public void MakeCustomers(Weather weather, Recipe recipe, Player player) { Random rand = new Random(); if (weather.currentWeather == "bad") { for (int i = 0; i < 50; i++) { Customer customer = new Customer(rand); customer.GenerateChancesOfBuying(weather, recipe, player, rand); customersPerDay.Add(customer); } } else if (weather.currentWeather == "fair") { for (int i = 0; i < 75; i++) { Customer customer = new Customer(rand); customer.GenerateChancesOfBuying(weather, recipe, player, rand); customersPerDay.Add(customer); } } else if (weather.currentWeather == "good") { for (int i = 0; i < 100; i++) { Customer customer = new Customer(rand); customer.GenerateChancesOfBuying(weather, recipe, player, rand); customersPerDay.Add(customer); } } }