private void InitializeVariables() { this.overlay = new Overlay(); textPreview = new BattleDialoguePreview(); parser = ParserReduced.Instance; byteView = true; }
// Constructor public BattleDialogue(int index, int pointerOffset, int baseOffset) { this.Index = index; this.pointerOffset = pointerOffset; this.baseOffset = baseOffset; this.parser = ParserReduced.Instance; ReadFromROM(); }