/// <summary> /// Considera esse prêmio /// </summary> /// <param name="awardId"></param> public void AddAward(string awardId) { Award a = Award.LoadAward(awardId); if (a != null) { xp = xp + a.xp; ap = ap + a.ap; rp = rp + a.rp; op = op + a.op; qp = qp + a.qp; tp = tp + a.tp; up = up + a.up; sp = sp + a.sp; ep = ep + a.ep; Save(); } }
/// <summary> /// Desconsidera esse prêmio /// </summary> /// <param name="awardId"></param> public void RemoveAward(string awardId) { Award a = Award.LoadAward(awardId); if (a != null) { xp = xp - a.xp; ap = ap - a.ap; rp = rp - a.rp; op = op - a.op; qp = qp - a.qp; tp = tp - a.tp; up = up - a.up; sp = sp - a.sp; ep = ep - a.ep; Save(); } }