void SetMovementParameters(MovementArea movementArea) { CharacterMovementProfile data = movementArea.CharacterMovementData; if (data == null) { return; } if (data.horizontalMovementData != null) { this.horizontalData = data.horizontalMovementData; characterController2D.SetVelocityX(characterController2D.Velocity.x * data.horizontalMovementData.entrySpeedFactor); } }
void SetMovementParameters(MovementArea movementArea) { CharacterMovementProfile data = movementArea.CharacterMovementData; if (data == null) { return; } if (data.verticalMovementData != null) { this.verticalData = data.verticalMovementData; CalculateGravityParameters(); characterController2D.SetVelocityY(characterController2D.Velocity.y * data.verticalMovementData.entrySpeedMultiplier); } }