//Server List void ConstructServerList() { manager.Elements.Clear(); manager.AnimationComplete -= ConstructServerList; serverList = new UIServerList(manager) { Internet = internetServers }; serverList.Selected += ServerList_Selected; manager.Elements.Add(serverList); manager.Elements.Add(new UIMenuButton(manager, new Vector2(0.01f, -0.55f), "SET FILTER", null)); manager.Elements.Add(new UIMenuButton(manager, new Vector2(-0.64f, -0.55f), "MAIN MENU", ServersToMainMenu)); manager.FlyInAll(FLYIN_LENGTH, 0.05); //Refresh button - from right var rfrsh = new UIMenuButton(manager, new Vector2(0.67f, -0.55f), "REFRESH LIST", RefreshServerList); rfrsh.Animation = new FlyInRight(rfrsh.UIPosition, 0, FLYIN_LENGTH); rfrsh.Animation.Begin(); manager.Elements.Add(rfrsh); //Connect button - from right connectButton = new UIMenuButton(manager, new Vector2(0.67f, -0.82f), "CONNECT >"); connectButton.Animation = new FlyInRight(connectButton.UIPosition, 0, FLYIN_LENGTH); connectButton.Animation.Begin(); manager.Elements.Add(connectButton); //SERVER DESCRIPTION - from right serverDescription = new UIServerDescription(manager, -0.32f, -0.81f) { ServerList = serverList }; serverDescription.Animation = new FlyInRight(serverDescription.UIPosition, 0, FLYIN_LENGTH); serverDescription.Animation.Begin(); manager.Elements.Add(serverDescription); manager.PlaySound("ui_motion_swish"); if (netClient == null) { netClient = new GameClient(Game); netClient.Disconnected += ServerList_Disconnected; netClient.ServerFound += NetClient_ServerFound; netClient.OpenNewCharacter += NetClient_OpenNewCharacter; netClient.Start(); netClient.UUID = Game.Config.UUID.Value; netClient.CharacterSelection += (info) => { csel = info; manager.FlyOutAll(FLYIN_LENGTH, 0.05); manager.PlaySound("ui_motion_swish"); manager.AnimationComplete += ConstructCharacterSelect; netClient.Disconnected -= ServerList_Disconnected; }; } netClient.DiscoverLocalPeers(); if (internetServers) { netClient.DiscoverGlobalPeers(); } }
public ServerListContent(UIServerList lst) { list = lst; }