public void Cache() { Native.leveldb_close(Database); // open the DB with a cache that is not owned by LevelDB, then // close DB and then free the cache var options = Native.leveldb_options_create(); var cache = Native.leveldb_cache_create_lru((UIntPtr)64); Native.leveldb_options_set_cache(options, cache); Database = Native.leveldb_open(options, DatabasePath); Native.leveldb_close(Database); Database = IntPtr.Zero; Native.leveldb_cache_destroy(cache); }
public Cache(int capacity) { Capacity = capacity; Handle = Native.leveldb_cache_create_lru((UIntPtr)capacity); }