public LensFlareGame() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; // Create and add the lensflare component. lensFlare = new LensFlareComponent(this); Components.Add(lensFlare); }
public LensFlareGame() { graphics = new GraphicsDeviceManager(this); graphics.GraphicsProfile = GraphicsProfile.HiDef; graphics.PreferredBackBufferWidth = 1800; graphics.PreferredBackBufferHeight = 900; Content.RootDirectory = "Content"; // Create and add the lensflare component. lensFlare = new LensFlareComponent(this); Components.Add(lensFlare); }
public LensFlareGame() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; Content.RootDirectory = "Content"; // Create and add the lensflare component. lensFlare = new LensFlareComponent(this); Components.Add(lensFlare); }