public MainWindow() : base(800, 600, false) { Version = "LancerEdit " + Platform.GetInformationalVersion <MainWindow>(); MaterialMap = new MaterialMap(); MaterialMap.AddRegex(new LibreLancer.Ini.StringKeyValue("^nomad.*$", "NomadMaterialNoBendy")); MaterialMap.AddRegex(new LibreLancer.Ini.StringKeyValue("^n-texture.*$", "NomadMaterialNoBendy")); FLLog.UIThread = this; FLLog.AppendLine = (x, severity) => { logText.AppendLine(x); if (logText.Length > 16384) { logText.Remove(0, logText.Length - 16384); } logBuffer.SetText(logText.ToString()); if (severity == LogSeverity.Error) { errorTimer = 9; Bell.Play(); } }; Config = EditorConfiguration.Load(); logBuffer = new TextBuffer(32768); recentFiles = new RecentFilesHandler(OpenFile); }
public OptionsWindow(MainWindow win) { config = win.Config; rstate = win.RenderState; guiHelper = win.guiHelper; vps = win.Viewport; var texturefilters = new List <string>(defaultFilters); if (win.RenderState.MaxAnisotropy > 0) { anisotropyLevels = win.RenderState.GetAnisotropyLevels(); foreach (var lvl in anisotropyLevels) { texturefilters.Add(string.Format("Anisotropic {0}x", lvl)); } } var msaa = new List <int> { 0 }; int a = 2; while (a <= win.RenderState.MaxSamples) { msaa.Add(a); a *= 2; } msaaLevels = msaa.ToArray(); switch (config.MSAA) { case 2: cMsaa = 1; break; case 4: cMsaa = 2; break; case 8: cMsaa = 3; break; case 16: cMsaa = 4; break; case 32: cMsaa = 5; break; } filters = texturefilters.ToArray(); cFilter = config.TextureFilter; SetTexFilter(); }