public static Option <Validation <FAIL, B> > Sequence <FAIL, A, B>(this Validation <FAIL, A> ta, Func <A, Option <B> > f) => ta.Map(f).Sequence();
public static Option <Validation <MonoidFail, FAIL, B> > Sequence <MonoidFail, FAIL, A, B>(this Validation <MonoidFail, FAIL, A> ta, Func <A, Option <B> > f) where MonoidFail : struct, Monoid <FAIL>, Eq <FAIL> => ta.Map(f).Traverse(Prelude.identity);
public static Eff <RT, Validation <FAIL, B> > Sequence <RT, FAIL, A, B>(this Validation <FAIL, A> ta, Func <A, Eff <RT, B> > f) where RT : struct => ta.Map(f).Sequence();
public static Eff <RT, Validation <MonoidFail, FAIL, B> > Sequence <RT, MonoidFail, FAIL, A, B>(this Validation <MonoidFail, FAIL, A> ta, Func <A, Eff <RT, B> > f) where RT : struct where MonoidFail : struct, Monoid <FAIL>, Eq <FAIL> => ta.Map(f).Sequence();
public static Validation <Fail, Validation <Fail, B> > Sequence <Fail, A, B>(this Validation <Fail, A> ta, Func <A, Validation <Fail, B> > f) => ta.Map(f).Sequence();
public static Validation <Fail, Validation <MonoidFail, Fail, B> > Sequence <MonoidFail, Fail, A, B>(this Validation <MonoidFail, Fail, A> ta, Func <A, Validation <Fail, B> > f) where MonoidFail : struct, Monoid <Fail>, Eq <Fail> => ta.Map(f).Traverse(Prelude.identity);
public static TryAsync <Validation <FAIL, B> > Sequence <FAIL, A, B>(this Validation <FAIL, A> ta, Func <A, TryAsync <B> > f) => ta.Map(f).Sequence();
public static EitherAsync <L, Validation <FAIL, B> > Sequence <FAIL, L, A, B>(this Validation <FAIL, A> ta, Func <A, EitherAsync <L, B> > f) => ta.Map(f).Sequence();
public static Que <Validation <FAIL, B> > Sequence <FAIL, A, B>(this Validation <FAIL, A> ta, Func <A, Que <B> > f) => ta.Map(f).Traverse(Prelude.identity);
public static Aff <Validation <MonoidFail, FAIL, B> > Sequence <MonoidFail, FAIL, A, B>(this Validation <MonoidFail, FAIL, A> ta, Func <A, Aff <B> > f) where MonoidFail : struct, Monoid <FAIL>, Eq <FAIL> => ta.Map(f).Sequence();
public static IEnumerable <Validation <MonoidFail, Fail, B> > Sequence <MonoidFail, Fail, A, B>(this Validation <MonoidFail, Fail, A> ma, Func <A, IEnumerable <B> > f) where MonoidFail : struct, Monoid <Fail>, Eq <Fail> => ma.Map(f).Traverse(Prelude.identity);
public static IEnumerable <Validation <Fail, B> > Sequence <Fail, A, B>(this Validation <Fail, A> ma, Func <A, IEnumerable <B> > f) => ma.Map(f).Sequence();
public static HashSet <Validation <FAIL, B> > Sequence <FAIL, A, B>(this Validation <FAIL, A> ta, Func <A, HashSet <B> > f) => ta.Map(f).Sequence();
public static ValueTask <Validation <FAIL, B> > Sequence <FAIL, A, B>(this Validation <FAIL, A> ta, Func <A, ValueTask <B> > f) => ta.Map(f).Sequence();
public static Aff <RT, Validation <FAIL, B> > Sequence <RT, FAIL, A, B>(this Validation <FAIL, A> ta, Func <A, Aff <RT, B> > f) where RT : struct, HasCancel <RT> => ta.Map(f).Sequence();