public void Init(UvLoopHandle loop, Action <Action <IntPtr>, IntPtr> queueCloseHandle) { CreateHandle( loop.Libuv, loop.ThreadId, loop.Libuv.handle_size(LibuvFunctions.HandleType.TIMER), queueCloseHandle); _uv.timer_init(loop, this); }
public void DangerousInit(UvLoopHandle loop) { var requestSize = loop.Libuv.req_size(LibuvFunctions.RequestType.WRITE); var bufferSize = Marshal.SizeOf <LibuvFunctions.uv_buf_t>() * BUFFER_COUNT; CreateMemory( loop.Libuv, loop.ThreadId, requestSize + bufferSize); _bufs = handle + requestSize; }
public void Init(UvLoopHandle loop, Action callback, Action <Action <IntPtr>, IntPtr> queueCloseHandle) { CreateMemory( loop.Libuv, loop.ThreadId, loop.Libuv.handle_size(LibuvFunctions.HandleType.ASYNC)); _callback = callback; _queueCloseHandle = queueCloseHandle; _uv.async_init(loop, this, _uv_async_cb); }
public static extern int uv_async_init(UvLoopHandle loop,UvAsyncHandle handle,uv_async_cb cb);
public static extern void uv_stop(UvLoopHandle handle);
public static extern int uv_run(UvLoopHandle handle,int mode);
public static extern int uv_loop_init(UvLoopHandle handle);
public static extern long uv_now(UvLoopHandle loop);
public static extern int uv_walk(UvLoopHandle loop,uv_walk_cb walk_cb,IntPtr arg);
public void pipe_init(UvLoopHandle loop, UvPipeHandle handle, bool ipc) { loop.Validate(); handle.Validate(); ThrowIfErrored(_uv_pipe_init(loop, handle, ipc ? -1 : 0)); }
public void async_init(UvLoopHandle loop, UvAsyncHandle handle, uv_async_cb cb) { loop.Validate(); handle.Validate(); ThrowIfErrored(_uv_async_init(loop, handle, cb)); }
public void stop(UvLoopHandle handle) { handle.Validate(); _uv_stop(handle); }
public void run(UvLoopHandle handle, int mode) { handle.Validate(); ThrowIfErrored(_uv_run(handle, mode)); }
public void loop_close(UvLoopHandle handle) { handle.Validate(true); ThrowIfErrored(_uv_loop_close(handle.InternalGetHandle())); }
public static extern int uv_tcp_init(UvLoopHandle loop,UvTcpHandle handle);
public static extern int uv_pipe_init(UvLoopHandle loop,UvPipeHandle handle,int ipc);
public void walk(UvLoopHandle loop, uv_walk_cb walk_cb, IntPtr arg) { loop.Validate(); _uv_walk(loop, walk_cb, arg); }
public static extern int uv_timer_init(UvLoopHandle loop,UvTimerHandle handle);
public void timer_init(UvLoopHandle loop, UvTimerHandle handle) { loop.Validate(); handle.Validate(); ThrowIfErrored(_uv_timer_init(loop, handle)); }
public void loop_init(UvLoopHandle handle) { ThrowIfErrored(_uv_loop_init(handle)); }
public long now(UvLoopHandle loop) { loop.Validate(); return(_uv_now(loop)); }