/// <summary> /// Save the data in the object SaveData to disc. /// </summary> public void Save() { if (_jsonSaver != null) { _jsonSaver.Save(_saveData); } }
// save the data using the JsonSaver public void Save() { _jsonSaver.Save(_saveData); }
//public string PlayerName //{ // get { return saveData.playerName; } // set { saveData.playerName = value; } //} public void Save() { jsonSaver.Save(saveData); }