public HierarchicalIntegrityVerificationStream(IntegrityVerificationInfo[] levelInfo, bool enableIntegrityChecks)
        {
            Levels = new Stream[levelInfo.Length];
            EnableIntegrityChecks = enableIntegrityChecks;

            Levels[0] = levelInfo[0].Data;

            for (int i = 1; i < Levels.Length; i++)
            {
                var levelData = new IntegrityVerificationStream(levelInfo[i], Levels[i - 1], enableIntegrityChecks);

                Levels[i] = new RandomAccessSectorStream(levelData);
            }

            DataLevel = Levels[Levels.Length - 1];
        }
コード例 #2
0
        public HierarchicalIntegrityVerificationStream(IntegrityVerificationInfo[] levelInfo, IntegrityCheckLevel integrityCheckLevel)
        {
            Levels = new Stream[levelInfo.Length];
            IntegrityCheckLevel = integrityCheckLevel;
            LevelValidities     = new Validity[levelInfo.Length - 1][];
            IntegrityStreams    = new IntegrityVerificationStream[levelInfo.Length - 1];

            Levels[0] = levelInfo[0].Data;

            for (int i = 1; i < Levels.Length; i++)
            {
                var levelData = new IntegrityVerificationStream(levelInfo[i], Levels[i - 1], integrityCheckLevel);

                Levels[i] = new RandomAccessSectorStream(levelData);
                LevelValidities[i - 1]  = levelData.BlockValidities;
                IntegrityStreams[i - 1] = levelData;
            }

            DataLevel = Levels[Levels.Length - 1];
        }
コード例 #3
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        /// <summary>
        /// Checks the hashes of any unchecked blocks and returns the <see cref="Validity"/> of the data.
        /// </summary>
        /// <param name="returnOnError">If <see langword="true"/>, return as soon as an invalid block is found.</param>
        /// <param name="logger">An optional <see cref="IProgressReport"/> for reporting progress.</param>
        /// <returns>The <see cref="Validity"/> of the data of the specified hash level.</returns>
        public Validity Validate(bool returnOnError, IProgressReport logger = null)
        {
            Validity[] validities = LevelValidities[LevelValidities.Length - 1];
            IntegrityVerificationStream stream = IntegrityStreams[IntegrityStreams.Length - 1];

            // Restore the original position of the stream when we're done validating
            long initialPosition = stream.Position;

            long blockSize  = stream.SectorSize;
            int  blockCount = (int)Util.DivideByRoundUp(Length, blockSize);

            var buffer = new byte[blockSize];
            var result = Validity.Valid;

            logger?.SetTotal(blockCount);

            for (int i = 0; i < blockCount; i++)
            {
                if (validities[i] == Validity.Unchecked)
                {
                    stream.Position = blockSize * i;
                    stream.Read(buffer, 0, buffer.Length, IntegrityCheckLevel.IgnoreOnInvalid);
                }

                if (validities[i] == Validity.Invalid)
                {
                    result = Validity.Invalid;
                    if (returnOnError)
                    {
                        break;
                    }
                }

                logger?.ReportAdd(1);
            }

            logger?.SetTotal(0);
            stream.Position = initialPosition;
            return(result);
        }