public void BuyCups(Purse purse) { Cup tempCup = new Cup(); ShowInventory(purse.playerMoney); Console.WriteLine("\nHow many {1}s would you like to buy at {0:0.00} Each?", tempCup.cupCost, Cup.itemName); string items = Console.ReadLine(); double itemsToPurchase = CheckForNumber(items); if (purse.CheckOverdraw(itemsToPurchase, tempCup.cupCost)) { for (int i = 0; i < itemsToPurchase; i++) { Cup newCup = new Cup(); playerCups.Add(newCup); } purse.WithdrawMoney(itemsToPurchase, tempCup.cupCost, Cup.itemName); } ChooseItemToPurchase(purse); }
public void BuySugar(Purse purse) { Sugar tempSugar = new Sugar(); ShowInventory(purse.playerMoney); Console.WriteLine("\nHow much {1} would you like to buy at {0:0.00} Each?", tempSugar.sugarCost, Sugar.itemName); string items = Console.ReadLine(); double itemsToPurchase = CheckForNumber(items); if (purse.CheckOverdraw(itemsToPurchase, tempSugar.sugarCost)) { for (int i = 0; i < itemsToPurchase; i++) { Sugar newSugar = new Sugar(); playerSugar.Add(newSugar); } purse.WithdrawMoney(itemsToPurchase, tempSugar.sugarCost, Sugar.itemName); } ChooseItemToPurchase(purse); }
public void BuyLemons(Purse purse) { Lemon tempLemon = new Lemon(); ShowInventory(purse.playerMoney); Console.WriteLine("\nHow many {1}s would you like to buy at {0:0.00} Each?", tempLemon.lemonsCost, Lemon.itemName); string items = Console.ReadLine(); double itemsToPurchase = CheckForNumber(items); if (purse.CheckOverdraw(itemsToPurchase, tempLemon.lemonsCost)) { for (int i = 0; i < itemsToPurchase; i++) { Lemon newLemon = new Lemon(); playerLemons.Add(newLemon); } purse.WithdrawMoney(itemsToPurchase, tempLemon.lemonsCost, Lemon.itemName); } ChooseItemToPurchase(purse); }