void QuitGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { const string message = "Are you sure you want to return to the main menu?"; MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen(message, true); confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted; ScreenManager.AddScreen(confirmQuitMessageBox, ControllingPlayer); }
protected void OnCancel(object sender, PlayerIndexEventArgs e) { OnCancel(e.PlayerIndex); }
void ControlsGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { ScreenManager.AddScreen(new ControlScreen(), e.PlayerIndex); }
void OptionsGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { ScreenManager.AddScreen(new OptionsMenuScreen(), e.PlayerIndex); }
void ConfirmQuitMessageBoxAccepted(object sender, PlayerIndexEventArgs e) { //LoadingScreen.Load(ScreenManager, true, null, new MainMenuScreen()); }