public static SaveGame FromFile(string path) { var sg = new SaveGame(); using (var stream = new MemoryStream(FlCodec.ReadFile(path))) { sg.ParseAndFill(path, stream); } return(sg); }
public static SaveGame FromFile(string path) { var sg = new SaveGame(); var str = System.Text.Encoding.ASCII.GetString(FlCodec.ReadFile(path)); using (var stream = new MemoryStream(FlCodec.ReadFile(path))) { sg.ParseAndFill(path, stream); } return(sg); }