private void purchaseItems(int numberChoice, Inventory itemToShopFor, Player player) { double priceToUse = DeterminePriceToUse(numberChoice); int qtyToUse = DetermineQuantityToUse(numberChoice); bool isShopperBankrupt = player.CheckIfBankrupt(priceToUse); if (isShopperBankrupt == false) { DoTransaction(itemToShopFor, player, qtyToUse, priceToUse); } else { player.isStillShopping = false; player.DeclareBankruptcy(); } if (player.isGameOver == false) { Console.Clear(); Console.WriteLine($"{player.name}, you now have ${player.totalMoney} and {itemToShopFor.quantity} {itemToShopFor.name}."); } }