private static void Main(string[] args) { using (var game = new Leveleditor()) { game.Run(); } }
public WallEditor(Game game) : base(game) { CurrGame = (Leveleditor) game; }
public WallEditor(Game game) : base(game) { CurrGame = (Leveleditor)game; }
private static void Main(string[] args) { using (var game = new Leveleditor()) { game.Run(); } }
public WallEditor(Game game) : base(game) { CurrGame = (Leveleditor) game; }
public WallEditor(Game game) : base(game) { CurrGame = (Leveleditor)game; }