static Affixes() { affixes = EntityReader.EntityNames <Affix>("Affixes.json"); }
static Stances() { stances = EntityReader.EntityNames <Stance>("Stances.json"); }
static Skills() { skills = EntityReader.EntityNames <Skill>("Skills.json"); }
static DamageTypes() { damageTypes = EntityReader.EntityNames <DamageType>("DamageTypes.json"); }
static Slots() { equipmentSlots = EntityReader.EntityMap <EquipmentType, SlotMap>("EquipmentSlots.json", map => map.EquipmentType); }
static Effects() { effects = EntityReader.EntityNames <Effect>("Effects.json"); }