public EditorScene() : base(1600, 900) { _inputHandler = new InputHandler() { StartMouseAction = StartMouseAction, CancelMouseAction = CancelMouseAction, CompleteMouseAction = CompleteMouseAction }; _cameraController = new MobileCameraController(); _motionController = new MotionController(); CreateControls(); CreateModalBoxes(); Data.Container.RegisterComponent = RegisterGameObject; Data.Container.UnregisterComponent = UnregisterGameObject; _selected = null; _activeModalBox = null; }
private void ActivateModalBox(string boxName) { _activeModalBox = _modalBoxes[boxName]; _activeModalBox.Visible = true; }
private void DeactivateModalBox() { if (_activeModalBox != null) { _activeModalBox.Visible = false; } _activeModalBox = null; }
protected override void HandleBackButtonPress() { if (_inputHandler.KeyPressed(Keys.Escape)) { if (_activeModalBox != null) { if (_activeModalBox is SelectionBox) { ((SelectionBox)_activeModalBox).Selection = ""; } _activeModalBox.Visible = false; _activeModalBox = null; _controlPanel.UpdateSelectedOption(Vector2.Zero); } else { ActivateModalBox("exit-confirm"); } } }