コード例 #1
0
        private void ConnectionRead(byte packetNumber, byte[] packet)
        {
            packetReader.NewPacket(packet);
            switch (State)
            {
            case ConnectionState.WaitForServerGreet:
                var connPacket = MySqlConnectionPacket.Parse(packetReader);

                bool version = connPacket.ServerVersion.IsAtLeast(4, 1, 1);

                if (!version)
                {
                }

                var response = new ClientAuthResponse()
                {
                    ClientFlags   = 0xA685,
                    MaxPacketSize = 256 * 256,
                    CharsetNumber = connPacket.ServerLanguage,
                    User          = Username,
                };

                packetBuilder.NewPacket();
                Socket.Write(response.Serialize(packetBuilder));
                State = ConnectionState.WaitForLoginResponse;
                break;

            case ConnectionState.WaitForLoginResponse:
                var res = ResponsePacket.Parse(packetReader);
                if (res is OkPacket)
                {
                    ConnectionCommand.FireSuccess(res as OkPacket);
                    State = ConnectionState.ParsePackets;
                    FireFirstCommand();
                }
                else if (res is Error)
                {
                    ConnectionCommand.FireError(res as Error);
                }
                break;
            }
        }
コード例 #2
0
ファイル: Packets.cs プロジェクト: txdv/LibuvSharp.MySql
		public static MySqlConnectionPacket Parse(PacketReader packetReader)
		{
			MySqlConnectionPacket packet = new MySqlConnectionPacket();
			packet.ProtocolVersion    = packetReader.ReadByte();
			packet.ServerVersion      = DatabaseVersion.Parse(packetReader.ReadString(Encoding.ASCII));
			packet.ThreadId           = packetReader.ReadInt();
			packet.ScrambleBuffer     = packetReader.ReadBytes(sizeof(long));
			packet.Filler             = packetReader.ReadByte();
			packet.ServerCapabilities = packetReader.ReadShort();
			packet.ServerLanguage     = packetReader.ReadByte();
			packet.ServerStatus       = packetReader.ReadShort();
			packet.ServerCapabilitiesUpper = packetReader.ReadShort();
			packet.ScrambleLength     = packetReader.ReadByte();
			packet.SecondFiller       = packetReader.ReadBytes(10);
			
			packetReader.ReadByte();
			
			packet.SecondScramble  = packetReader.ReadBytes(packetReader.Length - packetReader.Position - 1);
			
			return packet;
		}
コード例 #3
0
ファイル: Packets.cs プロジェクト: PlumpMath/LibuvSharp.MySql
        public static MySqlConnectionPacket Parse(PacketReader packetReader)
        {
            MySqlConnectionPacket packet = new MySqlConnectionPacket();

            packet.ProtocolVersion         = packetReader.ReadByte();
            packet.ServerVersion           = DatabaseVersion.Parse(packetReader.ReadString(Encoding.ASCII));
            packet.ThreadId                = packetReader.ReadInt();
            packet.ScrambleBuffer          = packetReader.ReadBytes(sizeof(long));
            packet.Filler                  = packetReader.ReadByte();
            packet.ServerCapabilities      = packetReader.ReadShort();
            packet.ServerLanguage          = packetReader.ReadByte();
            packet.ServerStatus            = packetReader.ReadShort();
            packet.ServerCapabilitiesUpper = packetReader.ReadShort();
            packet.ScrambleLength          = packetReader.ReadByte();
            packet.SecondFiller            = packetReader.ReadBytes(10);

            packetReader.ReadByte();

            packet.SecondScramble = packetReader.ReadBytes(packetReader.Length - packetReader.Position - 1);

            return(packet);
        }