void OnInputValueChanged(string value) { var action = new UiInputChangeActionData(); action.GroupId = GroupId; action.Sender = _input; action.Value = value; SendActionData(action); }
void OnInputValueChanged(string value) { if (Singleton.IsTypeRegistered <UnityEventBus> ()) { var action = new UiInputChangeActionData(); action.GroupId = GroupId; action.Sender = _input; action.Value = value; Singleton.Get <UnityEventBus> ().Publish <UiInputChangeActionData> (action); } }