コード例 #1
0
        public override void OnEnter()
        {
            var penWidth = 6.0f;
            Pen pen = new Pen(new Microsoft.Xna.Framework.Color(Microsoft.Xna.Framework.Color.Blue, 92), penWidth);

            var bounds = VisibleBoundsWorldspace;
            var size = bounds.Size;
            var width = size.Width - penWidth;
            var height = size.Height - penWidth;
            //_cache = new Grid(12, 10).Compile(pen, 3, 3, 30 * 12, 30 * 10);
            _cache = new Grid(12, 10).Compile(pen, penWidth/2, penWidth/2, width, height);

            base.OnEnter();
        }
コード例 #2
0
ファイル: DrawBatch.cs プロジェクト: Luckyknight1/LilyPath
        /// <summary>
        /// Immediatley renders a <see cref="DrawCache"/> object.
        /// </summary>
        /// <param name="cache">A <see cref="DrawCache"/> object.</param>
        /// <remarks>Any previous unflushed geometry will be rendered first.</remarks>
        public void DrawCache (DrawCache cache)
        {
            if (_sortMode != DrawSortMode.Immediate)
                SetRenderState();

            FlushBuffer();

            cache.Render(_device, _defaultTexture);
        }
コード例 #3
0
ファイル: GridShape.cs プロジェクト: Luckyknight1/LilyPath
        public override void Setup (GraphicsDevice device)
        {
            Pen pen = new Pen(new Color(Color.Blue, 92), 6);

            _cache = new Grid(12, 10).Compile(pen, 30, 30, 30 * 12, 30 * 10);
        }
コード例 #4
0
        /// <summary>
        /// Immediatley renders a <see cref="DrawCache"/> object.
        /// </summary>
        /// <param name="cache">A <see cref="DrawCache"/> object.</param>
        /// <remarks>Any previous unflushed geometry will be rendered first.</remarks>
        public void DrawCache(DrawCache cache)
        {
            //if (_sortMode != DrawSortMode.Immediate)
            //    SetRenderState();

            FlushBuffer();

            cache.Render(this, _defaultTexture);
        }