public void DrawTransparent(RenderState state) { while (!_sorted) { } if (!_filled) { FillBillboards(); } Billboards lastbb = null; for (int i = transparentCommand - 1; i >= 0; i--) { if (lastbb != null && Transparents[cmdptr[i]].CmdType != RenderCmdType.Billboard && Transparents[cmdptr[i]].CmdType != RenderCmdType.BillboardCustom) { lastbb.FlushCommands(state); lastbb = null; } lastbb = (Transparents[cmdptr[i]].Source as Billboards); Transparents[cmdptr[i]].Run(state); } if (lastbb != null) { lastbb.FlushCommands(state); } }
public void DrawTransparent(RenderContext context) { Billboards lastbb = null; for (int i = transparentCommand - 1; i >= 0; i--) { if (lastbb != null && Transparents[cmdptr[i]].CmdType != RenderCmdType.Billboard) { lastbb.FlushCommands(context); lastbb = null; } lastbb = (Transparents[cmdptr[i]].Source as Billboards); Transparents[cmdptr[i]].Run(context); } if (lastbb != null) { lastbb.FlushCommands(context); } }