コード例 #1
0
        private void connectionEstablished(Connection con, ConnectionType conType)
        {
            int turn = r.Next(2);

            richTextBox1.Text += $"Connected{con.IPRemoteEndPoint}" + Environment.NewLine;
            if (p1 == null)
            {
                p1       = new Player(con);
                p1.ready = false;
            }
            else
            {
                p2       = new Player(con);
                p2.ready = false;
            }
            con.RegisterRawDataHandler("Image", (RawData, connection) =>
            {
                if (connection == p1.con)
                {
                    p1.pic = ImageConvert.bytes2Image(RawData.Data);
                }
                else
                {
                    p2.pic = ImageConvert.bytes2Image(RawData.Data);
                    p1.con.SendRawData("image", ImageConvert.image2Bytes(p2.pic));
                    p2.con.SendRawData("image", ImageConvert.image2Bytes(p1.pic));
                    if (turn == 1)
                    {
                        p1.FirstTurn = true;
                        p1.con.SendRawData("firstTurn", RawDataConverter.GetBytes(true));
                        p1.turn = true;
                    }
                    else
                    {
                        p2.FirstTurn = true;
                        p2.con.SendRawData("firstTurn", RawDataConverter.GetBytes(true));
                        p2.turn = false;
                    }
                }
            });
            con.RegisterRawDataHandler("Nick", (RawData, connection) =>
            {
                if (connection == p1.con)
                {
                    p1.nick = RawData.ToUTF8String();
                }
                else
                {
                    p2.nick = RawData.ToUTF8String();
                    p1.con.SendRawData("nick", Encoding.UTF8.GetBytes(p2.nick));
                    p2.con.SendRawData("nick", Encoding.UTF8.GetBytes(p1.nick));
                }
            });
            con.RegisterRawDataHandler("Ready", (RawData, connection) =>
            {
                if (connection == p1.con)
                {
                    p1.ready = RawData.ToBoolean();
                    if (p2 != null)
                    {
                        p1.con.SendRawData("ready", RawDataConverter.GetBytes(p2.ready));
                    }
                    p2.con.SendRawData("ready", RawDataConverter.GetBytes(p1.ready));
                }
                else
                {
                    p2.ready = RawData.ToBoolean();
                    p1.con.SendRawData("ready", RawDataConverter.GetBytes(p2.ready));
                    p2.con.SendRawData("ready", RawDataConverter.GetBytes(p1.ready));
                }
            });
            con.RegisterRawDataHandler("mapUpdate", (RawData, connection) =>
            {
                char[] newmap = RawData.ToUTF8String().ToArray();
                for (int i = 0; i < 9; i++)
                {
                    map[i] = int.Parse(newmap[i].ToString());
                }
                string mapString = "";
                for (int i = 0; i < 9; i++)
                {
                    mapString += map[i].ToString();
                }
                if (connection == p1.con)
                {
                    p1.turn = false;
                    p2.turn = true;
                    p1.con.SendRawData("Turn", RawDataConverter.GetBytes(p1.turn));
                    p2.con.SendRawData("Turn", RawDataConverter.GetBytes(p2.turn));
                    p2.con.SendRawData("MapUpdate", Encoding.UTF8.GetBytes(mapString));
                }
                else
                {
                    p2.turn = false;
                    p1.turn = true;
                    p1.con.SendRawData("Turn", RawDataConverter.GetBytes(p1.turn));
                    p2.con.SendRawData("Turn", RawDataConverter.GetBytes(p2.turn));
                    p1.con.SendRawData("MapUpdate", Encoding.UTF8.GetBytes(mapString));
                }
                if (checkGameWin() == 1 && p1.FirstTurn)
                {
                    p1.con.SendRawData("win", RawDataConverter.GetBytes(true));
                    p2.con.SendRawData("lose", RawDataConverter.GetBytes(true));
                    map = new int[]
                    { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
                }
                else if (checkGameWin() == 2 && p2.FirstTurn)
                {
                    p1.con.SendRawData("win", RawDataConverter.GetBytes(true));
                    p2.con.SendRawData("lose", RawDataConverter.GetBytes(true));
                    map = new int[]
                    { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
                }
                else if (checkGameWin() == 1 && p2.FirstTurn)
                {
                    p2.con.SendRawData("win", RawDataConverter.GetBytes(true));
                    p1.con.SendRawData("lose", RawDataConverter.GetBytes(true));
                    map = new int[]
                    { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
                }
                else if (checkGameWin() == 2 && p1.FirstTurn)
                {
                    p2.con.SendRawData("win", RawDataConverter.GetBytes(true));
                    p1.con.SendRawData("lose", RawDataConverter.GetBytes(true));
                    map = new int[]
                    { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
                }
            }
                                       );
        }
コード例 #2
0
ファイル: Form3.cs プロジェクト: alxim41k/MiniGames_project
        public Form3(int port, string ip, Image localpic, string localnick, int rounds)
        {
            win           = false;
            lose          = false;
            Turn          = false;
            firstTurn     = false;
            score         = 0;
            enemyScore    = 0;
            game          = true;
            this.rounds   = rounds;
            localNickName = localnick;
            localImage    = localpic;
            ConnectionResult connectionResult = ConnectionResult.TCPConnectionNotAlive;

            connection = ConnectionFactory.CreateTcpConnection(ip, port, out connectionResult);
            if (connectionResult == ConnectionResult.Connected)
            {
                MessageBox.Show("Connected", "connected");
            }
            InitializeComponent();
            pictureBox2.Image    = localImage;
            pictureBox1.SizeMode = PictureBoxSizeMode.StretchImage;
            pictureBox2.SizeMode = PictureBoxSizeMode.StretchImage;
            label1.Text          = localnick;
            connection.SendRawData("Image", ImageConvert.image2Bytes(localImage));
            connection.SendRawData("Nick", Encoding.UTF8.GetBytes(localNickName));
            connection.RegisterRawDataHandler("image", (RawData, con) =>
            {
                enemyImage        = ImageConvert.bytes2Image(RawData.Data);
                pictureBox1.Image = enemyImage;
            });
            connection.RegisterRawDataHandler("nick", (RawData, con) =>
            {
                EnemyNickName = Encoding.UTF8.GetString(RawData.Data);
                label2.Text   = EnemyNickName;
            });
            connection.RegisterRawDataHandler("ready", (RawData, con) =>
            {
                enemyReady       = RawData.ToBoolean();
                label2.ForeColor = Color.Green;
            });
            connection.RegisterRawDataHandler("Turn", (RawData, con) =>
            {
                Turn = RawData.ToBoolean();
            });
            connection.RegisterRawDataHandler("firstTurn", (Rawdata, con) =>
            {
                firstTurn = Rawdata.ToBoolean();
                Turn      = true;
            });
            connection.RegisterRawDataHandler("MapUpdate", (RawData, con) =>
            {
                char[] newmap = RawData.ToUTF8String().ToArray();
                for (int i = 0; i < 9; i++)
                {
                    map[i] = int.Parse(newmap[i].ToString());
                }
                for (int i = 0; i < 9; i++)
                {
                    if (map[i] == 1)
                    {
                        panel1.Controls[i].BackgroundImage = Properties.Resources.Cross;
                    }
                    else if (map[i] == 2)
                    {
                        panel1.Controls[i].BackgroundImage = Properties.Resources.Circle;
                    }
                }
            });
            connection.RegisterRawDataHandler("win", (RawData, Con) =>
            {
                score      += 1;
                label3.Text = score.ToString();
                ClearMap();
            });
            connection.RegisterRawDataHandler("lose", (RawData, Con) =>
            {
                enemyScore += 1;
                label4.Text = enemyScore.ToString();
                ClearMap();
            });
            label1.ForeColor = Color.Red;
            label2.ForeColor = Color.Red;
        }