public void SpriterInitialization(BuildResult buildResult) { if (SpriteGeneration && SpriteGenerator == null) { SpriteGenerator = new SpriteHolder(Owner.DiskCache, Owner.Logger); BundlePngUrl = buildResult.AllocateName("bundle.png"); } }
public void SpriterInitialization() { if (SpriteGeneration && SpriteGenerator == null) { SpriteGenerator = new SpriteHolder(Owner.DiskCache); BundlePngUrl = AllocateName("bundle.png"); } if (BundleJsUrl == null) { BundleJsUrl = AllocateName("bundle.js"); } }