コード例 #1
0
        public bool Init(string levelFilename, ConvertSettings settings, Action <string> log, ConvertStats stats, List <object[]> cmds)
        {
            this.settings = settings;
            this.log      = log;
            this.stats    = stats;

            if (settings.defaultProbeRemove)
            {
                foreach (var cmd in cmds)
                {
                    if ((VT)cmd[0] == VT.CmdGameObjectAddComponent && (string)cmd[3] == "ReflectionProbe")
                    {
                        RemoveObj.Add((Guid)cmd[1]);
                    }
                }
            }
            if (settings.boxLavaNormalProbe)
            {
                foreach (var cmd in cmds)
                {
                    if ((VT)cmd[0] == VT.CmdGetComponentAtRuntime)
                    {
                        compObj.Add((Guid)cmd[4], (Guid)cmd[3]);
                    }
                    else if ((VT)cmd[0] == VT.CmdGameObjectAddComponent)
                    {
                        compObj.Add((Guid)cmd[2], (Guid)cmd[1]);
                    }
                    else if ((VT)cmd[0] == VT.CmdGameObjectSetComponentProperty &&
                             (string)cmd[2] == "m_size" &&
                             cmd[5] is object[] val &&
                             (VT)val[0] == VT.Vector3b &&
                             compObj.TryGetValue((Guid)cmd[1], out Guid obj) &&
                             !objSize.ContainsKey(obj))
                    {
                        objSize.Add(obj, new Vector3()
                        {
                            x = (float)val[1], y = (float)val[2], z = (float)val[3]
                        });
                    }
                    else if ((VT)cmd[0] == VT.CmdGameObjectSetComponentProperty &&
                             (string)cmd[2] == "m_repeat_delay" &&
                             cmd[5] is float val2 &&
                             compObj.TryGetValue((Guid)cmd[1], out Guid obj2) &&
                             !objRptDelay.ContainsKey(obj2))
                    {
                        objRptDelay.Add(obj2, (int)val2);
                    }
コード例 #2
0
        public bool Init(string levelFilename, ConvertSettings settings, Action <string> log, ConvertStats stats, List <object[]> cmds)
        {
            this.settings = settings;
            this.log      = log;
            this.stats    = stats;

            foreach (var cmd in cmds)
            {
                if ((VT)cmd[0] == VT.CmdMaterialSetTexture &&
                    (string)cmd[2] == "_MainTex")
                {
                    texMatIds.Add((Guid)cmd[3], (Guid)cmd[1]);
                }
            }

            return(true);
        }
コード例 #3
0
        public bool Init(string levelFilename, ConvertSettings settings, Action <string> log, ConvertStats stats, List <object[]> cmds)
        {
            this.settings = settings;
            this.log      = log;
            this.stats    = stats;

            var compObj = new Dictionary <Guid, Guid>();

            foreach (var cmd in cmds)
            {
                if ((VT)cmd[0] == VT.CmdGetComponentAtRuntime)
                {
                    compObj.Add((Guid)cmd[4], (Guid)cmd[3]);
                }
                else if ((VT)cmd[0] == VT.CmdGameObjectSetComponentProperty &&
                         (string)cmd[2] == "m_index" &&
                         cmd[5] is int &&
                         compObj.TryGetValue((Guid)cmd[1], out Guid obj))
                {
                    objIdx.Add(obj, (int)cmd[5]);
                }
            }
            return(true);
        }