public MainWindow() { InitializeComponent(); Controller = new LevelEditor_Controller(); Controller.View = this; Controller.LoadConfig(); string[] CMDArguments = Environment.GetCommandLineArgs(); foreach (string s in CMDArguments) { if (s.Contains("fullscreen")) { Controller.Model.Config.WindowState = WindowState.Maximized; } } Controller.ApplyConfig(); Controller.RefreshView(); Controller.LogMessage("Level Editor initialized..."); }
private void Button_ImportTexture_Click(object sender, RoutedEventArgs e) { OpenFileDialog Dialog_ImportTexture = new OpenFileDialog(); Dialog_ImportTexture.Multiselect = true; if (Dialog_ImportTexture.ShowDialog() == true) { foreach (string path in Dialog_ImportTexture.FileNames) { Controller.ImportTexture(path); } Controller.RefreshView(); } }