public static Bitmap SpriteToBitmap(byte[] tiles, byte[] pal, TypeSprite oams, TileMode tileMode, ColorDepth colorDepth) { if (!_isConvertersInitialized) { InitilizeConverters(); } byte[] alphaValues = null; // byte[] indexes = _indexedFormatConverters[colorDepth].DecompressIndexes(tiles, ref alphaValues); return(ImageTypeConverter.SpriteFrameToBmp(tiles, pal, oams, tileMode, colorDepth)); }