internal static HeightMapModel Create(WorldModel world) { var terrainNames = TerrainType.GetTypes() .OrderBy(x => x.BaseHeight) .ToArray(); var noiseMap = new LibNoise.Builder.NoiseMap(world.Width, world.Height) { BorderValue = 0.0f }; var noise = new ImprovedPerlin() { Quality = LibNoise.NoiseQuality.Best, Seed = DateTime.Now.Millisecond }; var noiseBuilder = new LibNoise.Builder.NoiseMapBuilderPlane(0.0f, 3.0f, 0.0f, 3.0f, true) { SourceModule = new HybridMultiFractal { Primitive3D = noise, //Lacunarity = 1.8f, //Frequency =2.0f }, //SourceModule = new Turbulence //{ // Power = 0.125f, // XDistortModule = noise, // YDistortModule = noise, // ZDistortModule = noise, // SourceModule = new ScaleBias() // { // Scale = 10.0f, // //Bias = 8.0f, // SourceModule = new LibNoise.Modifier.Select( // controlModule: new Pipe() // { // Frequency = 0.5f, // Lacunarity = 0.25f, // Primitive3D = noise // }, // leftModule: new ScaleBias // { // Scale = 0.125f, // Bias = -0.75f, // SourceModule = new Billow // { // Frequency = 2.0f, // Primitive3D = noise // } // }, // rightModule: new RidgedMultiFractal // { // Primitive3D = noise, // Lacunarity = 2.0f, // }, // edge: 0.125f, // lower: 0.0f, // upper: 1000.0f // ) // } //}, NoiseMap = noiseMap }; noiseBuilder.SetSize(world.Width, world.Height); noiseBuilder.Build(); var heights = noiseMap.Share().Select(x => (double)x).ToList(); //float max = 0.0f, min = 0.0f; //noiseMap.MinMax(out min, out max); return new HeightMapModel { Heights = heights.ToArray(), TerrainTypes = heights.Select(x => { var selected = terrainNames.SkipWhile(terrain => terrain.BaseHeight <= x).FirstOrDefault(); return selected ?? terrainNames.Last(); }).Select(x => x.Id).ToArray(), Width = world.Width, Height = world.Height }; }
/// <summary> /// /// </summary> protected void GenerateNoise() { EnabledInterface(false); // Parse input ------------------------------------------------------------------------------------ int seed = ParseInt(_tbxSeed.Text, PrimitiveModule.DEFAULT_SEED); float frequency = ParseFloat(_tbxFrequency.Text, FilterModule.DEFAULT_FREQUENCY); float lacunarity = ParseFloat(_tbxLacunarity.Text, FilterModule.DEFAULT_LACUNARITY); float gain = ParseFloat(_tbxGain.Text, FilterModule.DEFAULT_GAIN); float offset = ParseFloat(_tbxOffset.Text, FilterModule.DEFAULT_OFFSET); float exponent = ParseFloat(_tbxExponent.Text, FilterModule.DEFAULT_SPECTRAL_EXPONENT); var octaveCount = (int) _nstpOctave.Value; bool seamless = _chkbx.Checked; GradientColor gradient = GradientColor.GRAYSCALE; NoiseQuality quality = PrimitiveModule.DEFAULT_QUALITY; var primitive = NoisePrimitive.ImprovedPerlin; var filter = NoiseFilter.SumFractal; try { quality = (NoiseQuality) Enum.Parse(typeof (NoiseQuality), _cbxQuality.Text); } catch { MessageBox.Show( String.Format("Unknown quality '{0}'", _cbxQuality.Text), "Libnoise Error", MessageBoxButtons.OK, MessageBoxIcon.Error ); EnabledInterface(true); return; } try { primitive = (NoisePrimitive) Enum.Parse(typeof (NoisePrimitive), _cbxPrimitive.Text); } catch { MessageBox.Show( String.Format("Unknown primitive '{0}'", _cbxPrimitive.Text), "Libnoise Error", MessageBoxButtons.OK, MessageBoxIcon.Error ); EnabledInterface(true); return; } try { filter = (NoiseFilter) Enum.Parse(typeof (NoiseFilter), _cbxFilter.Text); } catch { MessageBox.Show( String.Format("Unknown filter '{0}'", _cbxFilter.Text), "Libnoise Error", MessageBoxButtons.OK, MessageBoxIcon.Error ); EnabledInterface(true); return; } switch (_cbxGradient.Text) { case "Grayscale": gradient = GradientColor.GRAYSCALE; break; case "Terrain": gradient = GradientColor.TERRAIN; break; } // Create module tree ------------------------------------------------------------------------------------ PrimitiveModule pModule = null; switch (primitive) { case NoisePrimitive.Constant: pModule = new Constant(offset); break; case NoisePrimitive.Cylinders: pModule = new Cylinders(offset); seamless = false; break; case NoisePrimitive.Spheres: pModule = new Spheres(offset); seamless = false; break; case NoisePrimitive.BevinsGradient: pModule = new BevinsGradient(); break; case NoisePrimitive.BevinsValue: pModule = new BevinsValue(); break; case NoisePrimitive.ImprovedPerlin: pModule = new ImprovedPerlin(); break; case NoisePrimitive.SimplexPerlin: pModule = new SimplexPerlin(); break; } pModule.Quality = quality; pModule.Seed = seed; FilterModule fModule = null; ScaleBias scale = null; switch (filter) { case NoiseFilter.Pipe: fModule = new Pipe(); break; case NoiseFilter.SumFractal: fModule = new SumFractal(); break; case NoiseFilter.SinFractal: fModule = new SinFractal(); break; case NoiseFilter.MultiFractal: fModule = new MultiFractal(); // Used to show the difference with our gradient color (-1 + 1) scale = new ScaleBias(fModule, 1f, -0.8f); break; case NoiseFilter.Billow: fModule = new Billow(); ((Billow) fModule).Bias = -0.2f; ((Billow) fModule).Scale = 2f; break; case NoiseFilter.HeterogeneousMultiFractal: fModule = new HeterogeneousMultiFractal(); // Used to show the difference with our gradient color (-1 + 1) scale = new ScaleBias(fModule, -1f, 2f); break; case NoiseFilter.HybridMultiFractal: fModule = new HybridMultiFractal(); // Used to show the difference with our gradient color (-1 + 1) scale = new ScaleBias(fModule, 0.7f, -2f); break; case NoiseFilter.RidgedMultiFractal: fModule = new RidgedMultiFractal(); // Used to show the difference with our gradient color (-1 + 1) scale = new ScaleBias(fModule, 0.9f, -1.25f); break; case NoiseFilter.Voronoi: fModule = new Voronoi(); break; } fModule.Frequency = frequency; fModule.Lacunarity = lacunarity; fModule.OctaveCount = octaveCount; fModule.Offset = offset; fModule.Offset = offset; fModule.Gain = gain; fModule.Primitive3D = (IModule3D) pModule; IModule3D finalModule; if (scale == null) finalModule = (IModule3D) fModule; else finalModule = scale; NoiseMapBuilder projection; switch (_cbxProjection.Text) { case "Spherical": projection = new NoiseMapBuilderSphere(); ((NoiseMapBuilderSphere) projection).SetBounds(-90f, 90f, -180f, 180f); // degrees break; case "Cylindrical": projection = new NoiseMapBuilderCylinder(); ((NoiseMapBuilderCylinder) projection).SetBounds(-180f, 180f, -10f, 10f); break; case "Planar": default: float bound = 2f; projection = new NoiseMapBuilderPlane(bound, bound*2, bound, bound*2, seamless); //projection = new NoiseMapBuilderPlane(-bound, bound, -bound, bound, seamless); //projection = new NoiseMapBuilderPlane(0, bound, 0, bound, seamless); break; } int width = 0; int height = 0; switch (_cbxSize.Text) { case "256 x 256": width = 256; height = 256; break; case "512 x 512": width = 512; height = 512; break; case "1024 x 1024": width = 1024; height = 1024; break; case "256 x 128": width = 256; height = 128; break; case "512 x 256": width = 512; height = 256; break; case "1024 x 512": width = 1024; height = 512; break; case "2048 x 1024": width = 2048; height = 1024; break; default: case "128 x 128": width = 128; height = 128; break; } // ------------------------------------------------------------------------------------------------ // 0 - Initializing _prbarRenderProgression.Visible = true; _lblProgressPercent.Visible = true; _prbarRenderProgression.Value = 0; ; _lblProgressPercent.Text = ""; _lblLog.Text = String.Format("Create a {0} image with a {1} projection\n", _cbxSize.Text, _cbxProjection.Text); var watchDog = new Stopwatch(); TimeSpan ts; double elaspedTime = 0; // // ------------------------------------------------------------------------------------------------ // 1 - Build the noise map watchDog.Reset(); _prbarRenderProgression.Value = 0; _lblLog.Text += "Building noise map ... "; var noiseMap = new NoiseMap(); /* // ShapeFilter test Bitmap bmpShape = new Bitmap("smileyShape.bmp"); BitmapAdaptater bmShapeAdaptater = new BitmapAdaptater(bmpShape); ShapeFilter shapeFilter = new ShapeFilter(); shapeFilter.Shape = bmShapeAdaptater; projection.Filter = shapeFilter; */ projection.SetSize(width, height); projection.SourceModule = finalModule; projection.NoiseMap = noiseMap; projection.CallBack = delegate(int line) { line++; watchDog.Stop(); //Process message Application.DoEvents(); _prbarRenderProgression.Value = (line*100/height); _lblProgressPercent.Text = String.Format("{0} % - {1} line(s)", _prbarRenderProgression.Value, line); watchDog.Start(); }; watchDog.Start(); projection.Build(); watchDog.Stop(); ts = watchDog.Elapsed; elaspedTime += ts.TotalMilliseconds; _lblLog.Text += String.Format("{0:00}:{1:00} {2:00},{3:0000}\n", ts.Hours, ts.Minutes, ts.Seconds, ts.Milliseconds*10 ); // ------------------------------------------------------------------------------------------------ // 2 - Render image // Create a renderer, BitmapAdaptater create a System.Drawing.Bitmap on the fly watchDog.Reset(); _prbarRenderProgression.Value = 0; _lblLog.Text += "Rendering image ... "; var renderer = new ImageRenderer(); renderer.NoiseMap = noiseMap; renderer.Gradient = gradient; renderer.LightBrightness = 2; renderer.LightContrast = 8; //renderer.LightEnabled = true; // Libnoise image struct strategy //Graphics.Tools.Noise.Renderer.Image image = new Graphics.Tools.Noise.Renderer.Image(); //renderer.Image = image; // Dotnet Bitmap Strategy var bmpAdaptater = new BitmapAdaptater(width, height); renderer.Image = bmpAdaptater; renderer.CallBack = delegate(int line) { line++; watchDog.Stop(); //Process message Application.DoEvents(); _prbarRenderProgression.Value = (line*100/height); _lblProgressPercent.Text = String.Format("{0} % - {1} line(s)", _prbarRenderProgression.Value, line); watchDog.Start(); }; // Render the texture. watchDog.Start(); renderer.Render(); watchDog.Stop(); ts = watchDog.Elapsed; elaspedTime += ts.TotalMilliseconds; _lblLog.Text += String.Format("{0:00}:{1:00} {2:00},{3:0000}\n", ts.Hours, ts.Minutes, ts.Seconds, ts.Milliseconds*10 ); //---------------------------------------- // Normalmap rendering test // /* BitmapAdaptater nmapAdaptater = new BitmapAdaptater(width, height); NormalMapRenderer nmap = new NormalMapRenderer(); nmap.Image = nmapAdaptater; nmap.BumpHeight = 30.0f; nmap.NoiseMap = noiseMap; nmap.Render(); nmapAdaptater.Bitmap.Save("normalMap.png", ImageFormat.Png); */ //---------------------------------------- /* Heightmap8 heightmap8 = new Heightmap8(); Heightmap8Renderer heightmapRenderer = new Heightmap8Renderer(); heightmapRenderer.Heightmap = heightmap8; */ /* Heightmap16 heightmap16 = new Heightmap16(); Heightmap16Renderer heightmapRenderer = new Heightmap16Renderer(); heightmapRenderer.Heightmap = heightmap16; */ /* Heightmap32 heightmap32 = new Heightmap32(); Heightmap32Renderer heightmapRenderer = new Heightmap32Renderer(); heightmapRenderer.Heightmap = heightmap32; */ /* heightmapRenderer.NoiseMap = noiseMap; heightmapRenderer.ExactFit(); heightmapRenderer.Render(); */ /* Heightmap16RawWriter rawWriter = new Heightmap16RawWriter(); rawWriter.Heightmap = heightmap16; rawWriter.Filename = "heightmap16.raw"; rawWriter.WriteFile(); */ // ------------------------------------------------------------------------------------------------ // 3 - Painting // Save the file //bmpAdaptater.Bitmap.Save("rendered.png",ImageFormat.Png); _imageRendered.Width = width; _imageRendered.Height = height; //_imageRendered.Image = _bitmap; _imageRendered.Image = bmpAdaptater.Bitmap; if (_imageRendered.Width > _panImageViewport.Width) _imageRendered.Left = 0; else _imageRendered.Left = (_panImageViewport.Width - _imageRendered.Width)/2; if (_imageRendered.Height > _panImageViewport.Height) _imageRendered.Top = 0; else _imageRendered.Top = (_panImageViewport.Height - _imageRendered.Height)/2; if (_imageRendered.Width > _panImageViewport.Width || _imageRendered.Height > _panImageViewport.Height) { _imageRendered.Anchor = (AnchorStyles.Left | AnchorStyles.Top); _panImageViewport.AutoScroll = true; } else _panImageViewport.AutoScroll = false; // ---------------------------------------------------------------- ts = TimeSpan.FromMilliseconds(elaspedTime); // Format and display the TimeSpan value. _lblLog.Text += String.Format("Duration : {0:00}:{1:00} {2:00},{3:0000}\n", ts.Hours, ts.Minutes, ts.Seconds, ts.Milliseconds*10 ); EnabledInterface(true); _prbarRenderProgression.Value = 0; _lblProgressPercent.Text = ""; _prbarRenderProgression.Visible = false; _lblProgressPercent.Visible = false; }