internal override sbyte[] GetCvec() { if (this.m_uncompressedVec == null) { this.m_uncompressedVec = PuzzleNative.puzzle_uncompress_cvec(this.m_vec); } return(this.m_uncompressedVec); }
public Puzzle ToUncompressedPuzzle() { return(new Puzzle(PuzzleNative.puzzle_uncompress_cvec(this.m_vec))); }