コード例 #1
0
        public void LoadContent()
        {
            ContentManager Content = gameplay.SceneManager.Game.Content;
            Texture2D texture;
            Texture2D textureActive;
            Texture2D textureInactive;

            font = Content.Load<SpriteFont>(@"fonts\gameplay\hud_font");
            texture = Content.Load<Texture2D>(@"images\gameplay\buttons\life_label");
            LifeLabel = new Label(texture, new Vector2(800,50));

            texture = Content.Load<Texture2D>(@"images\gameplay\buttons\money_label");
            MoneyLabel = new Label(texture, new Vector2(20,35));

            textureActive = Content.Load<Texture2D>(@"images\gameplay\buttons\pause_enable_but");
            textureInactive = Content.Load<Texture2D>(@"images\gameplay\buttons\play_enable_but");
            playButton = new ToggleButton(textureActive, null, null, textureInactive, new Vector2(75,675));
            playButton.Clicked += PlayButton_Clicked;
            playButton.Active = true;

            textureActive = Content.Load<Texture2D>(@"images\gameplay\buttons\fast_enable_but");
            textureInactive = Content.Load<Texture2D>(@"images\gameplay\buttons\fast_disable_but");
            fastButton = new ToggleButton(textureActive, null, null, textureInactive, new Vector2(135,675));
            fastButton.Clicked += FastButton_Clicked;
            fastButton.Active = false;

            textureActive = Content.Load<Texture2D>(@"images\gameplay\buttons\setting_enable_but");
            textureInactive = Content.Load<Texture2D>(@"images\gameplay\buttons\setting_disable_but");
            settingButton = new Button(textureInactive,null, textureActive, new Vector2(203,675));
            settingButton.Clicked += SettingButton_Clicked;
        }
コード例 #2
0
        public override void LoadContent()
        {
            ContentManager Content = sceneManager.Game.Content;
            Texture2D normalTexture,pressTexture;

            BackgroundTexture = Content.Load<Texture2D>(@"images\scene\CommonButton\FadeScreen");
            Viewport viewport = SceneManager.GraphicsDevice.Viewport;
            BackgroundRectangle = new Rectangle(viewport.X, viewport.Y, viewport.Width, viewport.Height);

            normalTexture = Content.Load<Texture2D>(@"images\scene\EndGameScene\mission_finished");
            MissionLabel = new Label();
            MissionLabel.Texture = normalTexture;
            MissionLabel.Center = new Vector2(512, 450);

            normalTexture = Content.Load<Texture2D>(@"images\scene\EndGameScene\replay_normal_but");
            pressTexture = Content.Load<Texture2D>(@"images\scene\EndGameScene\replay_press_but");
            RestartButton = new Button(normalTexture, null, pressTexture, new Vector2(280, 580));
            RestartButton.Clicked += RestartButton_Clicked;

            normalTexture = Content.Load<Texture2D>(@"images\scene\EndGameScene\continue_normal_but");
            pressTexture = Content.Load<Texture2D>(@"images\scene\EndGameScene\continue_press_but");
            ContinueButton = new Button(normalTexture, null, pressTexture, new Vector2(560, 580));
            ContinueButton.Clicked += ContinueButton_Clicked;

            font = Content.Load<SpriteFont>(@"fonts\EndGameScene\end_game");

            MediaPlayer.Play(endGameSong);
        }
コード例 #3
0
 public override void LoadContent()
 {
     ContentManager Content = sceneManager.Game.Content;
     Texture2D texture = Content.Load<Texture2D>(@"images\scene\GameTipScene\control_map_tut");
     tip_label = new Label();
     tip_label.Texture = texture;
     tip_label.Center = new Vector2(512, 384);
 }
コード例 #4
0
 public override void LoadContent()
 {
     ContentManager Content = gameplay.SceneManager.Game.Content;
     Texture2D texture = Content.Load<Texture2D>(@"images\gameplay\EndGameLayer\victory_label");
     VictoryLabel = new Label();
     VictoryLabel.Texture = texture;
     VictoryLabel.Center = new Vector2(512, 100);
     base.LoadContent();
 }
コード例 #5
0
        public void LoadContent(ContentManager Content)
        {
            Texture2D texture, hoverTexture;
            texture = Content.Load<Texture2D>(@"images\gameplay\buttons\next_waves_label");
            NextWavesLabel = new Label(texture, new Vector2(975,100));

            texture = Content.Load<Texture2D>(@"images\gameplay\buttons\arrow_normal_but");
            hoverTexture = Content.Load<Texture2D>(@"images\gameplay\buttons\arrow_hover_but");
            ArrowButton = new Button(texture, hoverTexture, null, new Vector2(975,100) + ArrowOffset);
            ArrowButton.Hovered += ArrowButton_Hovered;

            font = Content.Load<SpriteFont>(@"fonts\gameplay\next_wave");
        }
コード例 #6
0
        public override void LoadContent()
        {
            ContentManager Content = sceneManager.Game.Content;
            Texture2D texture = Content.Load<Texture2D>(@"images\scene\EndGameScene\defeat_label");
            DefeatLabel = new Label();
            DefeatLabel.Texture = texture;
            DefeatLabel.Center = new Vector2(512, 100);
            normal_font = Content.Load<SpriteFont>(@"fonts\DefeatScene\normal_font");

            endGameSong = Content.Load<Song>(@"audio\song\defeat");
            AudioManager.PauseMovingSound();
            base.LoadContent();
        }
コード例 #7
0
        public virtual void LoadContent()
        {
            ContentManager Content = gameplay.SceneManager.Game.Content;
            Texture2D normalTexture,pressTexture;

            normalTexture = Content.Load<Texture2D>(@"images\gameplay\EndGameLayer\mission_finished");
            MissionLabel = new Label();
            MissionLabel.Texture = normalTexture;
            MissionLabel.Center = new Vector2(512, 384);

            normalTexture = Content.Load<Texture2D>(@"images\gameplay\EndGameLayer\replay_normal_but");
            pressTexture = Content.Load<Texture2D>(@"images\gameplay\EndGameLayer\replay_press_but");
            ReplayButton = new Button(normalTexture, null, pressTexture, new Vector2(200, 100));
            ReplayButton.Clicked += ReplayButton_Clicked;

            normalTexture = Content.Load<Texture2D>(@"images\gameplay\EndGameLayer\continue_normal_but");
            pressTexture = Content.Load<Texture2D>(@"images\gameplay\EndGameLayer\continue_press_but");
            ContinueButton = new Button(normalTexture, null, pressTexture, new Vector2(100, 300));
            ContinueButton.Clicked += ContinueButton_Clicked;
        }
コード例 #8
0
        // Detailed customer window
        public void InitializeComponent(Form parent, ClienteModels cliente)
        {
            // Window parameters
            this.BackColor = ColorTranslator.FromHtml("#6d6a75");
            this.Font      = new Font(this.Font, FontStyle.Bold);
            this.Size      = new Size(500, 445);
            this.idCliente = cliente.IdCliente;
            this.clienteX  = cliente;
            this.parent    = parent;

            // PictureBox
            this.pb_Detalhe = new Library.PictureBox();
            this.pb_Detalhe.Load("./Views/assets/cliente.jpg");
            this.Controls.Add(pb_Detalhe);

            // Label + Database Informations
            this.lbl_IdCliente           = new Library.Label();
            this.lbl_IdCliente.Text      = "ID do Cliente: " + cliente.IdCliente;
            this.lbl_IdCliente.Location  = new Point(20, 110);
            this.lbl_IdCliente.Font      = new Font(lbl_IdCliente.Font, FontStyle.Bold);
            this.lbl_IdCliente.ForeColor = Color.White;
            this.Controls.Add(lbl_IdCliente);

            this.lbl_Nome           = new Library.Label();
            this.lbl_Nome.Text      = "Nome: " + cliente.NomeCliente;
            this.lbl_Nome.Location  = new Point(20, 150);
            this.lbl_Nome.Font      = new Font(lbl_Nome.Font, FontStyle.Bold);
            this.lbl_Nome.ForeColor = Color.White;
            this.Controls.Add(lbl_Nome);

            this.lbl_DataNasc           = new Library.Label();
            this.lbl_DataNasc.Text      = "Data de Nascimento: " + cliente.DataNascimento;
            this.lbl_DataNasc.Location  = new Point(20, 190);
            this.lbl_DataNasc.Font      = new Font(lbl_DataNasc.Font, FontStyle.Bold);
            this.lbl_DataNasc.ForeColor = Color.White;
            this.Controls.Add(lbl_DataNasc);

            this.lbl_CPF           = new Library.Label();
            this.lbl_CPF.Text      = "CPF: " + cliente.CpfCliente;
            this.lbl_CPF.Location  = new Point(20, 230);
            this.lbl_CPF.Font      = new Font(lbl_CPF.Font, FontStyle.Bold);
            this.lbl_CPF.ForeColor = Color.White;
            this.Controls.Add(lbl_CPF);

            this.lbl_DiasDevol           = new Library.Label();
            this.lbl_DiasDevol.Text      = "Dias P/ Devolução: " + cliente.DiasDevolucao.ToString();
            this.lbl_DiasDevol.Location  = new Point(20, 270);
            this.lbl_DiasDevol.Font      = new Font(lbl_DiasDevol.Font, FontStyle.Bold);
            this.lbl_DiasDevol.ForeColor = Color.White;
            this.Controls.Add(lbl_DiasDevol);

            // Detail customer grouping box
            this.gb_ClienteDetalhe          = new Library.GroupBox();
            this.gb_ClienteDetalhe.Location = new Point(10, 80);
            this.gb_ClienteDetalhe.Size     = new Size(460, 240);
            this.gb_ClienteDetalhe.Text     = "CONSULTA CLIENTES";
            this.Controls.Add(gb_ClienteDetalhe);

            // Delete Button
            this.btn_DeleteCliente           = new Library.ButtonDetail(ButtonType.Delete);
            this.btn_DeleteCliente.Text      = "DELETAR";
            this.btn_DeleteCliente.Location  = new Point(10, 340);
            this.btn_DeleteCliente.Size      = new Size(140, 50);
            this.btn_DeleteCliente.BackColor = ColorTranslator.FromHtml("#e98274");
            this.btn_DeleteCliente.Click    += new EventHandler(this.btn_DeleteClienteClick);
            this.Controls.Add(btn_DeleteCliente);

            // Update Button
            this.btn_UpdateCliente           = new Library.ButtonDetail(ButtonType.Update);
            this.btn_UpdateCliente.Text      = "ALTERAR";
            this.btn_UpdateCliente.Location  = new Point(170, 340);
            this.btn_UpdateCliente.Size      = new Size(140, 50);
            this.btn_UpdateCliente.BackColor = ColorTranslator.FromHtml("#efeb7f");
            this.btn_UpdateCliente.Click    += new EventHandler(this.btn_UpdateClienteClick);
            this.Controls.Add(btn_UpdateCliente);

            // Exit Button
            this.btn_SairDetalhe           = new Library.ButtonDetail(ButtonType.Sair);
            this.btn_SairDetalhe.Text      = "SAIR";
            this.btn_SairDetalhe.Location  = new Point(330, 340);
            this.btn_SairDetalhe.Size      = new Size(140, 50);
            this.btn_SairDetalhe.BackColor = ColorTranslator.FromHtml("#5de96e");
            this.btn_SairDetalhe.Click    += new EventHandler(this.btn_SairDetalheClick);
            this.Controls.Add(btn_SairDetalhe);
        }
コード例 #9
0
        public override void LoadContent()
        {
            ContentManager Content = SceneManager.Game.Content;
            Texture2D texture;
            //Load Enemy texture
            Enemy.HEALTH_BAR_TEXTURE = Content.Load<Texture2D>(@"images\gameplay\health_bar");

            AxeMan.TEXTURE = Content.Load<Texture2D>(@"images\gameplay\enemies\axeman");
            texture = Content.Load<Texture2D>(@"images\gameplay\enemies\axeman_move");
            AxeMan.MOVE_ANIMATION = new Animation(texture, 6, 1, 0.2f, true);

            SawMan.TEXTURE = Content.Load<Texture2D>(@"images\gameplay\enemies\sawman");
            texture = Content.Load<Texture2D>(@"images\gameplay\enemies\sawman_move");
            SawMan.MOVE_ANIMATION = new Animation(texture, 6, 1, 0.2f, true);

            Dozer.TEXTURE = Content.Load<Texture2D>(@"images\gameplay\enemies\dozer");
            texture = Content.Load<Texture2D>(@"images\gameplay\enemies\dozer_move");
            Dozer.MOVE_ANIMATION = new Animation(texture, 4, 3, 0.2f, true);

            TowerLoadManager.LoadContent(Content);

            //Load bullets texture
            OakTower.BULLET_TEXTURE = Content.Load<Texture2D>(@"images\gameplay\bullets\oakbullet");
            CactusTower.BULLET_TEXTURE = Content.Load<Texture2D>(@"images\gameplay\bullets\cactusbullet");
            PineappleTower.BULLET_TEXTURE = Content.Load<Texture2D>(@"images\gameplay\bullets\pineapplebullet");

            // Load particle effect
            OakBullet.EFFECT = Content.Load<ParticleEffect>(@"particles\treeEffect").DeepCopy();
            CactusBullet.EFFECT = Content.Load<ParticleEffect>(@"particles\slowEffect").DeepCopy();
            PineappleBullet.EFFECT = Content.Load<ParticleEffect>(@"particles\explosionEffect").DeepCopy();
            OakBullet.EFFECT.LoadContent(Content);
            CactusBullet.EFFECT.LoadContent(Content);
            PineappleBullet.EFFECT.LoadContent(Content);
            OakBullet.EFFECT.Initialise();
            CactusBullet.EFFECT.Initialise();
            PineappleBullet.EFFECT.Initialise();

            //Load cac label
            Texture2D textureEnable, textureDisable;

            ValueLabel.FONT = Content.Load<SpriteFont>(@"fonts\gameplay\value_font");
            if (!UserData.isTowerLock((int)TowerType.Oak))
            {
                textureEnable = Content.Load<Texture2D>(@"images\gameplay\buttons\oak_tower_enable_but");
                textureDisable = Content.Load<Texture2D>(@"images\gameplay\buttons\oak_tower_disable_but");
                OakTowerLabel = new ToggleValueLabel(textureEnable, textureDisable, new Vector2(600, 640), new Vector2(32, 72), OakTower.COST);
            }
            if (!UserData.isTowerLock((int)TowerType.Cactus))
            {
                textureEnable = Content.Load<Texture2D>(@"images\gameplay\buttons\cactus_tower_enable_but");
                textureDisable = Content.Load<Texture2D>(@"images\gameplay\buttons\cactus_tower_disable_but");
                CactusTowerLabel = new ToggleValueLabel(textureEnable, textureDisable, new Vector2(700, 640), new Vector2(32, 72), CactusTower.COST);
            }
            if (!UserData.isTowerLock((int)TowerType.Pineapple))
            {
                textureEnable = Content.Load<Texture2D>(@"images\gameplay\buttons\pineapple_tower_enable_but");
                textureDisable = Content.Load<Texture2D>(@"images\gameplay\buttons\pineapple_tower_disable_but");
                PineappleTowerLabel = new ToggleValueLabel(textureEnable, textureDisable, new Vector2(800, 640), new Vector2(32, 72), PineappleTower.COST);
            }
            textureEnable = Content.Load<Texture2D>(@"images\gameplay\buttons\upgrade_enable_but");
            textureDisable = Content.Load<Texture2D>(@"images\gameplay\buttons\upgrade_disable_but");
            UpgradeLabel = new ToggleValueLabel(textureEnable, textureDisable, Vector2.Zero, new Vector2(12, 41));

            texture = Content.Load<Texture2D>(@"images\gameplay\buttons\sell_but");
            SellLabel = new ValueLabel(texture, Vector2.Zero, new Vector2(12, 41));

            textureEnable = Content.Load<Texture2D>(@"images\gameplay\range_enable");
            textureDisable = Content.Load<Texture2D>(@"images\gameplay\range_disable");
            RangeLabel = new ToggleLabel(textureEnable, textureDisable, Vector2.Zero);
            RangeLabel.LayerDepth = 0.31f;

            CursorLabel = new Label();
            CursorLabel.LayerDepth = 0.3f;

            wave_font = Content.Load<SpriteFont>(@"fonts\gameplay\wave_info");

            //Load content sau khi LoadMap
            WaveTable = new NextWavesTable();
            WaveTable.LoadContent(Content);

            HudLayer = new HUDLayer(this);
            HudLayer.LoadContent();

            LoadNewGame();
        }
        // Detailed movie window
        public void InitializeComponent(Form parent, FilmeModels filme)
        {
            // Window parameters
            this.BackColor = ColorTranslator.FromHtml("#6d6a75");
            this.Font      = new Font(this.Font, FontStyle.Bold);
            this.Size      = new Size(500, 565);
            this.idFilme   = filme.IdFilme;
            this.FilmeX    = filme;
            this.parent    = parent;

            // PictureBox
            this.pb_Detalhe = new Library.PictureBox();
            this.pb_Detalhe.Load("./Views/assets/filme.jpg");
            this.Controls.Add(pb_Detalhe);

            // Label + Database Informations
            this.lbl_IdFilme          = new Library.Label();
            this.lbl_IdFilme.Text     = "ID do Filme: " + filme.IdFilme;
            this.lbl_IdFilme.Location = new Point(20, 110);
            this.Controls.Add(lbl_IdFilme);

            this.lbl_Titulo          = new Library.Label();
            this.lbl_Titulo.Text     = "Título: " + filme.Titulo;
            this.lbl_Titulo.Location = new Point(20, 150);
            this.Controls.Add(lbl_Titulo);

            this.lbl_DataLancamento          = new Library.Label();
            this.lbl_DataLancamento.Text     = "Data de Lançamento: " + filme.DataLancamento.ToString();
            this.lbl_DataLancamento.Location = new Point(20, 190);
            this.Controls.Add(lbl_DataLancamento);

            this.lbl_Sinopse          = new Library.Label();
            this.lbl_Sinopse.Text     = "Sinopse: ";
            this.lbl_Sinopse.Location = new Point(20, 230);
            this.Controls.Add(lbl_Sinopse);

            this.rtxt_Sinopse          = new Library.RichTextBox();
            this.rtxt_Sinopse.Text     = "" + filme.Sinopse;
            this.rtxt_Sinopse.Location = new Point(20, 250);
            this.rtxt_Sinopse.Size     = new Size(440, 80);
            this.rtxt_Sinopse.ReadOnly = true;
            this.Controls.Add(rtxt_Sinopse);

            this.lbl_ValorFilme          = new Library.Label();
            this.lbl_ValorFilme.Text     = "Preço Aluguel: " + filme.ValorLocacaoFilme.ToString();
            this.lbl_ValorFilme.Location = new Point(20, 360);
            this.Controls.Add(lbl_ValorFilme);

            this.lbl_QtdeFilme          = new Library.Label();
            this.lbl_QtdeFilme.Text     = "Quantidade Estoque: " + filme.EstoqueFilme.ToString();
            this.lbl_QtdeFilme.Location = new Point(20, 400);
            this.Controls.Add(lbl_QtdeFilme);

            // Detail movie grouping box
            this.gb_FilmeDetalhe          = new Library.GroupBox();
            this.gb_FilmeDetalhe.Location = new Point(10, 80);
            this.gb_FilmeDetalhe.Size     = new Size(460, 360);
            this.gb_FilmeDetalhe.Text     = "CONSULTA FILMES";
            this.Controls.Add(gb_FilmeDetalhe);

            // Delete Button
            this.btn_DeleteFilme           = new Library.ButtonDetail(ButtonType.Delete);
            this.btn_DeleteFilme.Text      = "DELETAR";
            this.btn_DeleteFilme.Location  = new Point(10, 460);
            this.btn_DeleteFilme.Size      = new Size(140, 50);
            this.btn_DeleteFilme.BackColor = ColorTranslator.FromHtml("#e98274");
            this.btn_DeleteFilme.Click    += new EventHandler(this.btn_DeleteFilmeClick);
            this.Controls.Add(btn_DeleteFilme);

            // Update Button
            this.btn_UpdateFilme           = new Library.ButtonDetail(ButtonType.Update);
            this.btn_UpdateFilme.Text      = "ALTERAR";
            this.btn_UpdateFilme.Location  = new Point(170, 460);
            this.btn_UpdateFilme.Size      = new Size(140, 50);
            this.btn_UpdateFilme.BackColor = ColorTranslator.FromHtml("#efeb7f");
            this.btn_UpdateFilme.Click    += new EventHandler(this.btn_UpdateFilmeClick);
            this.Controls.Add(btn_UpdateFilme);

            // Exit Button
            this.btn_SairDetalhe           = new Library.ButtonDetail(ButtonType.Sair);
            this.btn_SairDetalhe.Text      = "SAIR";
            this.btn_SairDetalhe.Location  = new Point(330, 460);
            this.btn_SairDetalhe.Size      = new Size(140, 50);
            this.btn_SairDetalhe.BackColor = ColorTranslator.FromHtml("#5de96e");
            this.btn_SairDetalhe.Click    += new EventHandler(this.btn_SairDetalheClick);
            this.Controls.Add(btn_SairDetalhe);
        }
コード例 #11
0
        // Detailed rental window
        public void InitializeComponent(Form parent, LocacaoModels locacao)
        {
            // Window parameters
            this.BackColor = ColorTranslator.FromHtml("#6d6a75");
            this.Font      = new Font(this.Font, FontStyle.Bold);
            this.Size      = new Size(600, 615);
            this.idLocacao = locacao.IdLocacao;
            this.locacaoX  = locacao;
            this.parent    = parent;

            // PictureBox
            this.pb_Detalhe = new Library.PictureBox();
            this.pb_Detalhe.Load("./Views/assets/Locacao.jpg");
            this.Controls.Add(pb_Detalhe);

            ClienteModels cliente = ClienteController.GetCliente(locacao.IdCliente);

            // Label + Database Informations
            this.lbl_IdCliente          = new Library.Label();
            this.lbl_IdCliente.Text     = "ID do Cliente: " + locacao.IdCliente.ToString();
            this.lbl_IdCliente.Location = new Point(20, 105);
            this.Controls.Add(lbl_IdCliente);

            this.lbl_NomeCliente          = new Library.Label();
            this.lbl_NomeCliente.Text     = "Nome: " + cliente.NomeCliente;
            this.lbl_NomeCliente.Location = new Point(20, 135);
            this.Controls.Add(lbl_NomeCliente);

            this.lbl_DataNascimento          = new Library.Label();
            this.lbl_DataNascimento.Text     = "Data de Nascimento: " + cliente.DataNascimento;
            this.lbl_DataNascimento.Location = new Point(20, 165);
            this.Controls.Add(lbl_DataNascimento);

            this.lbl_CpfCliente          = new Library.Label();
            this.lbl_CpfCliente.Text     = "CPF: " + cliente.CpfCliente;
            this.lbl_CpfCliente.Location = new Point(300, 165);
            this.Controls.Add(lbl_CpfCliente);

            this.lbl_IdLocacao          = new Library.Label();
            this.lbl_IdLocacao.Text     = "ID da Locação: " + locacao.IdLocacao.ToString();
            this.lbl_IdLocacao.Location = new Point(20, 235);
            this.Controls.Add(lbl_IdLocacao);

            this.lbl_DataLocacao          = new Library.Label();
            this.lbl_DataLocacao.Text     = "Data da Locação: " + locacao.DataLocacao.ToString("dd/MM/yyyy");
            this.lbl_DataLocacao.Location = new Point(20, 265);
            this.Controls.Add(lbl_DataLocacao);

            this.lbl_DataDevolucao          = new Library.Label();
            this.lbl_DataDevolucao.Text     = "Data de Devolução: " + locacao.CalculoDataDevol().ToString("dd/MM/yyyy");
            this.lbl_DataDevolucao.Location = new Point(300, 265);
            this.Controls.Add(lbl_DataDevolucao);

            this.lbl_QtdeFilmes          = new Library.Label();
            this.lbl_QtdeFilmes.Text     = "Quantidade de Filmes: " + locacao.QtdeFilmes().ToString();
            this.lbl_QtdeFilmes.Location = new Point(20, 295);
            this.Controls.Add(lbl_QtdeFilmes);

            this.lbl_ValorTotal          = new Library.Label();
            this.lbl_ValorTotal.Text     = "Total da Locação: " + locacao.ValorTotal().ToString("C2");
            this.lbl_ValorTotal.Location = new Point(300, 295);
            this.Controls.Add(lbl_ValorTotal);

            this.rtxt_Filmes          = new Library.RichTextBox();
            this.rtxt_Filmes.Text     = "" + locacao.FilmesLocados();
            this.rtxt_Filmes.Location = new Point(20, 365);
            this.rtxt_Filmes.Size     = new Size(540, 100);
            this.rtxt_Filmes.ReadOnly = true;
            this.Controls.Add(rtxt_Filmes);

            // Detail (data customer) grouping box
            this.gb_DadosCliente          = new Library.GroupBox();
            this.gb_DadosCliente.Location = new Point(10, 80);
            this.gb_DadosCliente.Size     = new Size(560, 120);
            this.gb_DadosCliente.Text     = "DADOS CLIENTE";
            this.Controls.Add(gb_DadosCliente);

            // Detail (data rent) grouping box
            this.gb_DadosLocacao          = new Library.GroupBox();
            this.gb_DadosLocacao.Location = new Point(10, 210);
            this.gb_DadosLocacao.Size     = new Size(560, 120);
            this.gb_DadosLocacao.Text     = "DADOS LOCAÇÃO";
            this.Controls.Add(gb_DadosLocacao);

            // Detail (data rented movies) grouping box
            this.gb_DadosFIlmes          = new Library.GroupBox();
            this.gb_DadosFIlmes.Location = new Point(10, 340);
            this.gb_DadosFIlmes.Size     = new Size(560, 145);
            this.gb_DadosFIlmes.Text     = "LISTA DE FILMES LOCADOS";
            this.Controls.Add(gb_DadosFIlmes);

            // Delete Button
            this.btn_DeleteLocacao           = new Library.ButtonDetail(ButtonType.Delete);
            this.btn_DeleteLocacao.Text      = "DELETAR";
            this.btn_DeleteLocacao.Location  = new Point(120, 505);
            this.btn_DeleteLocacao.BackColor = ColorTranslator.FromHtml("#e98274");
            this.btn_DeleteLocacao.Click    += new EventHandler(this.btn_DeleteLocacaoClick);
            this.Controls.Add(btn_DeleteLocacao);

            // Exit Button
            this.btn_SairDetalhe           = new Library.ButtonDetail(ButtonType.Sair);
            this.btn_SairDetalhe.Text      = "SAIR";
            this.btn_SairDetalhe.Location  = new Point(320, 505);
            this.btn_SairDetalhe.BackColor = ColorTranslator.FromHtml("#5de96e");
            this.btn_SairDetalhe.Click    += new EventHandler(this.btn_SairDetalheClick);
            this.Controls.Add(btn_SairDetalhe);
        }
コード例 #12
0
        public override void LoadContent()
        {
            ContentManager Content = sceneManager.Game.Content;
            Texture2D texture = Content.Load<Texture2D>(@"images\scene\EndGameScene\victory_label");
            VictoryLabel = new Label();
            VictoryLabel.Texture = texture;
            VictoryLabel.Center = new Vector2(512, 100);

            unlock_font = Content.Load<SpriteFont>(@"fonts\VictoryScene\unlock_font");
            normal_font = Content.Load<SpriteFont>(@"fonts\VictoryScene\normal_font");

            endGameSong = Content.Load<Song>(@"audio\song\victory");
            base.LoadContent();
        }