public void UseItem(int id, Obj_AI_Hero target = null) { if (Items.HasItem(id) && Items.CanUseItem(id)) { Items.UseItem(id, target); } }
public static float GetItemsDamage(Obj_AI_Hero target) { double damage = 0; if (Items.HasItem(odins.Id) && Items.CanUseItem(odins.Id)) { damage += Damage.GetItemDamage(player, target, Damage.DamageItems.OdingVeils); } if (Items.HasItem(hexgun.Id) && Items.CanUseItem(hexgun.Id)) { damage += Damage.GetItemDamage(player, target, Damage.DamageItems.Hexgun); } if (Items.HasItem(lich.Id) && Items.CanUseItem(lich.Id)) { damage += player.CalcDamage(target, Damage.DamageType.Magical, player.BaseAttackDamage * 0.75 + player.FlatMagicDamageMod * 0.5); } if (Items.HasItem(Dfg.Id) && Items.CanUseItem(Dfg.Id)) { damage = damage * 1.2; damage += Damage.GetItemDamage(player, target, Damage.DamageItems.Dfg); } if (Items.HasItem(Bft.Id) && Items.CanUseItem(Bft.Id)) { damage = damage * 1.2; damage += Damage.GetItemDamage(player, target, Damage.DamageItems.BlackFireTorch); } if (Items.HasItem(tiamat.Id) && Items.CanUseItem(tiamat.Id)) { damage += Damage.GetItemDamage(player, target, Damage.DamageItems.Tiamat); } if (Items.HasItem(hydra.Id) && Items.CanUseItem(hydra.Id)) { damage += Damage.GetItemDamage(player, target, Damage.DamageItems.Hydra); } if (Items.HasItem(bilgewater.Id) && Items.CanUseItem(bilgewater.Id)) { damage += Damage.GetItemDamage(player, target, Damage.DamageItems.Bilgewater); } if (Items.HasItem(botrk.Id) && Items.CanUseItem(botrk.Id)) { damage += Damage.GetItemDamage(player, target, Damage.DamageItems.Botrk); } if (Items.HasItem(sheen.Id) && (Items.CanUseItem(sheen.Id) || player.HasBuff("sheen", true))) { damage += player.CalcDamage(target, Damage.DamageType.Physical, player.BaseAttackDamage); } if (Items.HasItem(gaunlet.Id) && Items.CanUseItem(gaunlet.Id)) { damage += player.CalcDamage(target, Damage.DamageType.Physical, player.BaseAttackDamage * 1.25); } if (Items.HasItem(trinity.Id) && Items.CanUseItem(trinity.Id)) { damage += player.CalcDamage(target, Damage.DamageType.Physical, player.BaseAttackDamage * 2); } return((float)damage); }
public static void castHydra(Obj_AI_Hero target) { if (player.Distance(target) < hydra.Range && !LeagueSharp.Common.Orbwalking.CanAttack()) { if (Items.HasItem(tiamat.Id) && Items.CanUseItem(tiamat.Id)) { Items.UseItem(tiamat.Id); } if (Items.HasItem(hydra.Id) && Items.CanUseItem(hydra.Id)) { Items.UseItem(hydra.Id); } } }
private static void Game_OnUpdate(EventArgs args) { if (!Program.getKeyBindItem(ItemMenu, "UseItems")) { return; } foreach (var item in ItemList. Where(x => LCItems.HasItem(x.Id) && LCItems.CanUseItem(x.Id))) { if (Program.getCheckBoxItem(ItemMenu, "Use" + item.Name)) { UseItem(item.Id, item.Range); } } }
private static void Game_OnUpdate(EventArgs args) { if (!config.IsActive("UseItems")) { return; } foreach (var item in ItemList. Where(x => LCItems.HasItem(x.Id) && LCItems.CanUseItem(x.Id))) { if (config.IsBool("Use" + item.Name)) { UseItem(item.Id, item.Range); } } }
public static void UseItems(Obj_AI_Hero target) { if (player.BaseSkinName != "Renekton") { castHydra(target); } if (Items.HasItem(hexmk2.Id) && Items.CanUseItem(hexmk2.Id)) { if (ARAMSimulator.balance > -50) { hexmk2.Cast(target.Position); } else { hexmk2.Cast(player.Position.Extend(ARAMSimulator.fromNex.Position, 677)); } } if (Items.HasItem(Zhonya.Id) && Items.CanUseItem(Zhonya.Id)) { if (player.HealthPercent < 30 && ARAMSimulator.balance < -60) { Items.UseItem(Zhonya.Id); } } if (Items.HasItem(locket.Id) && Items.CanUseItem(locket.Id)) { if (player.HealthPercent < 80 && player.CountEnemiesInRange(550) > 0) { Items.UseItem(locket.Id); } } if (Items.HasItem(randuins.Id) && Items.CanUseItem(randuins.Id)) { if (player.Distance(target) < randuins.Range && player.Distance(target) > player.AttackRange + 100) { Items.UseItem(randuins.Id); } } if (Items.HasItem(odins.Id) && Items.CanUseItem(odins.Id)) { if (player.Distance(target) < odins.Range && (player.CountEnemiesInRange(odins.Range) > 1 || target.Health < Damage.GetItemDamage(player, target, Damage.DamageItems.OdingVeils))) { Items.UseItem(odins.Id); } } if (Items.HasItem(bilgewater.Id) && Items.CanUseItem(bilgewater.Id)) { bilgewater.Cast(target); } if (Items.HasItem(botrk.Id) && Items.CanUseItem(botrk.Id) && (player.Health < player.MaxHealth / 2 || Damage.GetItemDamage(player, target, Damage.DamageItems.Botrk) < target.Health)) { botrk.Cast(target); } if (Items.HasItem(hexgun.Id) && Items.CanUseItem(hexgun.Id)) { hexgun.Cast(target); } if (Items.HasItem(Dfg.Id) && Items.CanUseItem(Dfg.Id)) { Dfg.Cast(target); } if (Items.HasItem(Bft.Id) && Items.CanUseItem(Bft.Id)) { Bft.Cast(target); } if (Items.HasItem(youmuu.Id) && Items.CanUseItem(youmuu.Id) && player.Distance(target) < player.AttackRange + 50) { youmuu.Cast(); } if (Items.HasItem(banner.Id) && Items.CanUseItem(banner.Id)) { var min = MinionManager.GetMinions(500, MinionTypes.Ranged, MinionTeam.Ally).FirstOrDefault(); if (min != null && min.HealthPercent > 75) { banner.Cast(min); } } if (Items.HasItem(hexmk1.Id) && Items.CanUseItem(hexmk1.Id)) { hexmk1.Cast(target.Position); } }
public bool CanUseItem(int id) { return(Items.HasItem(id) && Items.CanUseItem(id)); }
public static void UseItems(Obj_AI_Hero target) { if (player.BaseSkinName != "Renekton") { castHydra(target); } if (Items.HasItem(Zhonya.Id) && Items.CanUseItem(Zhonya.Id)) { if (player.HealthPercent < 30 && ARAMSimulator.balance < -60) { Items.UseItem(Zhonya.Id); } } if (Items.HasItem(locket.Id) && Items.CanUseItem(locket.Id)) { if (player.HealthPercent < 80 && player.CountEnemiesInRange(550) > 0) { Items.UseItem(locket.Id); } } if (Items.HasItem(randuins.Id) && Items.CanUseItem(randuins.Id)) { if (player.Distance(target) < randuins.Range && player.Distance(target) > player.AttackRange + 100) { Items.UseItem(randuins.Id); } } if (Items.HasItem(odins.Id) && Items.CanUseItem(odins.Id)) { if (player.Distance(target) < odins.Range && (player.CountEnemiesInRange(odins.Range) > 1 || target.Health < Damage.GetItemDamage(player, target, Damage.DamageItems.OdingVeils))) { Items.UseItem(odins.Id); } } if (Items.HasItem(bilgewater.Id) && Items.CanUseItem(bilgewater.Id)) { bilgewater.Cast(target); } if (Items.HasItem(botrk.Id) && Items.CanUseItem(botrk.Id) && (player.Health < player.MaxHealth / 2 || Damage.GetItemDamage(player, target, Damage.DamageItems.Botrk) < target.Health)) { botrk.Cast(target); } if (Items.HasItem(hexgun.Id) && Items.CanUseItem(hexgun.Id)) { hexgun.Cast(target); } if (Items.HasItem(Dfg.Id) && Items.CanUseItem(Dfg.Id)) { Dfg.Cast(target); } if (Items.HasItem(Bft.Id) && Items.CanUseItem(Bft.Id)) { Bft.Cast(target); } if (Items.HasItem(youmuu.Id) && Items.CanUseItem(youmuu.Id) && player.Distance(target) < player.AttackRange + 50) { youmuu.Cast(); } }