public static void Execute() { var target = TargetSelector.Target; if (target.IsValidTarget()) { if (Util.MyHero.IsInAutoAttackRange(target) && Champion.PassiveStack > 2 - Menu.GetSliderValue("Gank.Stack")) { return; } if (Menu.GetCheckBoxValue("W") && target.IsValidTarget(900f)) { if (Menu.GetCheckBoxValue("Gank.Ward") && WardManager.CanCastWard) { if (Insec.IsReady && Menu.GetCheckBoxValue("Gank.R")) { Insec.Execute(); // C H E C K } else if (Extensions.Distance(Util.MyHero, target, true) > Math.Pow(450, 2) && SpellManager.CanCastW1) { Champion.GapCloseWithWard(target); } } else { Champion.GapCloseWithoutWard(target); } } if (SpellManager.CanCastW1 && !target.IsValidTarget(SpellManager.W1Range)) { return; } if (WardManager.IsTryingToJump) { return; } if (Menu.GetCheckBoxValue("E") && !SpellSlot.Q.IsReady()) { SpellManager.CastE(target); } if (Menu.GetCheckBoxValue("Q")) { SpellManager.CastQ(target); } } }
private static void Game_OnTick(EventArgs args) { Orbwalker.DisableAttacking = IsInsec; KillSteal.Execute(); if (IsInsec) { Insec.Execute(); } else if (IsCombo) { Combo.Execute(); } else if (IsHarass) { Harass.Execute(); } else if (IsClear) { if (IsLaneClear) { LaneClear.Execute(); } if (IsJungleClear) { JungleClear.Execute(); } } else if (IsLastHit) { LastHit.Execute(); } if (IsFlee) { Flee.Execute(); } }
public static void Execute() { if (IsReady || _R.IsRecentKick) { var target = TargetSelector.Target; if (target.IsValidTarget(WardManager.WardRange)) { if (Util.MyHero.IsInAutoAttackRange(target) && Champion.PassiveStack > 2 - Menu.GetSliderValue("Star.Stack")) { return; } if (Mode == 0 && Menu.GetCheckBoxValue("W") && Menu.GetCheckBoxValue("Star.Ward") && WardManager.CanWardJump && Insec.IsReady) { Insec.Execute(); } if (WardManager.IsTryingToJump) { return; } if (Menu.GetCheckBoxValue("Q") && SpellSlot.Q.IsReady()) { if (SpellSlot.Q.IsFirstSpell()) { switch (Mode) { case 0: SpellManager.CastQ1(target); break; case 1: if (target.HaveR()) { var pred = SpellManager.Q1.GetPrediction(target); if (!pred.CollisionObjects.Any()) { SpellManager.Q1.Cast(pred.CastPosition); } } break; } } else { if (!_R.IsRecentKick && !SpellSlot.R.IsReady()) { SpellManager.CastQ2(target); } } } if (Menu.GetCheckBoxValue("E") && SpellSlot.E.IsReady()) { if (!SpellSlot.R.IsReady()) { SpellManager.CastE(target); } } if (SpellSlot.R.IsReady()) { switch (Mode) { case 0: if (target.HaveQ() || _Q.WillHit(target)) { SpellManager.CastR(target); } break; case 1: if (SpellManager.CanCastQ1) { var endpos = target.Position + (target.Position - Util.MyHero.Position).Normalized() * SpellManager.RKick.Range; SpellManager.Q1.SourcePosition = endpos; SpellManager.Q1.RangeCheckSource = endpos; var pred = SpellManager.Q1.GetPrediction(target); if (pred.HitChancePercent >= 5) { SpellManager.CastR(target); } } break; } } } } else { NormalCombo.Execute(); } }