/// <summary> /// Creates a read-only wrapper for a <c>LevelCollection</c> instance. /// </summary> /// <param name="list">list to create a readonly wrapper arround</param> /// <returns> /// A <c>LevelCollection</c> wrapper that is read-only. /// </returns> public static LevelCollection ReadOnly(LevelCollection list) { if (list == null) { throw new ArgumentNullException("list"); } return(new ReadOnlyLevelCollection(list)); }
/// <summary> /// Creates a shallow copy of the <see cref="LevelCollection"/>. /// </summary> /// <returns>A new <see cref="LevelCollection"/> with a shallow copy of the collection data.</returns> public virtual object Clone() { LevelCollection newCol = new LevelCollection(m_count); Array.Copy(m_array, 0, newCol.m_array, 0, m_count); newCol.m_count = m_count; newCol.m_version = m_version; return(newCol); }
/// <summary> /// Adds the elements of another <c>LevelCollection</c> to the current <c>LevelCollection</c>. /// </summary> /// <param name="x">The <c>LevelCollection</c> whose elements should be added to the end of the current <c>LevelCollection</c>.</param> /// <returns>The new <see cref="LevelCollection.Count"/> of the <c>LevelCollection</c>.</returns> public virtual int AddRange(LevelCollection x) { if (m_count + x.Count >= m_array.Length) { EnsureCapacity(m_count + x.Count); } Array.Copy(x.m_array, 0, m_array, m_count, x.Count); m_count += x.Count; m_version++; return(m_count); }
public override int AddRange(LevelCollection x) { throw new NotSupportedException("This is a Read Only Collection and can not be modified"); }
internal ReadOnlyLevelCollection(LevelCollection list) : base(Tag.Default) { m_collection = list; }
/// <summary> /// Initializes a new instance of the <c>Enumerator</c> class. /// </summary> /// <param name="tc"></param> internal Enumerator(LevelCollection tc) { m_collection = tc; m_index = -1; m_version = tc.m_version; }
/// <summary> /// Initializes a new instance of the <c>LevelCollection</c> class /// that contains elements copied from the specified <c>LevelCollection</c>. /// </summary> /// <param name="c">The <c>LevelCollection</c> whose elements are copied to the new collection.</param> public LevelCollection(LevelCollection c) { m_array = new Level[c.Count]; AddRange(c); }