private static Render.Sprite loadleaguesharp() { _posLsharp = GetScaledVector(_posLsharp); var loadlsharp = new Render.Sprite(Resources.lsharpicon, _posLsharp) { Scale = _scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadlsharp.Position = GetPosition(loadlsharp.Width - 700); loadlsharp.Show(); loadlsharp.Add(0); return loadlsharp; }
private static Render.Sprite loadrecordicon() { _posrecord = GetScaledVector(_posrecord); var loadrecord = new Render.Sprite(Resources.record, _posrecord) { Scale = Scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadrecord.Position = GetPosition(loadrecord.Width - 826); loadrecord.Show(); loadrecord.VisibleCondition += s => recordingbool; loadrecord.Add(0); _posrecord = GetScaledVector(_posrecord); var loadrecord2 = new Render.Sprite(Resources.disabled2, _posrecord) { Scale = Scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadrecord2.Position = GetPosition(loadrecord2.Width - 826); loadrecord2.Show(); loadrecord2.VisibleCondition += s => !recordingbool; loadrecord2.Add(0); return loadrecord; }
private static Render.Sprite Loadvolup() { _posvolu = GetScaledVector(_posvolu); var loadvolup = new Render.Sprite(Resources.volup, _posvolu) { Scale = Scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadvolup.Position = GetPosition(loadvolup.Width + 300); loadvolup.Show(); loadvolup.Add(0); return loadvolup; }
private static Render.Sprite Loadvoldown() { _posvold = GetScaledVector(_posvold); var loadvoldown = new Render.Sprite(Resources.voldown, _posvold) { Scale = Scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadvoldown.Position = GetPosition(loadvoldown.Width + 400); loadvoldown.Show(); loadvoldown.Add(0); return loadvoldown; }
private static Render.Sprite Loadspotify() { _posspotify = GetScaledVector(_posspotify); var loadspotify = new Render.Sprite(Resources.spotify, _posspotify) { Scale = Scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadspotify.Position = GetPosition(loadspotify.Width - 300); loadspotify.Show(); loadspotify.Add(0); return loadspotify; }
private static Render.Sprite Loadprev() { _posprev = GetScaledVector(_posprev); var loadprev = new Render.Sprite(Resources.rewind, _posprev) { Scale = Scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadprev.Position = GetPosition(loadprev.Width + 150); loadprev.Show(); loadprev.Add(0); return loadprev; }
private static Render.Sprite Loadnext() { _posnext = GetScaledVector(_posnext); var loadnext = new Render.Sprite(Resources.forward, _posnext) { Scale = Scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadnext.Position = GetPosition(loadnext.Width - 150); loadnext.Show(); loadnext.Add(0); return loadnext; }
private static Render.Sprite LoadHUD() { _pos = GetScaledVector(_pos); var loadHud = new Render.Sprite(Properties.Resources.HUD, _pos) { Scale = _scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadHud.Position = GetPosition(loadHud.Width); loadHud.Show(); loadHud.Add(0); return loadHud; }
private static Render.Sprite loadFrame() { var load = new Render.Sprite(Resources.tsframe, new SharpDX.Vector2(0, 0)) { Color = new SharpDX.ColorBGRA(255f, 255f, 255f, 20f) }; load.Position = new SharpDX.Vector2((int)(Drawing.Width * 0.628), (int)(Drawing.Height - 102)); load.Show(); load.Add(0); return load; }
private static Render.Sprite loadplay() { _posplay = GetScaledVector(_posplay); var loadplay = new Render.Sprite(Resources.play, _posplay) { Scale = _scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadplay.Position = GetPosition(loadplay.Width); loadplay.Show(); loadplay.Add(0); return loadplay; }
private static Render.Sprite loaditunes() { _positunes = GetScaledVector(_positunes); var loaditunes = new Render.Sprite(Resources.itunes, _positunes) { Scale = _scale, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loaditunes.Position = GetPosition(loaditunes.Width - 300); loaditunes.Show(); loaditunes.Add(0); return loaditunes; }
private static Render.Sprite loadbutton() { _posbutton = GetScaledVector(_posbutton, _scaleicon); var loadbutton = new Render.Sprite(Resources.elosharp, _posbutton) { Scale = _scaleicon, Color = new ColorBGRA(255f, 255f, 255f, 20f) }; loadbutton.Position = GetPosition(loadbutton.Width - 600, 13); loadbutton.Show(); loadbutton.Add(0); return loadbutton; }
private static void Drawsprite(Bitmap bitmap, Vector2 position, Vector2 position2) { _posbutton = GetScaledVector(_posbutton, _scalesprites); var loadnewsprite = new Render.Sprite(bitmap, position) { Scale = _scalesprites, Color = new ColorBGRA(255f, 255f, 255f, 0.7f), Position = position2, VisibleCondition = sender => !disabletext }; loadnewsprite.Show(); loadnewsprite.Add(0); }