コード例 #1
4
ファイル: Function.cs プロジェクト: farreltr/OneLastSunset
        public override LuaValue Execute(LuaTable enviroment, out bool isBreak)
        {
            LuaTable table = enviroment;

            if (this.Name.MethodName == null)
            {
                for (int i = 0; i < this.Name.FullName.Count - 1; i++)
                {
                    LuaValue obj = enviroment.GetValue(this.Name.FullName[i]);
                    table = obj as LuaTable;

                    if (table == null)
                    {
                        throw new Exception("Not a table: " + this.Name.FullName[i]);
                    }
                }

                table.SetNameValue(
                    this.Name.FullName[this.Name.FullName.Count - 1],
                    this.Body.Evaluate(enviroment));
            }
            else
            {
                for (int i = 0; i < this.Name.FullName.Count; i++)
                {
                    LuaValue obj = enviroment.GetValue(this.Name.FullName[i]);
                    table = obj as LuaTable;

                    if (table == null)
                    {
                        throw new Exception("Not a table " + this.Name.FullName[i]);
                    }
                }

                this.Body.ParamList.NameList.Insert(0, "self");

                table.SetNameValue(
                    this.Name.MethodName,
                    this.Body.Evaluate(enviroment));
            }

            isBreak = false;
            return null;
        }
コード例 #2
1
ファイル: Expr.cs プロジェクト: rhinohq/A2-Computing-Project
 public override LuaValue Evaluate(LuaTable environment)
 {
     return environment.GetValue(Name);
 }
コード例 #3
0
        public static LuaValue GetKeyValue(LuaValue baseValue, LuaValue key)
        {
            LuaTable table = baseValue as LuaTable;

            if (table != null)
            {
                return(table.GetValue(key));
            }
            else
            {
                LuaUserdata userdata = baseValue as LuaUserdata;
                if (userdata != null)
                {
                    if (userdata.MetaTable != null)
                    {
                        LuaValue index = userdata.MetaTable.GetValue("__index");
                        if (index != null)
                        {
                            LuaFunction func = index as LuaFunction;
                            if (func != null)
                            {
                                return(func.Invoke(new LuaValue[] { baseValue, key }));
                            }
                            else
                            {
                                return(GetKeyValue(index, key));
                            }
                        }
                    }
                }

                //[PixelCrushers] Changed wording:
                throw new Exception(string.Format("Lookup of field '{0}' in the table element failed because the table element itself isn't in the table.", key.Value));
            }
        }
コード例 #4
0
        public static LuaValue GetKeyValue(LuaValue baseValue, LuaValue key)
        {
            LuaTable table = baseValue as LuaTable;

            if (table != null)
            {
                return(table.GetValue(key));
            }
            else
            {
                LuaUserdata userdata = baseValue as LuaUserdata;
                if (userdata != null)
                {
                    if (userdata.MetaTable != null)
                    {
                        LuaValue index = userdata.MetaTable.GetValue("__index");
                        if (index != null)
                        {
                            LuaFunction func = index as LuaFunction;
                            if (func != null)
                            {
                                return(func.Invoke(new LuaValue[] { baseValue, key }));
                            }
                            else
                            {
                                return(GetKeyValue(index, key));
                            }
                        }
                    }
                }

                throw new Exception(string.Format("Access field '{0}' from not a table.", key.Value));
            }
        }
コード例 #5
0
        public override LuaValue Execute(LuaTable enviroment, out bool isBreak)
        {
            LuaTable table = enviroment;

            if (Name.MethodName == null)
            {
                for (int i = 0; i < Name.FullName.Count - 1; i++)
                {
                    LuaValue obj = enviroment.GetValue(Name.FullName[i]);
                    table = obj as LuaTable;

                    if (table == null)
                    {
                        throw new Exception("Not a table: " + Name.FullName[i]);
                    }
                }

                table.SetNameValue(
                    Name.FullName[Name.FullName.Count - 1],
                    Body.Evaluate(enviroment));
            }
            else
            {
                for (int i = 0; i < Name.FullName.Count; i++)
                {
                    LuaValue obj = enviroment.GetValue(Name.FullName[i]);
                    table = obj as LuaTable;

                    if (table == null)
                    {
                        throw new Exception("Not a table " + Name.FullName[i]);
                    }
                }

                Body.ParamList.NameList.Insert(0, "self");

                table.SetNameValue(
                    Name.MethodName,
                    Body.Evaluate(enviroment));
            }

            isBreak = false;
            return(null);
        }
コード例 #6
0
        /// @endcond

        /// <summary>
        /// Gets the value with the specified string key. Returns a standard type such as
        /// <c>string</c>, <c>float</c>, <c>bool</c>, or <c>null</c>. If the value
        /// is a table, it returns a LuaTableWrapper around it.
        /// </summary>
        /// <param name="key">Key.</param>
        public object this[string key]
        {
            get
            {
                if (luaTable == null)
                {
                    if (DialogueDebug.logErrors)
                    {
                        Debug.LogError(string.Format("{0}: Lua table is null; lookup[{1}] failed", new object[] { DialogueDebug.Prefix, key }));
                    }
                    return(null);
                }
                LuaValue luaValue = LuaNil.Nil;
                if (luaTable.Length > 0)
                {
                    // Get list value:
                    luaValue = luaTable.GetValue(Tools.StringToInt(key));
                }
                else
                {
                    // Get dictionary value:
                    LuaValue luaValueKey = luaTable.GetKey(key);
                    if (luaValueKey == LuaNil.Nil)
                    {
                        //--- Suppressed: if (DialogueDebug.LogErrors) Debug.LogError(string.Format("{0}: Lua table does not contain key [{1}]", new string[] { DialogueDebug.Prefix, key }));
                        return(null);
                    }
                    luaValue = luaTable.GetValue(key);
                }
                if (luaValue is LuaTable)
                {
                    return(new LuaTableWrapper(luaValue as LuaTable));
                }
                else
                {
                    return(LuaInterpreterExtensions.LuaValueToObject(luaValue));
                }
            }
        }
コード例 #7
0
        private LuaValue GetValueFromMetaTable(LuaValue key)
        {
            LuaValue indexer = this.MetaTable.GetValue("__index");

            LuaTable table = indexer as LuaTable;

            if (table != null)
            {
                return(table.GetValue(key));
            }

            LuaFunction function = indexer as LuaFunction;

            if (function != null)
            {
                return(function.Function.Invoke(new LuaValue[] { key }));
            }

            return(LuaNil.Nil);
        }
コード例 #8
0
        private LuaValue GetValueFromMetaTable(string name)
        {
            LuaValue indexer = MetaTable.GetValue("__index");

            LuaTable table = indexer as LuaTable;

            if (table != null)
            {
                return(table.GetValue(name));
            }

            LuaFunction function = indexer as LuaFunction;

            if (function != null)
            {
                return(function.Function.Invoke(new LuaValue[] { new LuaString(name) }));
            }

            return(LuaNil.Nil);
        }
コード例 #9
0
ファイル: Operation.cs プロジェクト: mentalpop/GrabbyPaws
        private static LuaFunction GetMetaFunction(string name, LuaValue leftValue, LuaValue rightValue)
        {
            LuaTable left = leftValue as LuaTable;

            if (left != null)
            {
                LuaFunction func = left.GetValue(name) as LuaFunction;

                if (func != null)
                {
                    return(func);
                }
            }

            LuaTable right = rightValue as LuaTable;

            if (right != null)
            {
                return(right.GetValue(name) as LuaFunction);
            }

            return(null);
        }
コード例 #10
0
 public override LuaValue Evaluate(LuaTable enviroment)
 {
     return(enviroment.GetValue(this.Name));
 }