private static Frame initHome(ContentManager Content) { SpriteFont font = Content.Load <SpriteFont>("Kootenay"); Frame fhome = new Frame(800, 500); Sprite_Text create = SpriteBin.The.AddTextSprite(font, "Create Game", "create"); Sprite_Text join = SpriteBin.The.AddTextSprite(font, "Join Game", "join"); Button eJoin = new Button("join", join, 0, 0); Button eCreate = new Button("create", create, 400, 0); fhome.addElement(eCreate); fhome.addElement(eJoin); return(fhome); }
private static Frame initHostLobby(ContentManager Content) { SpriteFont font = Content.Load <SpriteFont>("Kootenay"); Frame fhostlobby = new Frame(800, 500); Sprite_Text start = SpriteBin.The.AddTextSprite(font, "Start Game", "start"); Sprite_Text ready = SpriteBin.The.AddTextSprite(font, "Ready", "ready"); Button eStart = new Button("start", start, 0, 400); ToggleButton eReady = new ToggleButton("ready", ready, 400, 400, Color.White, Color.Green); fhostlobby.addElement(eReady); fhostlobby.addElement(eStart); return(fhostlobby); }
private static Frame initClientLobby(ContentManager Content) { SpriteFont font = Content.Load <SpriteFont>("Kootenay"); Frame fclientlobby = new Frame(800, 500); Sprite_Text ready = SpriteBin.The.AddTextSprite(font, "Ready", "ready"); ToggleButton eReady = new ToggleButton("ready", ready, 400, 400, Color.White, Color.Green); fclientlobby.addElement(eReady); return(fclientlobby); }
private static Frame initHostLobby(ContentManager Content) { SpriteFont font = Content.Load<SpriteFont>("Kootenay"); Frame fhostlobby = new Frame(800, 500); Sprite_Text start = SpriteBin.The.AddTextSprite(font, "Start Game", "start"); Sprite_Text ready = SpriteBin.The.AddTextSprite(font, "Ready", "ready"); Button eStart = new Button("start", start, 0, 400); ToggleButton eReady = new ToggleButton("ready", ready, 400, 400, Color.White, Color.Green); fhostlobby.addElement(eReady); fhostlobby.addElement(eStart); return fhostlobby; }
private static Frame initHome(ContentManager Content) { SpriteFont font = Content.Load<SpriteFont>("Kootenay"); Frame fhome = new Frame(800, 500); Sprite_Text create = SpriteBin.The.AddTextSprite(font, "Create Game", "create"); Sprite_Text join = SpriteBin.The.AddTextSprite(font, "Join Game", "join"); Button eJoin = new Button("join", join, 0, 0); Button eCreate = new Button("create", create, 400, 0); fhome.addElement(eCreate); fhome.addElement(eJoin); return fhome; }
private static Frame initClientLobby(ContentManager Content) { SpriteFont font = Content.Load<SpriteFont>("Kootenay"); Frame fclientlobby = new Frame(800, 500); Sprite_Text ready = SpriteBin.The.AddTextSprite(font, "Ready", "ready"); ToggleButton eReady = new ToggleButton("ready", ready, 400, 400, Color.White, Color.Green); fclientlobby.addElement(eReady); return fclientlobby; }