public MinecraftClient(Socket socket, DxEncryptPipe encryptPipe, CancellationToken disconnectToken, PacketSelector selector, KeyPair keyPair) : base(socket, encryptPipe, disconnectToken) { _selector = selector; _encryptPipe = encryptPipe; VerifyToken = new byte[4]; RandomUtils.Random.NextBytes(VerifyToken); KeyPair = keyPair; }
public MinecraftServer() { _selector = new PacketSelector(); _keyPair = new KeyPair(); }