public MemorySegmentCollection(MemoryChunk chunk, bool recycle) : this(new List <MemoryChunk> { chunk }, recycle) { }
public LazinatorMemory(MemoryChunk memoryChunk) : this(memoryChunk, 0, memoryChunk.ReadOnlyMemory.Length) { }
public override void AppendMemoryChunk(MemoryChunk memoryChunk) { base.AppendMemoryChunk(memoryChunk); Segments.Add(new MemoryBlockIDAndSlice(memoryChunk.MemoryBlockID, 0, memoryChunk.Length)); }
public LazinatorMemory(MemoryChunk memoryChunk, long length) : this(memoryChunk, 0, length) { }