private void handeQ(AIHeroClient target, HitChance hitChance) { if (player.Distance(target) <= Orbwalking.GetRealAutoAttackRange(target) && !EloBuddy.SDK.Orbwalker.CanAutoAttack && Orbwalking.CanMove(100) && target.GetBuffCount("TahmKenchPDebuffCounter") != 2) { if (Program.IsSPrediction) { Q.SPredictionCast(target, hitChance); } else { Q.CastIfHitchanceEquals(target, hitChance); } } else if (player.Distance(target) > Orbwalking.GetRealAutoAttackRange(target)) { if (Program.IsSPrediction) { Q.SPredictionCast(target, hitChance); } else { Q.CastIfHitchanceEquals(target, hitChance); } } }
private void Harass() { float perc = config.Item("minmanaH", true).GetValue <Slider>().Value / 100f; if (player.Mana < player.MaxMana * perc) { return; } AIHeroClient target = LeagueSharp.Common.TargetSelector.GetTarget(1300, LeagueSharp.Common.TargetSelector.DamageType.Magical, true); if (target == null || target.IsInvulnerable) { return; } if (Q.CanCast(target) && config.Item("useqH", true).GetValue <bool>() && savedQ == null && SimpleQ) { if (Program.IsSPrediction) { Q.SPredictionCast(target, HitChance.High); } else { Q.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } if (Q.IsReady() && config.Item("useqH", true).GetValue <bool>() && savedQ != null && target.Distance(savedQ.position) < QExplosionRange) { DetonateQ(); } if (E.CanCast(target) && config.Item("useeH", true).GetValue <bool>()) { CastE(target); } }
public void CastSkillshot(Obj_AI_Hero t, Spell s, HitChance hc = HitChance.High) { if (!s.IsSkillshot) return; PredictionOutput p = s.GetPrediction(t); if (s.Collision) { for (int i = 0; i < p.CollisionObjects.Count; i++) if (!p.CollisionObjects[i].IsDead && (p.CollisionObjects[i].IsEnemy || p.CollisionObjects[i].IsMinion)) return; } if ((t.HasBuffOfType(BuffType.Slow) && p.Hitchance >= HitChance.High) || p.Hitchance == HitChance.Immobile) s.Cast(p.CastPosition); else if (t.IsRecalling()) s.Cast(t.ServerPosition); else { if (s.IsReady()) { s.SPredictionCast(t, hc); } } }
private static void Combo() { Ulti(); float perc = (float)config.Item("minmana", true).GetValue <Slider>().Value / 100f; var minHit = config.Item("useemin", true).GetValue <Slider>().Value; AIHeroClient target = LeagueSharp.Common.TargetSelector.GetTarget(R.Range, LeagueSharp.Common.TargetSelector.DamageType.Magical); if (target == null) { return; } if (config.Item("useItems").GetValue <bool>()) { ItemHandler.UseItems(target, config, ComboDamage(target)); } var buffs = CombatHelper.SejuaniCountFrostHero(E.Range); if (E.IsReady() && me.Distance(target.Position) < E.Range && buffs > 0 && ((buffs > minHit) || (Damage.GetSpellDamageLS(me, target, SpellSlot.E) >= target.Health) || (me.Distance(target) > config.Item("useEminr", true).GetValue <Slider>().Value&& me.Distance(target) < E.Range && buffs == 1))) { if (!(Q.IsReady() && me.Mana - me.Spellbook.GetSpell(SpellSlot.Q).SData.Mana < me.MaxMana * perc) || !(W.IsReady() && me.Mana - me.Spellbook.GetSpell(SpellSlot.W).SData.Mana < me.MaxMana * perc)) { E.Cast(); } } if (Q.IsReady() && config.Item("useq", true).GetValue <bool>() && me.Distance(target.Position) > config.Item("useQminr", true).GetValue <Slider>().Value) { var hits = Q.GetHitCount(HitChance.High); if (target.CountEnemiesInRange(Q.Width) >= hits) { if (Program.IsSPrediction) { Q.SPredictionCast(target, HitChance.High); } else { Q.CastIfHitchanceEquals(target, HitChance.High); } } } bool hasIgnite = me.Spellbook.CanUseSpell(me.GetSpellSlot("SummonerDot")) == SpellState.Ready; var ignitedmg = (float)me.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); if (ignitedmg > target.Health && hasIgnite && !E.CanCast(target) && !W.CanCast(target) && !Q.CanCast(target)) { me.Spellbook.CastSpell(me.GetSpellSlot("SummonerDot"), target); } }
private void Harass() { AIHeroClient target = LeagueSharp.Common.TargetSelector.GetTarget(E.Range, LeagueSharp.Common.TargetSelector.DamageType.Magical); float perc = config.Item("minmanaH", true).GetValue <Slider>().Value / 100f; if (player.Mana < player.MaxMana * perc || target == null) { return; } var hitC = HitChance.High; if (config.Item("useHigherHit", true).GetValue <bool>()) { hitC = HitChance.VeryHigh; } if (config.Item("useqH", true).GetValue <bool>() && Q.CanCast(target)) { if (Program.IsSPrediction) { Q.SPredictionCast(target, hitC); } else { Q.CastIfHitchanceEquals(target, hitC); } } if (config.Item("useeH", true).GetValue <bool>() && E.CanCast(target)) { if (Program.IsSPrediction) { E.SPredictionCast(target, hitC); } else { E.CastIfHitchanceEquals(target, hitC); } } }
public static void CastSpell(Spell QWER, Obj_AI_Base target) { if (Config.Item("PredictionMODE", true).GetValue<StringList>().SelectedIndex == 1) { Core.SkillshotType CoreType2 = Core.SkillshotType.SkillshotLine; bool aoe2 = false; if (QWER.Type == SkillshotType.SkillshotCircle) { CoreType2 = Core.SkillshotType.SkillshotCircle; aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) aoe2 = true; var predInput2 = new Core.PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = Core.Prediction.GetPrediction(predInput2); //var poutput2 = QWER.GetPrediction(target); if (QWER.Speed != float.MaxValue && OktwCommon.CollisionYasuo(Player.ServerPosition, poutput2.CastPosition)) return; if (Config.Item("HitChance", true).GetValue<StringList>().SelectedIndex == 0) { if (poutput2.Hitchance >= Core.HitChance.VeryHigh) QWER.Cast(poutput2.CastPosition); else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= Core.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (Config.Item("HitChance", true).GetValue<StringList>().SelectedIndex == 1) { if (poutput2.Hitchance >= Core.HitChance.High) QWER.Cast(poutput2.CastPosition); } else if (Config.Item("HitChance", true).GetValue<StringList>().SelectedIndex == 2) { if (poutput2.Hitchance >= Core.HitChance.Medium) QWER.Cast(poutput2.CastPosition); } if (Game.Time - DrawSpellTime > 0.5) { DrawSpell = QWER; DrawSpellTime = Game.Time; } DrawSpellPos = poutput2; } else if (Config.Item("PredictionMODE", true).GetValue<StringList>().SelectedIndex == 0) { if (Config.Item("HitChance", true).GetValue<StringList>().SelectedIndex == 0) { QWER.CastIfHitchanceEquals(target, HitChance.VeryHigh); return; } else if (Config.Item("HitChance", true).GetValue<StringList>().SelectedIndex == 1) { QWER.CastIfHitchanceEquals(target, HitChance.High); return; } else if (Config.Item("HitChance ", true).GetValue<StringList>().SelectedIndex == 2) { QWER.CastIfHitchanceEquals(target, HitChance.Medium); return; } } else if (Config.Item("PredictionMODE", true).GetValue<StringList>().SelectedIndex == 2 ) { if (target is Obj_AI_Hero && target.IsValid) { var t = target as Obj_AI_Hero; if (Config.Item("HitChance", true).GetValue<StringList>().SelectedIndex == 0) { QWER.SPredictionCast(t, HitChance.VeryHigh); return; } else if (Config.Item("HitChance", true).GetValue<StringList>().SelectedIndex == 1) { QWER.SPredictionCast(t, HitChance.High); return; } else if (Config.Item("HitChance ", true).GetValue<StringList>().SelectedIndex == 2) { QWER.SPredictionCast(t, HitChance.Medium); return; } } else { QWER.CastIfHitchanceEquals(target, HitChance.High); } } }
public static void CastSpell(Spell QWER, Obj_AI_Base target) { if (getSliderItem("PredictionMODE") == 3) { SebbyLib.Movement.SkillshotType CoreType2 = SebbyLib.Movement.SkillshotType.SkillshotLine; bool aoe2 = false; if (QWER.Type == SkillshotType.SkillshotCircle) { //CoreType2 = SebbyLib.Movement.SkillshotType.SkillshotCircle; //aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) { aoe2 = true; } var predInput2 = new SebbyLib.Movement.PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = SebbyLib.Movement.Prediction.GetPrediction(predInput2); //var poutput2 = QWER.GetPrediction(target); if (QWER.Speed != float.MaxValue && OktwCommon.CollisionYasuo(Player.ServerPosition, poutput2.CastPosition)) { return; } if (getSliderItem("HitChance") == 0) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.VeryHigh) { QWER.Cast(poutput2.CastPosition); } else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= SebbyLib.Movement.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getSliderItem("HitChance") == 1) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getSliderItem("HitChance") == 2) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.Medium) { QWER.Cast(poutput2.CastPosition); } } } else if (getSliderItem("PredictionMODE") == 1) { SebbyLib.Prediction.SkillshotType CoreType2 = SebbyLib.Prediction.SkillshotType.SkillshotLine; bool aoe2 = false; if (QWER.Type == SkillshotType.SkillshotCircle) { CoreType2 = SebbyLib.Prediction.SkillshotType.SkillshotCircle; aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) { aoe2 = true; } var predInput2 = new SebbyLib.Prediction.PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = SebbyLib.Prediction.Prediction.GetPrediction(predInput2); //var poutput2 = QWER.GetPrediction(target); if (QWER.Speed != float.MaxValue && OktwCommon.CollisionYasuo(Player.ServerPosition, poutput2.CastPosition)) { return; } if (getSliderItem("HitChance") == 0) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.VeryHigh) { QWER.Cast(poutput2.CastPosition); } else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= SebbyLib.Prediction.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getSliderItem("HitChance") == 1) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getSliderItem("HitChance") == 2) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.Medium) { QWER.Cast(poutput2.CastPosition); } } if (Game.Time - DrawSpellTime > 0.5) { DrawSpell = QWER; DrawSpellTime = Game.Time; } DrawSpellPos = poutput2; } else if (getSliderItem("PredictionMODE") == 0) { if (getSliderItem("HitChance") == 0) { QWER.CastIfHitchanceEquals(target, LeagueSharp.Common.HitChance.VeryHigh); return; } else if (getSliderItem("HitChance") == 1) { QWER.CastIfHitchanceEquals(target, LeagueSharp.Common.HitChance.High); return; } else if (getSliderItem("HitChance") == 2) { QWER.CastIfHitchanceEquals(target, LeagueSharp.Common.HitChance.Medium); return; } } else if (getSliderItem("PredictionMODE") == 2) { if (target is AIHeroClient && target.IsValid) { var t = target as AIHeroClient; if (getSliderItem("HitChance") == 0) { QWER.SPredictionCast(t, LeagueSharp.Common.HitChance.VeryHigh); return; } else if (getSliderItem("HitChance") == 1) { QWER.SPredictionCast(t, LeagueSharp.Common.HitChance.High); return; } else if (getSliderItem("HitChance") == 2) { QWER.SPredictionCast(t, LeagueSharp.Common.HitChance.Medium); return; } } else { QWER.CastIfHitchanceEquals(target, LeagueSharp.Common.HitChance.High); } } }
public void CastSkillshot(Obj_AI_Hero t, Spell s, HitChance hc = HitChance.High) { s.SPredictionCast(t, hc); }
public static void CastSpell(Spell QWER, Obj_AI_Base target) { int predIndex = 0; HitChance hitchance = HitChance.Low; if (QWER.Slot == SpellSlot.Q) { predIndex = Config.Item("Qpred", true).GetValue <StringList>().SelectedIndex; if (Config.Item("QHitChance", true).GetValue <StringList>().SelectedIndex == 0) { hitchance = HitChance.VeryHigh; } else if (Config.Item("QHitChance", true).GetValue <StringList>().SelectedIndex == 1) { hitchance = HitChance.High; } else if (Config.Item("QHitChance", true).GetValue <StringList>().SelectedIndex == 2) { hitchance = HitChance.Medium; } } else if (QWER.Slot == SpellSlot.W) { predIndex = Config.Item("Wpred", true).GetValue <StringList>().SelectedIndex; if (Config.Item("WHitChance", true).GetValue <StringList>().SelectedIndex == 0) { hitchance = HitChance.VeryHigh; } else if (Config.Item("WHitChance", true).GetValue <StringList>().SelectedIndex == 1) { hitchance = HitChance.High; } else if (Config.Item("WHitChance", true).GetValue <StringList>().SelectedIndex == 2) { hitchance = HitChance.Medium; } } else if (QWER.Slot == SpellSlot.E) { predIndex = Config.Item("Epred", true).GetValue <StringList>().SelectedIndex; if (Config.Item("EHitChance", true).GetValue <StringList>().SelectedIndex == 0) { hitchance = HitChance.VeryHigh; } else if (Config.Item("EHitChance", true).GetValue <StringList>().SelectedIndex == 1) { hitchance = HitChance.High; } else if (Config.Item("EHitChance", true).GetValue <StringList>().SelectedIndex == 2) { hitchance = HitChance.Medium; } } else if (QWER.Slot == SpellSlot.R) { predIndex = Config.Item("Rpred", true).GetValue <StringList>().SelectedIndex; if (Config.Item("RHitChance", true).GetValue <StringList>().SelectedIndex == 0) { hitchance = HitChance.VeryHigh; } else if (Config.Item("RHitChance", true).GetValue <StringList>().SelectedIndex == 1) { hitchance = HitChance.High; } else if (Config.Item("RHitChance", true).GetValue <StringList>().SelectedIndex == 2) { hitchance = HitChance.Medium; } } if (predIndex == 4) { if (QWER.Type == SkillshotType.SkillshotCircle) { Core.PredictionAio.CCast(QWER, target, hitchance); } else if (QWER.Type == SkillshotType.SkillshotLine) { Core.PredictionAio.LCast(QWER, target, hitchance); } else { QWER.Cast(target); } } if (predIndex == 3) { SebbyLib.Movement.SkillshotType CoreType2 = SebbyLib.Movement.SkillshotType.SkillshotLine; bool aoe2 = false; if (QWER.Type == SkillshotType.SkillshotCircle) { //CoreType2 = SebbyLib.Movement.SkillshotType.SkillshotCircle; //aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) { aoe2 = true; } var predInput2 = new SebbyLib.Movement.PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = SebbyLib.Movement.Prediction.GetPrediction(predInput2); //var poutput2 = QWER.GetPrediction(target); if (QWER.Speed != float.MaxValue && OktwCommon.CollisionYasuo(Player.ServerPosition, poutput2.CastPosition)) { return; } if ((int)hitchance == 6) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.VeryHigh) { QWER.Cast(poutput2.CastPosition); } else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= SebbyLib.Movement.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if ((int)hitchance == 5) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if ((int)hitchance == 4) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.Medium) { QWER.Cast(poutput2.CastPosition); } } } else if (predIndex == 1) { SebbyLib.Prediction.SkillshotType CoreType2 = SebbyLib.Prediction.SkillshotType.SkillshotLine; bool aoe2 = false; if (QWER.Type == SkillshotType.SkillshotCircle) { CoreType2 = SebbyLib.Prediction.SkillshotType.SkillshotCircle; aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) { aoe2 = true; } var predInput2 = new SebbyLib.Prediction.PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = SebbyLib.Prediction.Prediction.GetPrediction(predInput2); //var poutput2 = QWER.GetPrediction(target); if (QWER.Speed != float.MaxValue && OktwCommon.CollisionYasuo(Player.ServerPosition, poutput2.CastPosition)) { return; } if ((int)hitchance == 6) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.VeryHigh) { QWER.Cast(poutput2.CastPosition); } else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= SebbyLib.Prediction.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if ((int)hitchance == 5) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if ((int)hitchance == 4) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.Medium) { QWER.Cast(poutput2.CastPosition); } } if (Game.Time - DrawSpellTime > 0.5) { DrawSpell = QWER; DrawSpellTime = Game.Time; } DrawSpellPos = poutput2; } else if (predIndex == 0) { QWER.CastIfHitchanceEquals(target, hitchance); } else if (predIndex == 2) { if (target is AIHeroClient && target.IsValid) { var t = target as AIHeroClient; QWER.SPredictionCast(t, hitchance); } else { QWER.CastIfHitchanceEquals(target, HitChance.High); } } }
public static void CastSpell(LeagueSharp.Common.Spell QWER, AIHeroClient target) { // Chat.Print("CastSpell"); if (getBoxItem(ThreshWarden.PredictConfig, "PredictionMode") == 2) { // Chat.Print("SDK"); SebbyLib.Movement.SkillshotType CoreType2 = SebbyLib.Movement.SkillshotType.SkillshotLine; bool aoe2 = false; if (QWER.Type == LeagueSharp.Common.SkillshotType.SkillshotCircle) { //CoreType2 = SebbyLib.Movement.SkillshotType.SkillshotCircle; //aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) { aoe2 = true; } var predInput2 = new SebbyLib.Movement.PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = ThreshWarden.Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = SebbyLib.Movement.Prediction.GetPrediction(predInput2); //var poutput2 = QWER.GetPrediction(target); if (QWER.Speed != float.MaxValue && SebbyLib.OktwCommon.CollisionYasuo(ThreshWarden.Player.ServerPosition, poutput2.CastPosition)) { return; } if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 0) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.VeryHigh) { QWER.Cast(poutput2.CastPosition); } else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= SebbyLib.Movement.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 1) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 2) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.Medium) { QWER.Cast(poutput2.CastPosition); } } } else if (ThreshWarden.getBoxItem(ThreshWarden.PredictConfig, "PredictionMode") == 1) { // Chat.Print("OKTW"); SebbyLib.Prediction.SkillshotType CoreType2 = SebbyLib.Prediction.SkillshotType.SkillshotLine; bool aoe2 = false; if (QWER.Type == LeagueSharp.Common.SkillshotType.SkillshotCircle) { CoreType2 = SebbyLib.Prediction.SkillshotType.SkillshotCircle; aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) { aoe2 = true; } var predInput2 = new SebbyLib.Prediction.PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = ThreshWarden.Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = SebbyLib.Prediction.Prediction.GetPrediction(predInput2); //var poutput2 = QWER.GetPrediction(target); if (QWER.Speed != float.MaxValue && SebbyLib.OktwCommon.CollisionYasuo(ThreshWarden.Player.ServerPosition, poutput2.CastPosition)) { return; } if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 0) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.VeryHigh) { QWER.Cast(poutput2.CastPosition); } else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= SebbyLib.Prediction.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 1) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 2) { if (poutput2.Hitchance >= SebbyLib.Prediction.HitChance.Medium) { QWER.Cast(poutput2.CastPosition); } } } else if (ThreshWarden.getBoxItem(ThreshWarden.PredictConfig, "PredictionMode") == 0) { // Chat.Print("Common"); if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 0) { QWER.CastIfHitchanceEquals(target, EloBuddy.SDK.Enumerations.HitChance.High); return; } else if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 1) { QWER.CastIfHitchanceEquals(target, EloBuddy.SDK.Enumerations.HitChance.High); return; } else if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 2) { QWER.CastIfHitchanceEquals(target, EloBuddy.SDK.Enumerations.HitChance.Medium); return; } } else if (getBoxItem(ThreshWarden.PredictConfig, "PredictionMode") == 3) { // Chat.Print("Prediction"); if (target is AIHeroClient && target.IsValid) { // var t = target as AIHeroClient; if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 0) { QWER.SPredictionCast(target, EloBuddy.SDK.Enumerations.HitChance.High); return; } else if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 1) { QWER.SPredictionCast(target, EloBuddy.SDK.Enumerations.HitChance.High); return; } else if (getBoxItem(ThreshWarden.PredictConfig, "HitChance") == 2) { QWER.SPredictionCast(target, EloBuddy.SDK.Enumerations.HitChance.Medium); return; } } else { QWER.CastIfHitchanceEquals(target, EloBuddy.SDK.Enumerations.HitChance.High); } } }
private void Harass() { AIHeroClient target = LeagueSharp.Common.TargetSelector.GetTarget(Q.Range, LeagueSharp.Common.TargetSelector.DamageType.Physical); float perc = config.Item("minmanaH", true).GetValue <Slider>().Value / 100f; if (player.Mana < player.MaxMana * perc) { return; } if (target == null) { return; } if (config.Item("useqH", true).GetValue <bool>() && Q.IsReady()) { var miniPred = MinionManager.GetMinions( Orbwalking.GetRealAutoAttackRange(player), MinionTypes.All, MinionTeam.NotAlly) .FirstOrDefault( minion => minion.Health > 5 && HealthPrediction.GetHealthPrediction( minion, (int)(player.AttackCastDelay * 1000) - 100 + Game.Ping / 2 + 1000 * (int)player.Distance(minion) / (int)Orbwalking.GetMyProjectileSpeed()) < 0); var priortarg = orbwalker.GetTarget(); var canHArass = priortarg != null && !(priortarg is AIHeroClient); if (canHArass || (!canHArass && miniPred == null)) { if (Program.IsSPrediction) { Q.SPredictionCast(target, HitChance.High); } else { var targQ = Q.GetPrediction(target); if (Q.Range - 100 > targQ.CastPosition.Distance(player.Position) && targQ.Hitchance >= HitChance.High) { Q.Cast(targQ.CastPosition); } } } } if (config.Item("usewH", true).GetValue <bool>() && W.IsReady()) { if (Program.IsSPrediction) { W.SPredictionCast(target, HitChance.High); } else { var tarPered = W.GetPrediction(target); if (W.Range - 80 > tarPered.CastPosition.Distance(player.Position) && tarPered.Hitchance >= HitChance.High) { W.Cast(tarPered.CastPosition); } } } }
private void Combo() { AIHeroClient target = getTarget(); if (target == null) { return; } if (config.Item("useItems").GetValue <bool>()) { ItemHandler.UseItems(target, config, ComboDamage(target)); } if (config.Item("usee", true).GetValue <bool>() && player.HasBuff("KennenLightningRush") && player.Health > target.Health && !target.UnderTurret(true) && target.Distance(Game.CursorPos) < 250f) { orbwalker.SetMovement(false); EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target); } bool hasIgnite = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerDot")) == SpellState.Ready; var combodamage = ComboDamage(target); var ignitedmg = (float)player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); if (config.Item("useIgnite").GetValue <bool>() && ignitedmg > target.Health && hasIgnite && !Q.CanCast(target) && !W.IsReady()) { player.Spellbook.CastSpell(player.GetSpellSlot("SummonerDot"), target); } if (config.Item("useq", true).GetValue <bool>() && Q.CanCast(target) && Orbwalking.CanMove(100) && !target.IsDashing()) { if (Program.IsSPrediction) { Q.SPredictionCast(target, HitChance.High); } else { Q.CastIfHitchanceEquals(target, HitChance.High); } } if (config.Item("usew", true).GetValue <bool>() && W.IsReady()) { if (player.HasBuff("KennenShurikenStorm")) { if (HeroManager.Enemies.Count(e => e.Distance(player) < R.Range && MarkOfStorm(e) > 0) == player.CountEnemiesInRange(R.Range)) { W.Cast(); } } else if (W.Range > player.Distance(target) && MarkOfStorm(target) > 0) { W.Cast(); } } if (config.Item("usee", true).GetValue <bool>() && !target.UnderTurret(true) && E.IsReady() && (player.Distance(target) < 80 || (!player.HasBuff("KennenLightningRush") && !Q.CanCast(target) && config.Item("useemin", true).GetValue <Slider>().Value < player.Health / player.MaxHealth * 100 && MarkOfStorm(target) > 0 && CombatHelper.IsPossibleToReachHim(target, 1f, new float[5] { 2f, 2f, 2f, 2f, 2f }[Q.Level - 1])))) { E.Cast(); } if (R.IsReady() && !player.HasBuffOfType(BuffType.Snare) && (config.Item("user", true).GetValue <Slider>().Value <= player.CountEnemiesInRange(config.Item("userrange", true).GetValue <Slider>().Value) || (config.Item("usertarget", true).GetValue <bool>() && player.CountEnemiesInRange(config.Item("userrange", true).GetValue <Slider>().Value) == 1 && combodamage + player.GetAutoAttackDamage(target) * 3 > target.Health && !Q.CanCast(target) && player.Distance(target) < config.Item("userrange", true).GetValue <Slider>().Value)) || (config.Item("userLow", true).GetValue <Slider>().Value <= HeroManager.Enemies.Count( e => e.IsValidTargetLS(config.Item("userrange", true).GetValue <Slider>().Value) && e.HealthPercent < 75))) { R.Cast(); } }
public void CastSkillshot(Obj_AI_Hero t, Spell s, HitChance hc = HitChance.High) { if (!s.IsSkillshot) return; s.SPredictionCast(t, hc); }
/// <summary> /// Quick and Easy Spellcasts params for Lux /// </summary> /// <param name="target"></param> Which unit should we cast spells on /// <param name="range"></param> Range check for targets /// <param name="spellslot"></param> Which spellslot /// <param name="collision"></param> Collision Check for Q usage /// <param name="count"></param> Only use said ability if it can hit X amount of enemies /// <param name="objectcheck"></param> Objectcheck for E usage public static void SpellCast(Obj_AI_Hero target, float range, Spell spellslot, bool collision, byte count, bool objectcheck, HitChance Hitchance) { //Sprediction SpellCast if (spellslot.IsReady() && target.IsValidTarget(range)) { spellslot.SPredictionCast(target, Hitchance, 0, count); } if (collision) { Q.SetSkillshot(0.25f, 150f, 1200f, false, SkillshotType.SkillshotLine); } //Collision check using Common.Prediction var qcollision = Q.GetCollision(player.Position.To2D(), new List<Vector2> { target.Position.To2D() }); var minioncol = qcollision.Where(x => (x is Obj_AI_Hero) && x.IsEnemy).Count(); //Sprediction - Collision Cast if (spellslot.IsReady() && target.IsValidTarget(range) && collision && minioncol <= 1) { spellslot.SPredictionCast(target, Hitchance, 0, count); } //Insert E cast information if (Lux_E == null && spellslot.IsReady() && objectcheck && target.IsValidTarget(E.Range)) { spellslot.SPredictionCast(target, Hitchance, 0, count); } }
public static void CastSpell(Spell QWER, Obj_AI_Base target) { if (getSliderItem("PredictionMODE") == 3) { SebbyLib.Movement.SkillshotType CoreType2 = SebbyLib.Movement.SkillshotType.SkillshotLine; bool aoe2 = false; if (QWER.Type == SkillshotType.SkillshotCircle) { CoreType2 = SebbyLib.Movement.SkillshotType.SkillshotCircle; aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) aoe2 = true; var predInput2 = new SebbyLib.Movement.PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = SebbyLib.Movement.Prediction.GetPrediction(predInput2); if (QWER.Speed != float.MaxValue && OktwCommon.CollisionYasuo(Player.ServerPosition, poutput2.CastPosition)) return; if (getSliderItem("HitChance") == 0) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.VeryHigh) QWER.Cast(poutput2.CastPosition); else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= SebbyLib.Movement.HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getSliderItem("HitChance") == 1) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.High) QWER.Cast(poutput2.CastPosition); } else if (getSliderItem("HitChance") == 2) { if (poutput2.Hitchance >= SebbyLib.Movement.HitChance.Medium) QWER.Cast(poutput2.CastPosition); } } if (getSliderItem("PredictionMODE") == 1) { var CoreType2 = Prediction.SkillshotType.SkillshotLine; var aoe2 = false; if (QWER.Type == SkillshotType.SkillshotCircle) { CoreType2 = Prediction.SkillshotType.SkillshotCircle; aoe2 = true; } if (QWER.Width > 80 && !QWER.Collision) aoe2 = true; var predInput2 = new PredictionInput { Aoe = aoe2, Collision = QWER.Collision, Speed = QWER.Speed, Delay = QWER.Delay, Range = QWER.Range, From = Player.ServerPosition, Radius = QWER.Width, Unit = target, Type = CoreType2 }; var poutput2 = Prediction.Prediction.GetPrediction(predInput2); if (QWER.Speed != float.MaxValue && OktwCommon.CollisionYasuo(Player.ServerPosition, poutput2.CastPosition)) return; if (getSliderItem("HitChance") == 0) { if (poutput2.Hitchance >= HitChance.VeryHigh) QWER.Cast(poutput2.CastPosition); else if (predInput2.Aoe && poutput2.AoeTargetsHitCount > 1 && poutput2.Hitchance >= HitChance.High) { QWER.Cast(poutput2.CastPosition); } } else if (getSliderItem("HitChance") == 1) { if (poutput2.Hitchance >= HitChance.High) QWER.Cast(poutput2.CastPosition); } else if (getSliderItem("HitChance") == 2) { if (poutput2.Hitchance >= HitChance.Medium) QWER.Cast(poutput2.CastPosition); } if (Game.Time - DrawSpellTime > 0.5) { DrawSpell = QWER; DrawSpellTime = Game.Time; } DrawSpellPos = poutput2; } if (getSliderItem("PredictionMODE") == 0) { if (getSliderItem("HitChance") == 0) { QWER.CastIfHitchanceEquals(target, LeagueSharp.Common.HitChance.VeryHigh); } else if (getSliderItem("HitChance") == 1) { QWER.CastIfHitchanceEquals(target, LeagueSharp.Common.HitChance.High); } else if (getSliderItem("HitChance") == 2) { QWER.CastIfHitchanceEquals(target, LeagueSharp.Common.HitChance.Medium); } } if (getSliderItem("PredictionMODE") == 2) { if (target is AIHeroClient && target.IsValid) { var t = target as AIHeroClient; if (getSliderItem("HitChance") == 0) { QWER.SPredictionCast(t, LeagueSharp.Common.HitChance.VeryHigh); } else if (getSliderItem("HitChance") == 1) { QWER.SPredictionCast(t, LeagueSharp.Common.HitChance.High); } else if (getSliderItem("HitChance") == 2) { QWER.SPredictionCast(t, LeagueSharp.Common.HitChance.Medium); } } else { QWER.CastIfHitchanceEquals(target, LeagueSharp.Common.HitChance.High); } } }