/// <summary> /// Preserves state associated with this page in case the application is suspended or the /// page is discarded from the navigation cache. Values must conform to the serialization /// requirements of <see cref="SuspensionManager.SessionState"/>. /// </summary> /// <param name="sender">The source of the event; typically <see cref="NavigationHelper"/>.</param> /// <param name="e">Event data that provides an empty dictionary to be populated with /// serializable state.</param> private void NavigationHelper_SaveState(object sender, SaveStateEventArgs e) { // TODO: Save the unique state of the page here. }
/// <summary> /// Preserves state associated with this page in case the application is suspended or the /// page is discarded from the navigation cache. Values must conform to the serialization /// requirements of <see cref="SuspensionManager.SessionState"/>. /// </summary> /// <param name="sender">The source of the event; typically <see cref="NavigationHelper"/></param> /// <param name="e">Event data that provides an empty dictionary to be populated with /// serializable state.</param> private void NavigationHelper_SaveState(object sender, SaveStateEventArgs e) { e.PageState["firstLoad"] = false; }
/// <summary> /// Preserves state associated with this page in case the application is suspended or the /// page is discarded from the navigation cache. Values must conform to the serialization /// requirements of <see cref="SuspensionManager.SessionState"/>. /// </summary> /// <param name="sender">The source of the event; typically <see cref="NavigationHelper"/></param> /// <param name="e">Event data that provides an empty dictionary to be populated with /// serializable state.</param> private void NavigationHelper_SaveState(object sender, SaveStateEventArgs e) { }
//Data context set to the individual role (dictionary key to value) /// <summary> /// Preserves state associated with this page in case the application is suspended or the /// page is discarded from the navigation cache. Values must conform to the serialization /// requirements of <see cref="SuspensionManager.SessionState"/>. /// </summary> /// <param name="sender">The source of the event; typically <see cref="NavigationHelper"/></param> /// <param name="e">Event data that provides an empty dictionary to be populated with /// serializable state.</param> private void NavigationHelper_SaveState(object sender, SaveStateEventArgs e) { e.PageState["savedRoleId"] = savedRoleId; e.PageState["NavigationRole"] = navigationRole; }