public ThnSoundInstance(ThnSound snd, Media.SoundInstance ms) { Object = snd.Object; Spatial = snd.Spatial; Instance = ms; }
public void Play(bool loop) { lastTranslate = Object.Translate; Instance = man.PlaySound(SoundName, loop, Attenuation, Props.Dmin, Props.Dmax, Spatial ? (Vector3?)Object.Translate : null); }