public void InitMenu() { UseQ = MainMenu.Add(new MenuBool("Ezrealq", "Use Q", true)); QFarm = MainMenu.Add(new MenuBool("Ezrealqfarm", "Use Q Farm", true)); QMana = MainMenu.Add(new MenuSlider("Ezrealqfarmmana", "Q Farm Mana", 80, 0, 100)); UseWMode = MainMenu.Add(new MenuList<string>("Ezrealw", "Use W", new [] {"COMBO", "ALWAYS", "NEVER"})); SemiAutoRKey = MainMenu.Add(new MenuKeyBind("Ezrealr", "Use R Key: ", Keys.R, KeyBindType.Press)); BlockManualR = MainMenu.Add(new MenuBool("Ezrealblockmanualr", "Block manual R", true)); UseSheenCombo = MainMenu.Add(new MenuBool("Ezrealsheencombo", "Use SHEEN Combo", true)); MainMenu.Attach(); }
private void InitMenu() { UseQComboStringList = MainMenu.Add(new MenuList<string>("useqcombo", "Q Combo MODE: ", new [] {"CHALLENGER", "BRONZE", "NEVER"})); UseWComboBool = MainMenu.Add(new MenuBool("usewcombo", "Use W Combo", true)); UseEComboStringList = MainMenu.Add(new MenuList<string>("useecombo", "Use E Combo", new [] {"CHALLENGER", "BRONZE", "NEVER"})); UseEKSBool = MainMenu.Add(new MenuBool("useeks", "Use E KS if Q on CD", true)); UseRComboKeybind = MainMenu.Add(new MenuKeyBind("usercombo", "Use R Combo", Keys.R, KeyBindType.Press)); QGapcloseModeStringList = MainMenu.Add(new MenuList<string>("qgc", "Q Gapcloser Mode", new[] {"ONLY-CLOSEST-TO-TARGET", "ALL-KILLABLE-MINIONS"})); MinDistForQGapcloser = MainMenu.Add(new MenuSlider("mindistqgapcloser", "Min Distance for Q Gapclose", 350, 325, 625)); QFarmModeStringList = MainMenu.Add(new MenuList<string>("useqfarm", "Q Farm Mode: ", new[] { "ONLY-UNKILLABLE", "ALWAYS", "NEVER" })); MainMenu.Attach(); }
public override void InitializeMenu() { base.InitializeMenu(); ComboMenu = MainMenu.Add(new Menu("koggiecombomenu", "Combo Settings: ")); UseQBool = ComboMenu.Add(new MenuBool("koggieuseq", "Use Q", true)); UseWBool = ComboMenu.Add(new MenuBool("koggieusew", "Use W", true)); UseEBool = ComboMenu.Add(new MenuBool("koggieusee", "Use E", true)); UseRBool = ComboMenu.Add(new MenuBool("koggieuser", "Use R", true)); GetInPositionForWBeforeActivatingBool = ComboMenu.Add(new MenuBool("koggiewintime", "Dont Activate W if In Danger!", false)); HarassMenu = MainMenu.Add(new Menu("koggieharassmenu", "Harass Settings")); UseRHarass = HarassMenu.Add(new MenuBool("koggieuserharass", "Use R", true)); JungleclearMenu = MainMenu.Add(new Menu("koggiejgclearmenu", "Jungleclear Settings: ")); UseWJungleClearMenu = JungleclearMenu.Add(new Menu("koggiewjgcleartargets", "W if TARGET is: ")); if (GetJungleCampsOnCurrentMap() != null) { foreach (var mob in GetJungleCampsOnCurrentMap()) { UseWJungleClearMenu.Add(new MenuBool(mob, mob, true)); } } DrawMenu = MainMenu.Add(new Menu("koggiedrawmenu", "Drawing Settings")); DrawWRangeBool = DrawMenu.Add(new MenuBool("koggiedraww", "Draw W Range", true)); DrawRRangeBool = DrawMenu.Add(new MenuBool("koggiedrawr", "Draw R Range", true)); HumanizerMenu = MainMenu.Add(new Menu("koggiehumanizermenu", "Humanizer Settings: ")); HumanizerMinAttacks = HumanizerMenu.Add(new MenuSlider("koggieminattacks", "Min attacks before moving", 2, 1, 10)); HumanizerMovementTime = HumanizerMenu.Add(new MenuSlider("koggiehumanizermovetime", "Time for moving (milliseconds)", 200, 0, 1000)); HumanizerEnabled = HumanizerMenu.Add(new MenuBool("koggiehumanizerenabled", "Enable Humanizer? ", true)); MaxRStacksSlider = MainMenu.Add(new MenuSlider("koggiermaxstacks", "R Max Stacks: ", 2, 0, 11)); AlwaysSaveManaForWBool = MainMenu.Add(new MenuBool("koggiesavewmana", "Always Save Mana For W!", true)); MainMenu.Attach(); }
public override void InitializeMenu() { HealBlacklistMenu = MainMenu.Add(new Menu("healblacklist", "Do NOT Heal (W): ", false, "Soraka")); foreach (var ally in ObjectManager.Get<Obj_AI_Hero>().Where(h => h.IsAlly && !h.IsMe)) { var championName = ally.CharData.BaseSkinName; HealBlacklistMenu.Add(new MenuBool("dontheal" + championName, championName, false)); } UltBlacklistMenu = MainMenu.Add(new Menu("ultblacklist", "Do NOT Ult (R): ", false, "Soraka")); foreach (var ally in ObjectManager.Get<Obj_AI_Hero>().Where(h => h.IsAlly && !h.IsMe)) { var championName = ally.CharData.BaseSkinName; UltBlacklistMenu.Add(new MenuBool("dontult" + championName, championName, false)); } PriorityMenu = MainMenu.Add(new Menu("sttcselector", "Heal Priority", false, "Soraka")); foreach (var ally in ObjectManager.Get<Obj_AI_Hero>().Where(h => h.IsAlly && !h.IsMe)) { PriorityMenu.Add( new MenuSlider("STTCSelector" + ally.ChampionName + "Priority", ally.ChampionName, GetPriorityFromDb(ally.ChampionName), 1, 5)); } OnlyQIfMyHPLessThanSlider = MainMenu.Add(new MenuSlider("rakaqonlyifmyhp", "Only Q if my HP < %", 100, 0, 100)); NoNeedForSpacebarBool = MainMenu.Add(new MenuBool("noneed4spacebar", "PLAY ONLY WITH MOUSE! NO SPACEBAR", true)); DontHealIfImBelowHpSlider = MainMenu.Add(new MenuSlider("wmyhp", "Don't Heal (W) if Below HP%: ", 20, 1)); DontWTanksBool = MainMenu.Add(new MenuBool("dontwtanks", "Don't Heal (W) Tanks", true)); ATankTakesXHealsToHealSlider = MainMenu.Add(new MenuSlider("atanktakesxheals", "A TANK takes X Heals (W) to FULLHP", 15, 5, 30)); EDelay = MainMenu.Add(new MenuSlider("rakaedelay", "E Delay (milliseconds)", 0, 0, 250)); UseUltForMeIfMyHpIsLessThanSlider = MainMenu.Add(new MenuSlider("ultmyhp", "Ult if MY HP% < ", 15, 1, 25)); UltIfAnAllyHpIsLessThanSlider = MainMenu.Add(new MenuSlider("ultallyhp", "Ult If Ally HP% < ", 15, 5, 35)); CheckIfAllyCanSurviveBool = MainMenu.Add(new MenuBool("checkallysurvivability", "Check if ult will save ally", true)); TryToUltAfterIgniteBool = MainMenu.Add(new MenuBool("ultafterignite", "ULT (R) after IGNITE", false)); BlockAutoAttacksBool = MainMenu.Add(new MenuBool("blockaas", "Block AutoAttacks?", true)); DrawW = MainMenu.Add(new MenuBool("draww", "Draw W?", true)); DrawQ = MainMenu.Add(new MenuBool("drawq", "Draw Q?", true)); DrawDebugBool = MainMenu.Add(new MenuBool("drawdebug", "Draw Heal Info", false)); MainMenu.Attach(); }
private static void FinishLoading() { LeagueSharp.Drawing.OnDraw += Draw; Game.OnUpdate += OnUpdate; Events.OnGapCloser += OnGapcloser; Events.OnInterruptableTarget += OnInterruptableTarget; DelayAction.Add(3000, () => MyRange = Variables.Orbwalker.GetAutoAttackRange(Player)); Variables.Orbwalker.Enabled = true; DelayAction.Add(1000, () => Variables.Orbwalker.Enabled = true); DelayAction.Add(5000, () => Variables.Orbwalker.Enabled = true); DelayAction.Add(10000, () => Variables.Orbwalker.Enabled = true); Menu = new Menu("tyler1", "Tyler1", true); AutoCatch = Menu.Add(new MenuBool("tyler1auto", "Auto catch axes?", true)); CatchOnlyCloseToMouse = Menu.Add(new MenuBool("tyler1onlyclose", "Catch only axes close to mouse?", true)); MaxDistToMouse = Menu.Add(new MenuSlider("tyler1maxdist", "Max axe distance to mouse", 500, 250, 1250)); OnlyCatchIfSafe = Menu.Add(new MenuBool("tyler1safeaxes", "Only catch axes if safe (anti melee)", false)); MinQLaneclearManaPercent = Menu.Add(new MenuSlider("tyler1QLCMana", "Min Mana Percent for Q Laneclear", 60, 0, 100)); EMenu = Menu.Add(new Menu("tyler1E", "E Settings: ")); ECombo = EMenu.Add(new MenuBool("tyler1ECombo", "Use E in Combo", true)); EGC = EMenu.Add(new MenuBool("tyler1EGC", "Use E on Gapcloser", true)); EInterrupt = EMenu.Add(new MenuBool("tyler1EInterrupt", "Use E to Interrupt", true)); RMenu = Menu.Add(new Menu("tyler1R", "R Settings:")); RKS = RMenu.Add(new MenuBool("tyler1RKS", "Use R to steal kills", true)); RKSOnlyIfCantAA = RMenu.Add(new MenuBool("tyler1RKSOnlyIfCantAA", "Use R KS only if can't AA", true)); RIfHit = RMenu.Add(new MenuSlider("tyler1RIfHit", "Use R if it will hit X enemies", 2, 1, 5)); R1vs1 = RMenu.Add(new MenuBool("tyler1R1v1", "Always use R in 1v1", true)); WCombo = Menu.Add(new MenuBool("tyler1WCombo", "Use W in Combo", true)); UseItems = Menu.Add(new MenuBool("tyler1Items", "Use Items?", true)); DrawingMenu = Menu.Add(new Menu("tyler1DrawSettings", "Draw Settings:")); DrawAXECatchRadius = DrawingMenu.Add(new MenuBool("tyler1AxeCatchDraw", "Draw Axe Catch Radius", true)); DrawAXELocation = DrawingMenu.Add(new MenuBool("tyler1AxeLocationDraw", "Draw Axe Location", true)); DrawAXELine = DrawingMenu.Add(new MenuBool("tyler1AxeLineDraw", "Draw Line to Axe Position", true)); ColorMenu = DrawingMenu.Add(new MenuColor("tyler1DrawingColor", "Drawing Color", ColorBGRA.FromRgba(Color.Red.ToRgba()))); Menu.Attach(); }
private void InitMenu() { ComboMenu = MainMenu.Add(new Menu("combomenu", "Combo Settings: ")); CondemnMenu = ComboMenu.Add(new Menu("condemnmenu", "Condemn Settings: ")); HarassMenu = MainMenu.Add(new Menu("harassmenu", "Harass Settings: ")); FarmMenu = MainMenu.Add(new Menu("farmmenu", "Farm Settings: ")); DrawMenu = MainMenu.Add(new Menu("drawmenu", "Drawing Settings: ")); UseQBool = ComboMenu.Add(new MenuBool("useq", "Auto Q", true)); QModeStringList = ComboMenu.Add(new MenuList<string>("qmode", "Q Mode: ", new[] { "PRADA", "MARKSMAN", "VHR", "SharpShooter" })); UseQAntiGapcloserStringList = ComboMenu.Add(new MenuList<string>("qantigc", "Use Q Antigapcloser", new[] { "NEVER", "E-NOT-READY", "ALWAYS" })); TryToFocus2WBool = ComboMenu.Add(new MenuBool("focus2w", "Try To Focus 2W", false)); UseEBool = CondemnMenu.Add(new MenuBool("usee", "Auto E", true)); EDelaySlider = CondemnMenu.Add(new MenuSlider("edelay", "E Delay (in ms): ", 0, 0, 100)); EModeStringList = CondemnMenu.Add(new MenuList<string>("emode", "E Mode: ", new[] { "PRADASMART", "PRADAPERFECT", "MARKSMAN", "SHARPSHOOTER", "GOSU", "VHR", "PRADALEGACY", "FASTEST", "OLDPRADA" })); UseEInterruptBool = CondemnMenu.Add(new MenuBool("useeinterrupt", "Use E To Interrupt", true)); UseEAntiGapcloserBool = CondemnMenu.Add(new MenuBool("useeantigapcloser", "Use E AntiGapcloser", true)); UseEWhenMeleesNearBool = CondemnMenu.Add(new MenuBool("ewhenmeleesnear", "Use E when Melee near", false)); EPushDistanceSlider = CondemnMenu.Add(new MenuSlider("epushdist", "E Push Distance: ", 425, 300, 475)); EHitchanceSlider = CondemnMenu.Add(new MenuSlider("ehitchance", "Condemn Hitchance", 50, 0, 100)); SemiAutomaticCondemnKey = CondemnMenu.Add(new MenuKeyBind("semiautoekey", "Semi Automatic Condemn", Keys.E, KeyBindType.Press)); DontAttackWhileInvisibleAndMeelesNearBool = ComboMenu.Add(new MenuBool("dontattackwhileinvisible", "Smart Invisible Attacking", true)); UseRBool = ComboMenu.Add(new MenuBool("user", "Use R In Combo", false)); UseEAs3rdWProcBool = HarassMenu.Add(new MenuBool("usee3rdwproc", "Use E as 3rd W Proc Before LVL: ", false)); UseQBonusOnEnemiesNotCS = HarassMenu.Add(new MenuBool("useqonenemiesnotcs", "Use Q Bonus On ENEMY not CS", false)); UseQOnlyAt2WStacksBool = HarassMenu.Add(new MenuBool("useqonlyon2stackedenemies", "Use Q If Enemy Have 2W Stacks", false)); UseQFarm = FarmMenu.Add(new MenuBool("useqfarm", "Use Q")); UseEJungleFarm = FarmMenu.Add(new MenuBool("useejgfarm", "Use E Jungle", true)); DrawWStacksBool = DrawMenu.Add(new MenuBool("drawwstacks", "Draw W Stacks", true)); MainMenu.Attach(); }
public void InitMenu() { ComboMenu = MainMenu.Add(new Menu("Luciancombomenu", "Combo Settings: ")); UseQCombo = ComboMenu.Add(new MenuBool("Lucianqcombo", "Use Q", true)); UseWCombo = ComboMenu.Add(new MenuBool("Lucianwcombo", "Use W", true)); IgnoreWCollision = ComboMenu.Add(new MenuBool("Lucianignorewcollision", "Ignore W collision (for passive)", false)); UseEMode = ComboMenu.Add(new MenuList<string>("Lucianecombo", "E Mode", new[] {"Side", "Cursor", "Enemy", "Never"})); UseEAntiMelee = ComboMenu.Add(new MenuBool("Lucianecockblocker", "Use E to get away from melees", true)); UseEGapclose = ComboMenu.Add(new MenuBool("Lucianegoham", "Use E to go HAM", false)); SemiAutoRKey = ComboMenu.Add( new MenuKeyBind("Luciansemiauto", "Semi-Auto R Key", Keys.R, KeyBindType.Press)); BlockManualR = this.ComboMenu.Add(new MenuBool("Lucianblockmanualr", "Block manual R", true)); ForceR = ComboMenu.Add(new MenuBool("Lucianrcombo", "Auto R", true)); HarassMenu = MainMenu.Add(new Menu("Lucianharassmenu", "Harass Settings: ")); UseQExtended = HarassMenu.Add(new MenuBool("Lucianqextended", "Use Extended Q", true)); QExManaPercent = HarassMenu.Add(new MenuSlider("Lucianqexmanapercent", "Only use extended Q if mana > %", 75, 0, 100)); QExtendedBlacklist = HarassMenu.Add(new Menu("Lucianqexblacklist", "Extended Q Blacklist: ")); foreach (var ally in ObjectManager.Get<Obj_AI_Hero>().Where(h => h.IsEnemy)) { var championName = ally.CharData.BaseSkinName; QExtendedBlacklist.Add(new MenuBool("qexbl" + championName, championName, false)); } UseQHarass = HarassMenu.Add(new MenuBool("Lucianqharass", "Use Q Harass", true)); UsePassiveOnEnemy = HarassMenu.Add(new MenuBool("Lucianpassivefocus", "Use Passive On Champions", true)); JungleMenu = MainMenu.Add(new Menu("Lucianjunglemenu", "Jungle Settings: ")); QJg = JungleMenu.Add(new MenuBool("Lucianqjungle", "Use Q", true)); WJg = JungleMenu.Add(new MenuBool("Lucianwjungle", "Use W", true)); EJg = JungleMenu.Add(new MenuBool("Lucianejungle", "Use E", true)); QKS = new MenuBool("Lucianqks", "Use Q for KS", true); MainMenu.Attach(); }
private void InitMenu() { ComboMenu = MainMenu.Add(new Menu("kalicombomenu", "Combo Settings: ")); WomboComboMenu = ComboMenu.Add(new Menu("kaliwombos", "Wombo Combos: ")); BalistaBool = WomboComboMenu.Add(new MenuBool("kalibalista", "Balista", true)); TalistaBool = WomboComboMenu.Add(new MenuBool("kalitalista", "Talista", true)); SalistaBool = WomboComboMenu.Add(new MenuBool("kalisalista", "Salista", true)); OrbwalkOnMinions = ComboMenu.Add(new MenuBool("kaliorbwalkonminions", "Orbwalk On Minions", false)); UseQManaSlider = ComboMenu.Add(new MenuSlider("kaliuseqmanaslider", "Use Q if Mana% > ", 20)); //UseQWalljumpKey = ComboMenu.Add(new MenuKeyBind("useqwalljump", "Q Walljump Key", Keys.N, KeyBindType.Press)); FocusWBuffedEnemyBool = ComboMenu.Add(new MenuBool("kalifocuswbuffedenemy", "Focus Enemy with W Buff", true)); //UseEBeforeYouDieBool = ComboMenu.Add(new MenuBool("kaliuseebeforedeath", "Use E Before You Die", false)); UseRAllySaverBool = ComboMenu.Add(new MenuBool("kaliusersaveally", "Use R to save Soulbound", true)); UseREngageBool = ComboMenu.Add(new MenuBool("userengage", "Use R to engage", false)); UseRCounterEngageBool = ComboMenu.Add(new MenuBool("kaliusercounternengage", "Use R counter-engage", true)); UseRInterruptBool = ComboMenu.Add(new MenuBool("kaliuserinterrupt", "Use R to Interrupt")); HarassMenu = MainMenu.Add(new Menu("kaliharassmenu", "Harass Settings: ")); UseQStackTransferBool = HarassMenu.Add(new MenuBool("kaliuseqstacktransfer", "Use Q Stack Transfer")); UseQStackTransferMinStacksSlider = HarassMenu.Add(new MenuSlider("kaliuseqstacktransferminstacks", "Min stacks for Stack Transfer", 3, 0, 15)); UseEIfResettedByAMinionBool = HarassMenu.Add(new MenuBool("useeresetharass", "Use E if resetted by a minion")); EResetByAMinionMinManaSlider = HarassMenu.Add(new MenuSlider("useeresetmana", "Use E Reset by Minion if Mana% > ", 90)); MinEnemyStacksForEMinionResetSlider = HarassMenu.Add(new MenuSlider("useeresetminenstacks", "Use E Reset if Enemy stacks > ", 3, 0, 25)); FarmMenu = MainMenu.Add(new Menu("kalifarmmenu", "Farm Settings")); AlwaysUseEIf2MinionsKillableBool = FarmMenu.Add(new MenuBool("alwaysuseeif2minkillable", "Always use E if resetted with no mana cost", true)); RendDamageMenu = MainMenu.Add(new Menu("kalirenddmgmenu", "Adjust Rend (E) DMG Prediction: ")); ReduceRendDamageBySlider = RendDamageMenu.Add(new MenuSlider("kalirendreducedmg", "Reduce E DMG by: ", 15, 0, 300)); DrawMenu = MainMenu.Add(new Menu("kalidrawmenu", "Drawing Settings: ")); DrawERangeBool = DrawMenu.Add(new MenuBool("drawerangekali", "Draw E Range", true)); DrawRRangeBool = DrawMenu.Add(new MenuBool("kalidrawrrange", "Draw R Range", true)); DrawEDamage = DrawMenu.Add(new MenuBool("kalidrawedmg", "Draw E Damage", true)); MainMenu.Attach(); }
public static void ExecuteMenu() { Menu = new Menu("hVayne [SDK]", "hVayne [SDK]", true); { var combomenu = Menu.Add(new Menu("combo.settings", "Combo Settings")); { combomenu.Add(new MenuBool("combo.q", "Use (Q)", true)); combomenu.Add(new MenuBool("combo.e", "Use (E)", true)); combomenu.Add(new MenuBool("combo.r", "Use (R)", true)); combomenu.Add(new MenuSlider("combo.r.count", "Min. Enemy Count (R)", 3,1,5)); } var harassmenu = Menu.Add(new Menu("harass.settings", "Harass Settings")); { harassmenu.Add(new MenuBool("harass.q", "Use (Q)", true)); harassmenu.Add(new MenuBool("harass.e", "Use (E)", true)); harassmenu.Add(new MenuSlider("harass.mana", "Min. Mana", 50, 1, 99)); } var junglemenu = Menu.Add(new Menu("jungle.settings", "Jungle Settings")); { junglemenu.Add(new MenuBool("jungle.q", "Use (Q)", true)); junglemenu.Add(new MenuBool("jungle.e", "Use (E)", true)); junglemenu.Add(new MenuSlider("jungle.mana", "Min. Mana", 50, 1, 99)); } var condemnmenu = Menu.Add(new Menu("condemn.settings", "Condemn Settings")); { foreach (var enemy in GameObjects.EnemyHeroes) { condemnmenu.Add(new MenuBool("condemn." + enemy.ChampionName, "(Codenmn): "+enemy.ChampionName, true)); } } var miscmenu = Menu.Add(new Menu("misc.settings", "Miscellaneous")); { miscmenu.Add(new MenuBool("interrupter.e", "Interrupter (E)", true)); miscmenu.Add(new MenuSeparator("auto.orb.seperator", "Scrying Orb Settings")); miscmenu.Add(new MenuBool("auto.orb.buy", "Auto Orb. Buy", true)); miscmenu.Add(new MenuSlider("orb.level", "Orb. Level", 9, 9, 18)); } var activator = Menu.Add(new Menu("activator.settings", "Activator Settings")); { activator.Add(new MenuSeparator("qss.seperator", "Quicksilver Sash Settings")); activator.Add(new MenuBool("use.qss", "Use QSS", true)); activator.Add(new MenuSeparator("qss.seperator2", "Quicksilver Sash Debuffs")); activator.Add(new MenuBool("qss.charm", "Charm", true)); activator.Add(new MenuBool("qss.snare", "Snare", true)); activator.Add(new MenuBool("qss.polymorph", "Polymorph", true)); activator.Add(new MenuBool("qss.stun", "Stun", true)); activator.Add(new MenuBool("qss.suppression", "Suppression", true)); activator.Add(new MenuBool("qss.taunt", "Taunt", true)); activator.Add(new MenuSeparator("botrk.seperator", "BOTRK Settings")); activator.Add(new MenuBool("use.botrk", "Use BOTRK", true)); activator.Add(new MenuSlider("botrk.vayne.hp", "Min. Vayne HP", 20, 1, 99)); activator.Add(new MenuSlider("botrk.enemy.hp", "Min. Enemy HP", 20, 1, 99)); activator.Add(new MenuSeparator("youmuu.seperator", "Youmuu Settings")); activator.Add(new MenuBool("use.youmuu", "Use Youmuu", true)); } Menu.Add(new MenuSeparator("genel.seperator1", "hVayne Modes")); PushDistance = Menu.Add(new MenuSlider("condemn.push.distance", "Condemn Push Distance", 410, 350, 420)); CondemnMethod = Menu.Add(new MenuList<string>("condemn.style", "Condemn Mode : ", new[] {"Shine", "Asuna", "360"})); MethodQ = Menu.Add(new MenuList<string>("q.style", "(Q) Mode : ", new[] { "Cursor Position", "Safe Position" })); ComboMethod = Menu.Add(new MenuList<string>("combo.type", "Combo Mode : ", new[] { "Normal", "Burst" })); HarassMenu = Menu.Add(new MenuList<string>("harass.type", "Harass Mode : ", new[] { "2W + Q", "2W + E" })); Menu.Attach(); } }
public void InitMenu() { ComboMenu = MainMenu.Add(new Menu("caitcombomenu", "Combo Settings: ")); UseQCombo = ComboMenu.Add(new MenuBool("caitqcombo", "Use Q", true)); UseWCombo = ComboMenu.Add(new MenuBool("caitwcombo", "Use W")); UseECombo = ComboMenu.Add(new MenuBool("caitecombo", "Use E", true)); UseRCombo = ComboMenu.Add(new MenuKeyBind("caitrcombo", "Use R", Keys.R, KeyBindType.Press)); AutoWConfig = MainMenu.Add(new Menu("caitautow", "W Settings: ")); UseWInterrupt = AutoWConfig.Add(new MenuBool("caitusewinterrupt", "Use W to Interrupt", true)); new Utils.Logic.PositionSaver(AutoWConfig, W); FocusOnHeadShotting = MainMenu.Add(new MenuBool("caitfocusonheadshottingenemies", "Try to save Headshot for poking", true)); AlwaysQAfterE = MainMenu.Add(new MenuBool("caitalwaysqaftere", "Always Q after E (EQ combo)", true)); QHarassMode = MainMenu.Add( new MenuList<string>( "caitqharassmode", "Q HARASS MODE", new[] { "FULLDAMAGE", "ALLOWMINIONS", "DISABLED" })); UseEAntiGapclose = MainMenu.Add(new MenuBool("caiteantigapclose", "Use E AntiGapclose", false)); UseEOnEnemiesCloserThanSlider = MainMenu.Add(new MenuSlider("caitecomboshit", "Use E on enemies closer than", 770, 200, 770)); OnlyUseEOnMelees = MainMenu.Add(new MenuBool("caiteonlymelees", "Only use E on melees", false)); DrawRange = MainMenu.Add(new MenuSlider("caitdrawrange", "Draw a circle with radius: ", 800, 0, 1240)); MainMenu.Attach(); }