPPParamsX != null;


            if (VPPParamsX == null)
            {
                // Create a default VPPParamsX
                var foo = new mfxVideoParam();
                foo.AsyncDepth = 1;
                foo.IOPattern  = IOPattern.MFX_IOPATTERN_OUT_SYSTEM_MEMORY | IOPattern.MFX_IOPATTERN_IN_SYSTEM_MEMORY;
                foo.vpp.In     = mfxDecParamsX.mfx.FrameInfo;
                foo.vpp.Out    = mfxDecParamsX.mfx.FrameInfo;
                VPPParamsX     = foo;
            }


            mfxVideoParam VPPParams    = VPPParamsX != null ? VPPParamsX.Value : new mfxVideoParam();
            mfxVideoParam mfxDecParams = mfxDecParamsX;

            // NOTE
            // IF I am worried about interop issues with stuff moving due to GC,
            // just pin ever single blitable here
            pinningHandles.Add(GCHandle.Alloc(pmfxSurfaces, GCHandleType.Pinned));
            pinningHandles.Add(GCHandle.Alloc(pmfxSurfaces2, GCHandleType.Pinned));
            //pinningHandles.Add(GCHandle.Alloc(struct1, GCHandleType.Pinned));
            //pinningHandles.Add(GCHandle.Alloc(struct1, GCHandleType.Pinned));


            this.videoParam = mfxDecParams;
            this.enableVPP  = enableVPP;



            session = new mfxSession();
            var ver = new mfxVersion()
            {
                Major = 1, Minor = 3
            };

            fixed(mfxSession *s = &session)
            sts = UnsafeNativeMethods.MFXInit(impl, &ver, s);

            QuickSyncStatic.ThrowOnBadStatus(sts, "MFXInit");



            bool decVideoMemOut = (mfxDecParams.IOPattern & IOPattern.MFX_IOPATTERN_OUT_VIDEO_MEMORY) != 0;
            bool vppVideoMemIn  = (VPPParams.IOPattern & IOPattern.MFX_IOPATTERN_IN_VIDEO_MEMORY) != 0;
            bool vppVideoMemOut = (VPPParams.IOPattern & IOPattern.MFX_IOPATTERN_OUT_VIDEO_MEMORY) != 0;

            Trace.Assert(!enableVPP || decVideoMemOut == vppVideoMemIn, "When the VPP is enabled, the memory type from DEC into VPP must be of same type");



            if (vppVideoMemIn || vppVideoMemOut)
            {
                //if you want to use video memory, you need to have a way to allocate the Direct3D or Vaapi frames
                videoAccelerationSupport = new VideoAccelerationSupport(session);
            }

            fixed(mfxFrameAllocRequest *p = &DecRequest)
            sts = UnsafeNativeMethods.MFXVideoDECODE_QueryIOSurf(session, &mfxDecParams, p);

            if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
            {
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, "DECODE_QueryIOSurf");


            if (enableVPP)
            {
                fixed(mfxFrameAllocRequest *p = &VPPRequest[0])
                sts = UnsafeNativeMethods.MFXVideoVPP_QueryIOSurf(session, &VPPParams, p);

                if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
                {
                    sts = 0;
                }
                QuickSyncStatic.ThrowOnBadStatus(sts, "VPP_QueryIOSurf");


                VPPRequest[1].Type |= FrameMemoryType.WILL_READ;
            }



            //mfxU16 nSurfNumDecVPP = DecRequest.NumFrameSuggested + VPPRequest[0].NumFrameSuggested;
            //mfxU16 nSurfNumVPPOut = VPPRequest[1].NumFrameSuggested;

            int nSurfNumVPPOut = 0;

            var numSurfaces = DecRequest.NumFrameSuggested + VPPRequest[0].NumFrameSuggested + VPPParams.AsyncDepth;

            if (enableVPP)
            {
                nSurfNumVPPOut = 0 + VPPRequest[1].NumFrameSuggested + VPPParams.AsyncDepth;
            }



            bitstreamBuffer      = Marshal.AllocHGlobal(defaultBitstreamBufferSize);
            bitstream.Data       = bitstreamBuffer;
            bitstream.DataLength = 0;
            bitstream.MaxLength  = (uint)defaultBitstreamBufferSize;
            bitstream.DataOffset = 0;


            //mfxFrameAllocRequest DecRequest;
            //sts = UnsafeNativeMethods.MFXVideoDECODE_QueryIOSurf(session, &mfxDecParams, &DecRequest);
            //if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION) sts = 0;
            //Trace.Assert(sts == mfxStatus.MFX_ERR_NONE);



            //allocate decoder frames via directx
            mfxFrameAllocResponse DecResponse = new mfxFrameAllocResponse();

            if (decVideoMemOut)
            {
                DecRequest.NumFrameMin = DecRequest.NumFrameSuggested = (ushort)numSurfaces;

                fixed(mfxFrameAllocRequest *p = &DecRequest)
                videoAccelerationSupport.AllocFrames(p, &DecResponse);
            }


            //allocate vpp frames via directx
            mfxFrameAllocResponse EncResponse = new mfxFrameAllocResponse();

            if (vppVideoMemOut)
            {
                VPPRequest[1].NumFrameMin = VPPRequest[1].NumFrameSuggested = (ushort)nSurfNumVPPOut;

                fixed(mfxFrameAllocRequest *p = &VPPRequest[1])
                videoAccelerationSupport.AllocFrames(p, &EncResponse);
            }



            // Allocate surfaces for decoder
            // - Width and height of buffer must be aligned, a multiple of 32
            // - Frame surface array keeps pointers all surface planes and general frame info
            UInt16 width        = (UInt16)QuickSyncStatic.ALIGN32(DecRequest.Info.Width);
            UInt16 height       = (UInt16)QuickSyncStatic.ALIGN32(DecRequest.Info.Height);
            int    bitsPerPixel = VideoUtility.GetBitsPerPixel(mfxDecParams.mfx.FrameInfo.FourCC);
            int    surfaceSize  = width * height * bitsPerPixel / 8;

            //byte[] surfaceBuffers = new byte[surfaceSize * numSurfaces]; //XXX

            if (!decVideoMemOut)
            {
                surfaceBuffers = Marshal.AllocHGlobal(surfaceSize * numSurfaces);
            }



            //         // Allocate surface headers (mfxFrameSurface1) for decoder
            pmfxSurfaces = new mfxFrameSurface1[numSurfaces];
            pinningHandles.Add(GCHandle.Alloc(pmfxSurfaces, GCHandleType.Pinned));

            //MSDK_CHECK_POINTER(pmfxSurfaces, MFX_ERR_MEMORY_ALLOC);
            for (int i = 0; i < numSurfaces; i++)
            {
                pmfxSurfaces[i]      = new mfxFrameSurface1();
                pmfxSurfaces[i].Info = mfxDecParams.mfx.FrameInfo;
                if (!decVideoMemOut)
                {
                    switch (mfxDecParams.mfx.FrameInfo.FourCC)
                    {
                    case FourCC.NV12:
                        pmfxSurfaces[i].Data.Y_ptr = (byte *)surfaceBuffers + i * surfaceSize;
                        pmfxSurfaces[i].Data.U_ptr = pmfxSurfaces[i].Data.Y_ptr + width * height;
                        pmfxSurfaces[i].Data.V_ptr = pmfxSurfaces[i].Data.U_ptr + 1;
                        pmfxSurfaces[i].Data.Pitch = width;
                        break;

                    case FourCC.YUY2:
                        pmfxSurfaces[i].Data.Y_ptr = (byte *)surfaceBuffers + i * surfaceSize;
                        pmfxSurfaces[i].Data.U_ptr = pmfxSurfaces[i].Data.Y_ptr + 1;
                        pmfxSurfaces[i].Data.V_ptr = pmfxSurfaces[i].Data.U_ptr + 3;
                        pmfxSurfaces[i].Data.Pitch = (ushort)(width * 2);
                        break;

                    default:      //find sysmem_allocator.cpp for more help
                        throw new NotImplementedException();
                    }
                }
                else
                {
                    pmfxSurfaces[i].Data.MemId = DecResponse.mids_ptr[i];   // MID (memory id) represent one D3D NV12 surface
                }
            }



            if (enableVPP)
            {
                UInt16 width2        = (UInt16)QuickSyncStatic.ALIGN32(VPPRequest[1].Info.CropW);
                UInt16 height2       = (UInt16)QuickSyncStatic.ALIGN32(VPPRequest[1].Info.CropH);
                int    bitsPerPixel2 = VideoUtility.GetBitsPerPixel(VPPParams.vpp.Out.FourCC);     // NV12 format is a 12 bits per pixel format
                int    surfaceSize2  = width2 * height2 * bitsPerPixel2 / 8;
                int    pitch2        = width2 * bitsPerPixel2 / 8;

                if (!vppVideoMemOut)
                {
                    surfaceBuffers2 = Marshal.AllocHGlobal(surfaceSize2 * nSurfNumVPPOut);
                }

                pmfxSurfaces2 = new mfxFrameSurface1[nSurfNumVPPOut];
                pinningHandles.Add(GCHandle.Alloc(pmfxSurfaces2, GCHandleType.Pinned));
                //MSDK_CHECK_POINTER(pmfxSurfaces, MFX_ERR_MEMORY_ALLOC);
                for (int i = 0; i < nSurfNumVPPOut; i++)
                {
                    pmfxSurfaces2[i]      = new mfxFrameSurface1();
                    pmfxSurfaces2[i].Info = VPPParams.vpp.Out;

                    if (!vppVideoMemOut)
                    {
                        pmfxSurfaces2[i].Data.Pitch = (ushort)pitch2;
                        switch (VPPParams.vpp.Out.FourCC)
                        {
                        case FourCC.NV12:
                            pmfxSurfaces2[i].Data.Y_ptr = (byte *)surfaceBuffers2 + i * surfaceSize2;
                            pmfxSurfaces2[i].Data.U_ptr = pmfxSurfaces2[i].Data.Y_ptr + width * height;
                            pmfxSurfaces2[i].Data.V_ptr = pmfxSurfaces2[i].Data.U_ptr + 1;
                            break;

                        case FourCC.RGB4:
                            pmfxSurfaces2[i].Data.B_ptr = (byte *)surfaceBuffers2 + i * surfaceSize2;
                            pmfxSurfaces2[i].Data.G_ptr = (byte *)surfaceBuffers2 + i * surfaceSize2 + 1;
                            pmfxSurfaces2[i].Data.R_ptr = (byte *)surfaceBuffers2 + i * surfaceSize2 + 2;
                            // pmfxSurfaces2[i].Data.A_ptr = (byte*)surfaceBuffers2 + i * surfaceSize2+3;
                            //   pmfxSurfaces2[i].Data. = pmfxSurfaces2[i].Data.Y_ptr + width * height;
                            //  pmfxSurfaces2[i].Data.V_ptr = pmfxSurfaces2[i].Data.U_ptr + 1;
                            break;

                        default:
                            break;
                        }
                    }
                    else
                    {
                        pmfxSurfaces2[i].Data.MemId = EncResponse.mids_ptr[i];   // MID (memory id) represent one D3D NV12 surface
                    }
                }
            }



            sts = UnsafeNativeMethods.MFXVideoDECODE_Init(session, &mfxDecParams);
            if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
            {
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, "MFXVideoDECODE_Init");


            if (enableVPP)
            {
                sts = UnsafeNativeMethods.MFXVideoVPP_Init(session, &VPPParams);
                if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
                {
                    sts = 0;
                }
                QuickSyncStatic.ThrowOnBadStatus(sts, "MFXVideoVPP_Init");
            }
        }
コード例 #4
0
        /// <summary>Initializes a new instance of the <see cref="LowLevelTranscoderCSharp"/> class.</summary>
        /// <param name="config">The configuration.</param>
        /// <param name="impl">The implementation.</param>
        /// <param name="forceSystemMemory">if set to <c>true</c> [force system memory].</param>
        public LowLevelTranscoderCSharp(TranscoderConfiguration config, mfxIMPL impl = mfxIMPL.MFX_IMPL_AUTO, bool forceSystemMemory = false)
        {
            mfxStatus sts;

            mfxVideoParam mfxDecParams = config.decParams;
            mfxVideoParam mfxVPPParams = config.vppParams;
            mfxVideoParam mfxEncParams = config.encParams;


            session = new mfxSession();
            var ver = new mfxVersion()
            {
                Major = 1, Minor = 3
            };

            fixed(mfxSession *s = &session)
            sts = UnsafeNativeMethods.MFXInit(impl, &ver, s);

            QuickSyncStatic.ThrowOnBadStatus(sts, "MFXInit");
            //deviceSetup = new DeviceSetup(session, forceSystemMemory);



            //  mfxVideoParam mfxDecParams = new mfxVideoParam();
            //  mfxDecParams.mfx.CodecId = CodecId.MFX_CODEC_AVC;



            int bufsize = (int)1e6;

            mfxBS             = (mfxBitstream *)MyAllocHGlobalAndZero(sizeof(mfxBitstream));
            mfxBS->Data       = MyAllocHGlobalAndZero(bufsize);
            mfxBS->DataLength = (uint)0;
            mfxBS->MaxLength  = (uint)bufsize;
            mfxBS->DataOffset = 0;


            int outwidth  = mfxDecParams.mfx.FrameInfo.CropW;
            int outheight = mfxDecParams.mfx.FrameInfo.CropH;



            // Query number of required surfaces for VPP
            //mfxFrameAllocRequest[] VPPRequest = new mfxFrameAllocRequest[2];     // [0] - in, [1] - out
            TwoMfxFrameAllocRequest VPPRequest;

            sts = UnsafeNativeMethods.MFXVideoVPP_QueryIOSurf(session, &mfxVPPParams, (mfxFrameAllocRequest *)&VPPRequest);
            if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
            {
                warnings.Add(nameof(UnsafeNativeMethods.MFXVideoVPP_QueryIOSurf), sts);
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, "vpp.queryiosurf");



            // Query number required surfaces for dec
            mfxFrameAllocRequest DecRequest;

            sts = UnsafeNativeMethods.MFXVideoDECODE_QueryIOSurf(session, &mfxDecParams, &DecRequest);
            if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
            {
                warnings.Add(nameof(UnsafeNativeMethods.MFXVideoDECODE_QueryIOSurf), sts);
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, nameof(UnsafeNativeMethods.MFXVideoDECODE_QueryIOSurf));


            // Query number of required surfaces for enc
            mfxFrameAllocRequest EncRequest = new mfxFrameAllocRequest();

            sts = UnsafeNativeMethods.MFXVideoENCODE_QueryIOSurf(session, &mfxEncParams, &EncRequest);
            if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
            {
                warnings.Add(nameof(UnsafeNativeMethods.MFXVideoENCODE_QueryIOSurf), sts);
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, nameof(UnsafeNativeMethods.MFXVideoENCODE_QueryIOSurf));



            // Determine the required number of surfaces for decoder output (VPP input) and for VPP output (encoder input)
            nSurfNumDecVPP = DecRequest.NumFrameSuggested + VPPRequest.In.NumFrameSuggested + mfxVPPParams.AsyncDepth;
            nSurfNumVPPEnc = EncRequest.NumFrameSuggested + VPPRequest.Out.NumFrameSuggested + mfxVPPParams.AsyncDepth;



            {
                Trace.Assert((mfxEncParams.IOPattern & IOPattern.MFX_IOPATTERN_IN_SYSTEM_MEMORY) != 0);
                Trace.Assert((mfxDecParams.IOPattern & IOPattern.MFX_IOPATTERN_OUT_SYSTEM_MEMORY) != 0);

                UInt16 width        = (UInt16)QuickSyncStatic.ALIGN32(DecRequest.Info.Width);
                UInt16 height       = (UInt16)QuickSyncStatic.ALIGN32(DecRequest.Info.Height);
                int    bitsPerPixel = 12;
                int    surfaceSize  = width * height * bitsPerPixel / 8;

                var decVppSurfaceBuffers = Marshal.AllocHGlobal(surfaceSize * nSurfNumDecVPP);
                var vppEncSurfaceBuffers = Marshal.AllocHGlobal(surfaceSize * nSurfNumVPPEnc);

                pSurfaces =
                    (mfxFrameSurface1 *)MyAllocHGlobalAndZero(sizeof(mfxFrameSurface1) * nSurfNumDecVPP);

                pSurfaces2 =
                    (mfxFrameSurface1 *)MyAllocHGlobalAndZero(sizeof(mfxFrameSurface1) * nSurfNumVPPEnc);

                for (int i = 0; i < nSurfNumDecVPP; i++)
                {
                    pSurfaces[i]            = new mfxFrameSurface1();
                    pSurfaces[i].Info       = DecRequest.Info;
                    pSurfaces[i].Data.Y_ptr = (byte *)decVppSurfaceBuffers + i * surfaceSize;
                    pSurfaces[i].Data.U_ptr = pSurfaces[i].Data.Y_ptr + width * height;
                    pSurfaces[i].Data.V_ptr = pSurfaces[i].Data.U_ptr + 1;
                    pSurfaces[i].Data.Pitch = width;
                }
                for (int i = 0; i < nSurfNumVPPEnc; i++)
                {
                    pSurfaces2[i]            = new mfxFrameSurface1();
                    pSurfaces2[i].Info       = EncRequest.Info;
                    pSurfaces2[i].Data.Y_ptr = (byte *)vppEncSurfaceBuffers + i * surfaceSize;
                    pSurfaces2[i].Data.U_ptr = pSurfaces2[i].Data.Y_ptr + width * height;
                    pSurfaces2[i].Data.V_ptr = pSurfaces2[i].Data.U_ptr + 1;
                    pSurfaces2[i].Data.Pitch = width;
                }
            }



            sts = UnsafeNativeMethods.MFXVideoDECODE_Init(session, &mfxDecParams);
            if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
            {
                warnings.Add(nameof(UnsafeNativeMethods.MFXVideoDECODE_Init), sts);
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, "decode.init");

            sts = UnsafeNativeMethods.MFXVideoENCODE_Init(session, &mfxEncParams);
            if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
            {
                warnings.Add(nameof(UnsafeNativeMethods.MFXVideoENCODE_Init), sts);
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, "encode.init");

            sts = UnsafeNativeMethods.MFXVideoVPP_Init(session, &mfxVPPParams);
            if (sts == mfxStatus.MFX_WRN_PARTIAL_ACCELERATION)
            {
                warnings.Add(nameof(UnsafeNativeMethods.MFXVideoVPP_Init), sts);
                sts = 0;
            }
            QuickSyncStatic.ThrowOnBadStatus(sts, "vpp.init");



            //mfxExtVPPDoNotUse zz;
            //zz.Header.BufferId = BufferId.MFX_EXTBUFF_VPP_DONOTUSE;
            //zz.Header.BufferSz = (uint)sizeof(mfxExtVPPDoUse);
            //mfxExtBuffer** pExtParamsVPPx = stackalloc mfxExtBuffer*[1];
            //pExtParamsVPPx[0] = (mfxExtBuffer*)&zz;
            //var t1 = stackalloc uint[100];
            //zz.AlgList = t1;
            //zz.NumAlg = 100;
            //mfxVideoParam par;
            //par.ExtParam = pExtParamsVPPx;
            //par.NumExtParam = 1;
            //sts = UnsafeNativeMethods.MFXVideoVPP_GetVideoParam(session, &par);
            //Trace.Assert(sts == mfxStatus.MFX_ERR_NONE);
            //Console.WriteLine(zz.NumAlg);
            //for (int i = 0; i < 10; i++)
            //{
            //    Console.WriteLine((BufferId)t1[i]);
            //}
            mfxVideoParam par;



            // Retrieve video parameters selected by encoder.
            // - BufferSizeInKB parameter is required to set bit stream buffer size
            par = new mfxVideoParam();
            sts = UnsafeNativeMethods.MFXVideoENCODE_GetVideoParam(session, &par);
            QuickSyncStatic.ThrowOnBadStatus(sts, "enc.getvideoparams");



            // Create task pool to improve asynchronous performance (greater GPU utilization)

            taskPoolSize = mfxEncParams.AsyncDepth;  // number of tasks that can be submitted, before synchronizing is required
                                                     //  Task* pTasks = stackalloc Task[taskPoolSize];
            pTasks = (Task *)MyAllocHGlobalAndZero(sizeof(Task) * taskPoolSize);
            // GCHandle gch3 = GCHandle.Alloc(pTasks, GCHandleType.Pinned);
            for (int i = 0; i < taskPoolSize; i++)
            {
                // Prepare Media SDK bit stream buffer
                pTasks[i].mfxBS.MaxLength = (uint)(par.mfx.BufferSizeInKB * 1000);
                pTasks[i].mfxBS.Data      = MyAllocHGlobalAndZero((int)pTasks[i].mfxBS.MaxLength);
                Trace.Assert(pTasks[i].mfxBS.Data != IntPtr.Zero);
            }

            // GCHandle gch3 = GCHandle.Alloc(pTasks, GCHandleType.Pinned);
        }