コード例 #1
0
 /// <summary>
 /// Constructs a spline by specifying the poses and movements of the two
 /// endpoints. The time range of the spline is 0 to 1.
 /// </summary>
 public HermitePoseSpline(Pose pose0, Pose pose1, Movement move0, Movement move1)
 {
     pSpline = new HermiteSpline3(pose0.position, pose1.position,
                                  move0.velocity, move1.velocity);
     qSpline = new HermiteQuaternionSpline(pose0.rotation, pose1.rotation,
                                           move0.angularVelocity, move1.angularVelocity);
 }
コード例 #2
0
 /// <summary>
 /// Constructs a spline by specifying the poses of the two endpoints. The velocity
 /// and angular velocity at each endpoint is zero, and the time range of the spline
 /// is 0 to 1.
 /// </summary>
 public HermitePoseSpline(Pose pose0, Pose pose1)
 {
     pSpline = new HermiteSpline3(pose0.position, pose1.position);
     qSpline = new HermiteQuaternionSpline(pose0.rotation, pose1.rotation);
 }