static IActorDispatch GetDispatcher(ProcessId pid, ActorItem current, ProcessId orig) { if (pid == ProcessId.Top) { if (current.Inbox is ILocalActorInbox) { return(new ActorDispatchLocal(current)); } else { return(cluster.Match <IActorDispatch>( Some: c => new ActorDispatchRemote(orig, c), None: () => new ActorDispatchNotExist(orig))); } } else { var child = pid.Head().GetName().Value; if (current.Actor.Children.ContainsKey(child)) { var process = current.Actor.Children[child]; return(GetDispatcher(pid.Tail(), process, orig)); } else { return(new ActorDispatchNotExist(orig)); } } }
private Option <ActorItem> GetItem(ProcessId pid, ActorItem current) { if (pid == ProcessId.Top) { return(current); } else { var child = pid.Head().GetName().Value; if (current.Actor.Children.ContainsKey(child)) { var process = current.Actor.Children[child]; return(GetItem(pid.Tail(), process)); } else { return(None); } } }
private Option <ActorItem> GetItem(ProcessId pid) => pid.IsValid ? pid.Head() == RootProcess.Id ? GetItem(pid.Tail(), root) : failwith <Option <ActorItem> >("Can't get non-local items from within ActorSystemState") : None;
internal static bool IsDisp(ProcessId pid) => pid.Head() == Disp;
internal static bool IsLocal(ProcessId pid) => pid.Head() == Root;
private Option <ActorItem> GetItem(ProcessId pid) => pid.IsValid ? pid.Head() == RootProcess.Id ? GetItem(pid.Tail(), root) : GetItem(pid.Tail(), root) : None;