public Abduction(List <Property> properties, World world) : base(properties, world) { foreach (Property property in properties) { switch (property.Name) { case "ordinal": Ordinal = String.Intern(property.Value); break; case "coords": Coordinates = Formatting.ConvertToLocation(property.Value); break; case "parent_eventcol": ParentCollection = world.GetEventCollection(Convert.ToInt32(property.Value)); break; case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break; case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "attacking_enid": Attacker = world.GetEntity(Convert.ToInt32(property.Value)); break; case "defending_enid": Defender = world.GetEntity(Convert.ToInt32(property.Value)); break; } } }
public Duel(List<Property> properties, World world) : base(properties, world) { foreach (Property property in properties) switch (property.Name) { case "ordinal": Ordinal = String.Intern(property.Value); break; case "coords": Coordinates = Formatting.ConvertToLocation(property.Value); break; case "parent_eventcol": ParentCollection = world.GetEventCollection(Convert.ToInt32(property.Value)); break; case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break; case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "attacking_hfid": Attacker = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; case "defending_hfid": Defender = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; } //foreach (WorldEvent collectionEvent in Collection) this.AddEvent(collectionEvent); if (ParentCollection != null && ParentCollection.GetType() == typeof(Battle)) foreach (HFDied death in Collection.OfType<HFDied>()) { Battle battle = ParentCollection as Battle; if (battle.NotableAttackers.Contains(death.HistoricalFigure)) { battle.AttackerDeathCount++; battle.Attackers.Single(squad => squad.Race == death.HistoricalFigure.Race).Deaths++; (battle.ParentCollection as War).AttackerDeathCount++; } else if (battle.NotableDefenders.Contains(death.HistoricalFigure)) { battle.DefenderDeathCount++; battle.Defenders.Single(squad => squad.Race == death.HistoricalFigure.Race).Deaths++; (battle.ParentCollection as War).DefenderDeathCount++; } (ParentCollection.ParentCollection as War).DeathCount++; } }
public Theft(List<Property> properties, World world) : base(properties, world) { foreach (Property property in properties) switch (property.Name) { case "ordinal": Ordinal = String.Intern(property.Value); break; case "coords": Coordinates = Formatting.ConvertToLocation(property.Value); break; case "parent_eventcol": ParentCollection = world.GetEventCollection(Convert.ToInt32(property.Value)); break; case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break; case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "attacking_enid": Attacker = world.GetEntity(Convert.ToInt32(property.Value)); break; case "defending_enid": Defender = world.GetEntity(Convert.ToInt32(property.Value)); break; } foreach (ItemStolen theft in Collection.OfType<ItemStolen>()) { theft.Site = Site; Site.AddEvent(theft); Site.Events = Site.Events.OrderBy(ev => ev.ID).ToList(); if (Attacker.SiteHistory.Count == 1) { theft.ReturnSite = Attacker.SiteHistory.First().Site; theft.ReturnSite.AddEvent(theft); theft.ReturnSite.Events = theft.ReturnSite.Events.OrderBy(ev => ev.ID).ToList(); } } }
public Duel(List <Property> properties, World world) : base(properties, world) { foreach (Property property in properties) { switch (property.Name) { case "ordinal": Ordinal = String.Intern(property.Value); break; case "coords": Coordinates = Formatting.ConvertToLocation(property.Value); break; case "parent_eventcol": ParentCollection = world.GetEventCollection(Convert.ToInt32(property.Value)); break; case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break; case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "attacking_hfid": Attacker = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; case "defending_hfid": Defender = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; } } //foreach (WorldEvent collectionEvent in Collection) this.AddEvent(collectionEvent); if (ParentCollection != null && ParentCollection.GetType() == typeof(Battle)) { foreach (HFDied death in Collection.OfType <HFDied>()) { Battle battle = ParentCollection as Battle; War parentWar = (battle.ParentCollection as War); if (battle.NotableAttackers.Contains(death.HistoricalFigure)) { battle.AttackerDeathCount++; battle.Attackers.Single(squad => squad.Race == death.HistoricalFigure.Race).Deaths++; if (parentWar != null) { parentWar.AttackerDeathCount++; } } else if (battle.NotableDefenders.Contains(death.HistoricalFigure)) { battle.DefenderDeathCount++; battle.Defenders.Single(squad => squad.Race == death.HistoricalFigure.Race).Deaths++; if (parentWar != null) { parentWar.DefenderDeathCount++; } } if (parentWar != null) { (ParentCollection.ParentCollection as War).DeathCount++; } } } }
public Abduction(List<Property> properties, World world) : base(properties, world) { foreach (Property property in properties) switch (property.Name) { case "ordinal": Ordinal = String.Intern(property.Value); break; case "coords": Coordinates = Formatting.ConvertToLocation(property.Value); break; case "parent_eventcol": ParentCollection = world.GetEventCollection(Convert.ToInt32(property.Value)); break; case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break; case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "attacking_enid": Attacker = world.GetEntity(Convert.ToInt32(property.Value)); break; case "defending_enid": Defender = world.GetEntity(Convert.ToInt32(property.Value)); break; } }
public Theft(List <Property> properties, World world) : base(properties, world) { foreach (Property property in properties) { switch (property.Name) { case "ordinal": Ordinal = String.Intern(property.Value); break; case "coords": Coordinates = Formatting.ConvertToLocation(property.Value); break; case "parent_eventcol": ParentCollection = world.GetEventCollection(Convert.ToInt32(property.Value)); break; case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break; case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "attacking_enid": Attacker = world.GetEntity(Convert.ToInt32(property.Value)); break; case "defending_enid": Defender = world.GetEntity(Convert.ToInt32(property.Value)); break; } } foreach (ItemStolen theft in Collection.OfType <ItemStolen>()) { theft.Site = Site; Site.AddEvent(theft); Site.Events = Site.Events.OrderBy(ev => ev.ID).ToList(); if (Attacker.SiteHistory.Count == 1) { theft.ReturnSite = Attacker.SiteHistory.First().Site; theft.ReturnSite.AddEvent(theft); theft.ReturnSite.Events = theft.ReturnSite.Events.OrderBy(ev => ev.ID).ToList(); } } }
public UndergroundRegionPrinter(UndergroundRegion region, World world) { Region = region; World = world; }